4 party size is probably due to fear of too long turns
IF that is true ... Then its wrong ... as it was several times prooven.
Originally Posted by Anaz
while also maintaining a 4 man co-op.
And this was also discussed few times ... As far as i remember it was mainly GM4HIM who promoted a lot option to make 6 member party, while easily maintaining 4PC cap ... by simply allowing 4 PC to invite two NPC followers to their party.
In the words of the senior NCO instructor at cadet battalion: “If you ain’t cheating you ain’t trying. And if you got caught you didn’t try hard enough!”