While we're actively working on Baldur's Gate 3, there's still more coming to Early Access, in no small part driven by community feedback such as this.
While in Early Access, design is in flux as we work to build & implement new systems & features. How reactions are handled in the game is an example of a that is system currently being explored internally, but we're not yet ready to talk about it. We've been eagerly reading your feedback and discussing it with the teams, but we prefer to show rather than tell.
Feel free to comment in the forums or on our social Media, to your heart's content! We aim to interact with you as much as we possibly can. So again: Thank you for being a part of our community!