What I'm picking up from fishing funny scenes from the old games is that pixelated isometric presentation, where characters are tiny and voice acting is much more limited, is much for forgiving for silly things.

When the silly is rendered in your face in photorealistic ultra HD 3D, and everything is 100% voice acted, you see and hear every nuance, every detail. Nothing is left for your imagination to tone up or down. There are no blanks to fill.

In conclusion, BG3 and modern games in general should be much more careful and tasteful in their presentation compared to games from 20+ years ago.