I could never get Sacred 2's GR2 files to do anything interesting: it seems they need a utility to convert them to and from an application like Blender or whatever. Though I admit I haven't actually attempted to use this particular approach on them, which may or may not bear some fruit: for example, I used Oblivion's usual modding tools to edit Ego Draconis' models and textures, though it did require quite a lot of additional faffing about to get them to work.


J'aime le fromage.