Originally Posted by lolwut77
Originally Posted by Van'tal
They failed to understand and reach the target audience (it was just too foreign for them).

You would think their target audience should pretty obvious, considering the game is a sequel to an old, semi-dead IP and uses D&D 5e for its foundation. But then you have all the streamlining, D:OS'isms, bizarre house rules, etc., and you have to really wonder.
D:OS1&2 was more succesful other D&D and Infinity like titles (Pillars, Pathfinder, Solasta) so it makes total sense to aim for Larian's larger, established playerbase and try to expand it through use of an IP. Baldur's Gates were a massive hit 20 years ago, and while some of the folks are still gaming, a big chunk of Larian's audience will be a new crowd.