Originally Posted by Aaezil
I’m a big fan of the inclusivity being brought forth here by Larian but Perhaps they should first fix some of the many glaring and game breaking problems such as stealth or wizards being able to scribe cleric spells or sorcerers getting two non cantrip spell casts a turn before they delve into the finer details of sex and gender in the forgotten realms.

Baby steps before you walk wink

I’m greedy. I want it all!

That said, I think most of the things I’d want to see with respect to exploration of gender are more dialogue, story and plot related rather than requiring different game mechanics, so there shouldn’t be any competition for resources with the things you mention anyway. Though admittedly there are things Larian could potentially do with respect to this topic that are more complex, and they decide not to prioritise as a result of limited resources. That’s understandable, but a BG3 with perfect gameplay and implementation of D&D rules but whose stories didn’t engage me because all the effort had gone into the former would be more of a disappointment to me personally than a game with what I saw as interesting characters, stories and roleplay potential but some slightly wobbly mechanics. It’s a balancing act, isn’t it?


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"