Originally Posted by 1varangian
So I marched into the Owlbear cave without spell slots. Thought I'd see if I can just cheese it somehow. Party of 3: Oghmar (Dwarf Cleric of Moradin), Shadowheart, Gale.

Fight goes:

Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear misses both attacks, everyone attacks
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear misses both attacks, everyone attacks
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers
Owlbear misses both attacks, everyone attacks
Owlbear downs Oghmar, Gale "helps" Oghmar, Shadowheart stabs away with dual Daggers, Owlbear dies.

How has this stupidity persisted for 8 patches? I should have lost, but instead it was the Owlbear who never stood a chance. How do mechanics like this not get fixed? It felt just as stupid as it looked.

Nevermind that the brightly lit area of the lair was considered "obscured".

ROFL seriously why is this a thing still. Wonder if npcs still bombard the caster first round also. good times.

Last edited by fallenj; 08/08/22 06:35 PM.