What's your policy on game information and spoilers?

Since this is neither an actual free-flowing D&D game, nor an MMO, but rather a video game with set story and world information that it can present to you and unfold - that information, while it can be experienced in a few different ways, can ultimately only be revealed once, after which it is simply knowledge that cannot be experienced fresh again.

If a new player joins your group, will they find people talking about game world, character or story information that the game presents but which they have not had the chance to experience first hand for themselves yet?

Conversely, are your members - even new players who have played part way through the game with a group - expected to conduct themselves and their conversations in a spoiler free way at all times in order to prevent this?

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What do you consider to be an exploit, in BG3's extremely mechanical-exploit-prone game engine? Is a group that reloads a quick save in order to get a conversation roll to go the way they want exploiting? What about a group that uses dialogue locking NPCs in order to manipulate/negate their sight cones and to steal from them without risk or repercussions. Is dialogue locking an important encounter in order to move the rest of your party around, load the field with explosive barrels that you have been keeping in a stacked tier of containers to make their weigh not count, and position themselves in the perfect locations to immediately nix the encounter entirely when it starts, by shoving most targets down bottomless pits or into lava from stealth so they cannot resist and will always fail and fall. Are any of them exploiting, despite using only mechanics that exist within the game itself? What about if you have players that are not comfortable with such flagrant mechanic circumvention and abuse and object to other players breaking the game by doing that?

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Your rules imply that if someone joins, they are rule-bound to fill their party for any given game of BG3 they play with other guild members before asking any of their other non-guild friends; that they'd risk discipline with your guild if they invited a few of their RL friends to play the game with them, without waiting until a time when there were no available guild members to fill the slots (which may never happen). I'm sure that's not the case, because that would be ridiculous, but it Is what your guild rules charter currently says; Please clarify.

Last edited by Niara; 15/03/23 03:59 AM.