Yeah, that's it pretty much. In my experience it's harder to make a choice to let yourself lose. If the option is out of your hands entirely, then you can put it down to either not enough skill on your part, bad luck, etc. But opting to just not use it entirely means that you're actively hurting your own chance to win. You're not losing because you don't have enough skill, you're losing because you didn't want to deal with an annoying mechanic. I don't think most people would consider that a satisfying loss. You don't come away feeling as though you gained more experience or system mastery from it, because you know exactly what you could have done to win, you just didn't want to deal with the tedium. And if the only benefit to making a choice is because you don't want to deal with a mechanic, then the mechanic probably needs a second look
Imagine you are talking about Healer feat here and tell me how it is in any way different. May be I don't get something, I don't know. Seems the same to me. Like if you agree with a thing that is the same in its essence with the one you've just disagreed.