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#608592 01/09/17 10:42 AM
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What will be next Larian game? Will it be isometric or using other perspectives ?

What is the future of Divinity engine and possibility for D: OS 3?

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Good question, and one whose answer someone like Raze will know a lot better than I do. From what I understand, the current engine is likely to be re-used for future projects; and from what I've seen, it should be good for various perspectives, not just isometric. I guess I'd like Divinity 3 to be another third-person game like Divinity 2 (edit: by which I mean as distinct from the Original Sins, since there's already been some confusion regarding nomenclature). Being switchable between 1st/3rd/isometric would be better still, but personally I'd like another real-time game next time round.

I honestly have no idea what's Larian's road-map, though. Maybe the upcoming lore book may give some hints...

Last edited by vometia; 01/09/17 01:20 PM.

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That is to be decided some time after D:OS 2 is released.

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Originally Posted by vometia
I guess I'd like Divinity 3 to be another third-person game like Divinity 2 (edit: by which I mean as distinct from the Original Sins, since there's already been some confusion regarding nomenclature).
I honestly have no idea what's Larian's road-map, though. Maybe the upcoming lore book may give some hints...


Can one in the current Divinity (DOS2) engine build third-person game like Divinity 2 ?

Divinity 2 is running on Elder Scrolls engine.

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Yes, it would support a third person camera, and could be updated to support real time combat.

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Originally Posted by cyseal
Divinity 2 is running on Elder Scrolls engine.

I suppose to be slightly pedantic* it's not actually the same engine as Oblivion, but both use Gamebryo and have enough commonality that similar modding tools can be employed for certain tasks with only minimal adaptation.

I slightly miss the wobbly old Gamebryo engine but it is a bit long in the tooth and the newer Original Sin one has more mileage in it, even if it does use horrid GR2 files.


* this is of course a guarantee that anything I've said is of likely questionable accuracy, as inevitably happens with pedantry.

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Divinity 3, right?

Finishing the story of Lucian.

Plus I'm still curious what happened to Rhode after FoV.

I don't think Larian will return to the 3rd persion action RPG genre but I hope I'm wrong...

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Blimey, you're keen! biggrin I'm not even out of the Fort Joy swamp yet.

I'm hoping Rhode will come back as a coat stand, as someone mischievously described her.


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For D:OSII I will wait for the enhanced edition...

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Originally Posted by virumor
For D:OSII I will wait for the enhanced edition...


IF it happens.

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Originally Posted by Dark_Ansem
IF it happens.

There is that: although there's a bit of a precedent with Divinity 2 and D:OS (and I think they would've liked to do more with Dragon Commander had time and resources allowed) I get the impression they really wanted to get D:OS 2 right first time.


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Maybe Larian can make Ego Draconis sequel like the Dark souls/Witcher 3 in it's own unique style.

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That would be quite nice. I think that Flames of Vengeance was a bit of an oddity as I believe that something of the scope of DKS is what they wanted in the first place... but the publisher happened, which is why Ego Draconis ended where it did. I'm not certain that's the case but it's my understanding.

And then I think they did want something on a bigger scale where you could explore the area around Aleroth but being confined to the city worked very well (surprisingly, for me, as I generally like exploring and admiring the scenery) and made it its own thing. In some ways it reminded me of Morrowind's Tribunal in that it "should" have felt claustrophobic but didn't. I preferred Aleroth over Mournhold as a setting though.


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What about Arcanum: Of Steamworks and Magick Obscura successor?

Arcanum


Could there be a Divinity steampunk universe somewhen in the game's lore ?

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From what I've been reading it may very well be that Dragon Knight saga got retconned out.

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I haven't played right to the end of OS2 (I'm not a huge fan of boss battles so I quit once I got to the second round) but admittedly I'm slightly struggling to see how Flames of Vengeance in particular works based on what I currently know. Unless I make some highly speculative assumptions.

It'd be a pity if it is retconned as it was a rather fun jaunt and probably remains my favourite Divinity overall. Yeah okay, it's the first one I played which for us gamers is almost inevitably the one by which all the others are judged!

There is at least an allusion to DKS in that we did in fact meet a dragon knight in the early stages on OS2 and the particular unpleasantness leading up to it was yet to begin.


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Originally Posted by virumor
Divinity 3, right?

Finishing the story of Lucian.

Plus I'm still curious what happened to Rhode after FoV.

I don't think Larian will return to the 3rd persion action RPG genre but I hope I'm wrong...


Yeah i hope for a Divinity 3 too, so that Larian can finally finish the Story and make a completly new universe from the ground up. Too many things in the lore of Divinity fell wonky.

Originally Posted by vometia

There is that: although there's a bit of a precedent with Divinity 2 and D:OS (and I think they would've liked to do more with Dragon Commander had time and resources allowed) I get the impression they really wanted to get D:OS 2 right first time.


They wanted to do the other games properly too. Its just that they always ran out of resources. DOS 2 looks like the first game that didnt have that problem.

The book in the Divinity Anthology Edition gives a lot of insight into the problems they had.

Originally Posted by vometia
That would be quite nice. I think that Flames of Vengeance was a bit of an oddity as I believe that something of the scope of DKS is what they wanted in the first place... but the publisher happened, which is why Ego Draconis ended where it did. I'm not certain that's the case but it's my understanding.


https://www.youtube.com/watch?v=W-Nq9_X68os

This gives a pretty good insight in what Divinity 2 was supposed to be. And tbh, the game we got (as good as i think it is) is just a fraction of what it was supposed to be.

Originally Posted by virumor
From what I've been reading it may very well be that Dragon Knight saga got retconned out.


Which is extremly sad imo. I really liked the story of Divinity 2. I didnt finish DOS 2 yet, but from what i've seen, there is almost no way to fit in Divinity 2 anymore.


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Maybe that's why the thread I started on the chronology of the games was deleted.

I've only played three of the games thus far but I have to agree that the story line is getting stretched. A new world would freshen the thinking process and allow Larian a new freedom to create.

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Originally Posted by caninelegion
Maybe that's why the thread I started on the chronology of the games was deleted.

Hmm? That's odd, we seldom delete anything unless it's spam...


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I thought it odd too - nothing offensive and it was about the new game (I asked where it fit in chronologically with the others). I got an answer that it was between BD and and Dragon Commander (although now I'm not sure). I basically was deciding what my next purchase would be - I got this thing for chronological order. I checked it a day later and it was gone.

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Is it this post? I'm rather hoping so as it would be quite strange if it's gone missing for some unknown reason.


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Yes, but, where was it? A lot of continuation too that I missed.

Oh, I did some research with the chronology that Raze directed me to some time ago and a Wiki and this is what I came up with (does it appear correct to you?):

Dragon Commander
Original Sin
Original Sin II
Divine Divinity
Beyond Divinity
Divinity II (Saga/director's cut)

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I just clicked on your name and then "view posts" in the drop-down and there it was. The forum search can be a bit of an acquired taste though and has things to confound the unfamiliar (the search period is one that's bitten me a few times).

I *think* Original Sin II would need to come between DD and BD: as Lucian was a nobody before DD, given that he's the protagonist, or rather she is in my game, and BD kind of builds on all the fallout.

But other than that, yeah, Dragon Commander is ancient history, thousands of years in the past; over 1,200 years pass between D:OS and DD, then another 80 between DD and DKS during which all the other stuff happens.


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Originally Posted by caninelegion
Yes, but, where was it? A lot of continuation too that I missed.

Oh, I did some research with the chronology that Raze directed me to some time ago and a Wiki and this is what I came up with (does it appear correct to you?):

Dragon Commander
Original Sin
Original Sin II
Divine Divinity
Beyond Divinity
Divinity II (Saga/director's cut)


Its:
Dragon Commander (10000 years before DD)
divinity Original Sin (1200 years before DD)
Divine Divinity
Beyond Divinity (20 years after DD)
Divinity Original Sin 2 (4 years after BD)
Divinity 2 DKS (which after finishing DOS 2 isnt really possible anymore Edit: its still possible, but only in the purge all source ending (which i didnt choose on my playthrough))

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Originally Posted by kcnik
Its:
Dragon Commander (10000 years before DD)
divinity Original Sin (1200 years before DD)
Divine Divinity
Beyond Divinity (20 years after DD)
Divinity Original Sin 2 (4 years after BD)
Divinity 2 DKS (which after finishing DOS 2 isnt really possible anymore)

That's interesting, I remember there was some confusion about where OS2 fitted in ages ago but I couldn't remember the outcome. So Damian is already back in Rivellon and well-established by the time of OS2? I'm surprised they didn't make a bigger deal about it.

I'm still unclear about why DKS is an impossibility: does anybody fancy summarising it for me in a way that doesn't involve quite a long video? Offhand there's the matter of Lucian, which I've already mentioned was broken for me long before OS2 as my Lucian is female and wasn't called Lucian, and Arhu who appears in cat form at the end of DKS, but as we've seen, killing things in Rivellon doesn't guarantee them staying dead. I'm still wondering how many of the residents of Broken Valley Village survived what we now know as deathfog: we know of at least several, but I'm mostly hoping that the local gossips survived because they were a laugh.


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Originally Posted by vometia

That's interesting, I remember there was some confusion about where OS2 fitted in ages ago but I couldn't remember the outcome. So Damian is already back in Rivellon and well-established by the time of OS2? I'm surprised they didn't make a bigger deal about it.

I'm still unclear about why DKS is an impossibility: does anybody fancy summarising it for me in a way that doesn't involve quite a long video? Offhand there's the matter of Lucian, which I've already mentioned was broken for me long before OS2 as my Lucian is female and wasn't called Lucian, and Arhu who appears in cat form at the end of DKS, but as we've seen, killing things in Rivellon doesn't guarantee them staying dead. I'm still wondering how many of the residents of Broken Valley Village survived what we now know as deathfog: we know of at least several, but I'm mostly hoping that the local gossips survived because they were a laugh.


Not 100% sure on the timeline either, its just what i read in EA. It was posted by Raze and has not been corrected by micheal_larian when i posted it on steam. Also in the one of the earlier Factsheets, it states that its 4 years after Beyond Divinity.

Also its based on what is written here:
http://divinity.wikia.com/wiki/Timeline
And here:
https://steamcommunity.com/app/435150/discussions/0/133258092253865506/
And here:
http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=585083

And the lore book too states that DOS 2 starts in the year 1242AD. Which would be 4 years after Beyond Divinity.

This kickstarter update ( https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1349217 : Can you meet young Damian? No, this is just before Beyond Divinity, he's still stuck in Nemesis. ) however, states that DOS 2 is playing WHILE Damian is banished which would make a lot more sense lore wise imo.

That Diviniy 2 is impossible was just an assumpotion i made before reading up on the other endings.
Its still possible, not on every ending obviously. Its impossible in my ending since i became the new divine. I edited my comment above.
Divinity 2 just doesnt fit very well anymore.
Damian died according to DOS 2. (Well okay Tarquin may be able to resurrect him, IF Damian really died)
Lucian was never killed by a dragon knight IN the war against Damian. You could add this AFTER DOS 2 though. Dallis is a Dragon Knight after all.


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The timelines do seem a bit vague and contradictory: when you meet with the tedious historian guy in Arx, he speaks as if the events of 1233/38/whenever were long ago rather than contemporary, though that is just an interpretation. And I think it makes more sense if OS2 happens before BD.

I think Larian has a sort of canonical story regardless of your choices which is why I keep mentioning "not my Lucian", since Lucian as depicted after DD is not the character I played, either in terms of personality, intent, gender or name. But that's what he is, so that's what I've had to accept. I guess the story does what it wants, and D2 is as much a part of it as any other bit: which of course I would say since it remains my favourite part of the series, but it's not like certain assumptions aren't without precedent.

And there is that gnarly matter of when dead is actually dead, since certain characters just won't give up, Braccus (who ISTR I already killed twice in D:OS) and Zombie Jake being just two.


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Well, I see where I made my mistake (of sorts). This is contradictory I believe:
Note- Divinity: Original Sin 2 will be taking place over 1200 years after Original Sin. It'll be set after Damian's banishment to Nemesis, but just before Beyond Divinity.☀https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1349217

Since OS was 4 AR, +1200 = 1196 AD and it lists DD as 1200 AD. It does say "over" so could mean anything, I suppose. Anyway, I did the math and didn't read the rest. Either way, my next game will be either Dragon Commander or OS2. Might like to wait a bit for OS2; no matter who puts a game out and how well play tested, there are always problems that need to be worked out in the first half-year or so and the game should still be full price then (to support Larian).

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I could never really get into Dragon Commander, though some people think very highly of it.

And I guess I view things like Rivellon's histories and maps as a bit like their real-world counterparts in that they tend to be slightly fluid, ill-defined things which are liable to be revised by the next generation of cartographers and historians! I think they all fit together, just that they need the occasional delicate application of a hammer now and again.


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Is there any explanation for how Lucian ended up in the crystal in the Plane of Hypnerectowhatever?

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I think there was, but things tend not to stay lodged in my memory for very long. Times like this we need Raze and his encyclopaedic knowledge, but I think he's busy elsewhere for now.


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Originally Posted by virumor
Is there any explanation for how Lucian ended up in the crystal in the Plane of Hypnerectowhatever?


The real question is: How did the killer bunny end up in the same place?

I doubt that there was ever a real explanation given on how Lucian ended up there. In a Kickstarter update for Divinity Original Sin, which explains the basic story line of the Divinity universe, it says the following:

"Here he found the lost Dragon Knight and no other than the Divine, who was in fact still alive and likewise imprisoned by Damian."

https://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/452503

Which would mean that Damian imprisioned him.


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I think, if the reason is not said, it's logical: logically, lucian is dead when he was attacked in the 7 sanctuary. even if he was "save" with the ritual for become the divine, he was "dead" for become the divine. this is why he only reaper few month after the ritual in divine, it's because he was dead.

so we can think that when he "died" he can't leave the hypertomanci plan for the "dead plan" because he have the power of the "divine" who lock this transision.

so in this case, DKS is not impossible



sorry for my english, i'm french so it's possible that i have lot of error of translation

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I was thinking next Larain IP could be an game which is similar to Bioshock.

  • *metroidvania level design
  • *systemic approach to gameplay
  • *rich story and strong characters

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Originally Posted by cyseal
I was thinking next Larain IP could be an game which is similar to Bioshock.

  • *metroidvania level design
  • *systemic approach to gameplay
  • *rich story and strong characters


Some kind of shooter in Rivellon? Hmm, why not? We had a Dragon with Jetpack, so everything is possible laugh.

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I was about to suggest a post-apocalyptic Rivellon for a laugh until I realised that basically everything that happened since Dragon Commander is its post-apocalyptic era!


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Originally Posted by vometia
I was about to suggest a post-apocalyptic Rivellon for a laugh until I realised that basically everything that happened since Dragon Commander is its post-apocalyptic era!


Hum. You are not wrong oO ... but what is Divinity 2 then? The Black Ring looks a bit like the Raiders from Mad Max 2 and everything is kaputt too laugh.

So, did we get it all wrong? Was Divinity almost always post-apocalyptic-fantasy with talking objects laugh ? Did Larian innovate the genre without knowing?

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Baldurs Gate 3

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Originally Posted by Horrorscope
Baldurs Gate 3


think

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Divinity 3 with Dark Souls style combat.

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Originally Posted by virumor
Divinity 3 with Dark Souls style combat.

Oh God no. Divinity 2 was bad enough (though a fair bit easier once it became DKS) and may still hold the record for the most times I have died. I suspect anything influenced by Dark Souls would likely see my PC thrown out of the window within about 10 minutes of playing.


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Originally Posted by vometia
Originally Posted by virumor
Divinity 3 with Dark Souls style combat.

Oh God no. Divinity 2 was bad enough (though a fair bit easier once it became DKS) and may still hold the record for the most times I have died. I suspect anything influenced by Dark Souls would likely see my PC thrown out of the window within about 10 minutes of playing.


Dark souls is not at all difficult game.Once you understand the system it becomes natural to play it.

But Larian could also make games like Kingdoms of Amalur or Dragon Age: Inqusition?

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Originally Posted by cyseal
Dark souls is not at all difficult game.Once you understand the system it becomes natural to play it.

But Larian could also make games like Kingdoms of Amalur or Dragon Age: Inqusition?

I'm not generally very adept at "getting" that sort of thing. Which may sound a bit odd for a programmer but sometimes stuff just doesn't click with me. Even the Original Sins give me enough aggravation.

I think Divinity 2 was already quite like Amalur and Inquisition in a lot of ways: was it something in particular you were thinking of?


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Originally Posted by vometia

I think Divinity 2 was already quite like Amalur and Inquisition in a lot of ways: was it something in particular you were thinking of?


Amalur had amazing gameplay and Tolkien inspired world-building.

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Originally Posted by vometia
Originally Posted by virumor
Divinity 3 with Dark Souls style combat.

Oh God no. Divinity 2 was bad enough (though a fair bit easier once it became DKS) and may still hold the record for the most times I have died. I suspect anything influenced by Dark Souls would likely see my PC thrown out of the window within about 10 minutes of playing.


My feelings are that it's gonna be another Divinity game for sure, certain clues give that away. I presume it will be another isometric game but I would like to see a proper Divinity 2:DKS sequel with dragon combat done right. Anyone remember Drakan: Order of the Flame?

My patience for hard games wears thin nowadays so I would have to agree with Vometia that anything with Dark Souls levels of difficulty, no wait frustration would likely see my hammer come out and a few bits of PC hardware may get broken...

Kingdoms of Amalur wasn't a bad game. Shame they never made the sequel and finished the story. Divinity 2 and Damian cough cough? Hint Hint?

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Maybe they could make different type of game, something like Pathfinder Kingmaker with real time gameplay. This would be very interesting in some wild fantasy setting and world.

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Another crazy idea.
Colin McComb, who was working on Planescape Torment and Fallout 2, is now working at Larian.
He also wrote Dungeons and Dragons guidebooks like Dark Sun and Dragonlance.

So, maybe Larian hired him for either



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New to this forum and not a fan of the D:OS games, but I really like Larian as a studio and believe Swen is arguably the best RPG studio CEO out there. So that's why I'm here with an interest in what might be next from Larian.

Going by Swen's own words that he wants to try new things and new directions after D:OS2, I truly hope he will put his and Larian's amazing talents into a new RPG IP that uses RTwP.

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Well the next two games will be the already announced Fallen Heroes which will bridge the gap between Original Sin 2 and the Dragon Knight Saga - well it will fit into the timeline at that point anyway. Fallen Heroes looks like it follows on from one of the endings of Original Sin 2 so that it would fit in with the backstory of DKS but having said that the events of Fallen Heroes plot could change DKS's backstory or even make the events of DKS impossible therefore retconning DKS out of the storyline altogether. I hope that's not the case but Larian's other game is not Divinity 3 / Dragon Knight Saga 2 which brings me on to the second point.

The other game that Larian is working on is not a Divinity game at all; in fact it looks like it will be Baldurs Gate 3 due to Larian purchasing the licence to the franchise some time back. Also the clue is in the metadata embedded in the video on Larian's front page. We will find out at E3 later this month.

So as for a Dragon Knight Saga sequel, this depends on what happens during Fallen Heroes but if any 'sequel' is released it will be a few years yet & it's likely to be called Original Sin 3 set after the events of DKS which will be explained in Original Sin 3's backstory.

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I'm very surprised that there isn't any chatter here about the new game reveal.

Personally I am torn. On the one hand, that someone is making a new Baldur's Gate game, the RPG franchise I love more than any other, is just awesome. Plus, I am also in agreement that Larian is a studio that knows what it's doing when it comes to producing high quality games. And as I've said above, I also have a lot of respect for Swen Vincke.

But on the other hand, if this game has characteristics similar to the D:OS games, for example the type of humor, the cartoonish artwork, the unrealistic environmental reactivity, and of course especially if it does not strictly adhere to the core characteristics of the first two BG games - single-player focused, party-based, isometric, and most of all RTwP combat, then I would hate it and as a hardcore fan of the BG franchise be really pissed off.

So, in sum, I'm really nervous about this reveal.

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Yeah absolutely. Giving that Fallen Heroes is being made in collaboration with Logic Artists it seems that Larian have concentrated most of their staff into making the "Baldurs Gate 3" and contracted out the Divinity franchise. Which makes me think maybe that Larian could be done with the Divinity series now and Fallen Heroes could be the last Divinity game.

This would piss off a lot of players who are wanting a closure to the Divine's story but as I mentioned in my previous post Fallen Heroes may be the closure and retcon out DKS. I presume Larian spent a lot of money on the licence for Baldur's gate so it would make sense for them to go in a new direction but as you say it would have to be done right. It would seem that Larian obviously want this to be the case and have put all of their efforts into it to ensure success.

I hope more information will be revealed at E3 what Larian's future plans are. Giving that they have studios in multiple countries it isn't unfeasible they could work on several games at once. This will also depend on the success of Baldur's Gate 3 or whatever it will be.

For me personally I would welcome a BG3 and a sequel to DKS as well.


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I've heard that the next game is actually going to be part of the Elder Scrolls series: the "III" refers to Oblivion 3, obviously SkyrimFallout 3 being Oblivion 2. Think about it, it fits in perfectly with Divinity's numbering scheme!

Last edited by vometia; 02/06/19 07:46 PM.

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I want:
New D&D game set anywhere but Baldur's Gate
Divinity any kind will suffice
Skyrim lookalike

By order of preference.

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This is interesting. There are indication Larian is making Baldur's Gate 3.

Originally Posted by vometia
I've heard that the next game is actually going to be part of the Elder Scrolls series: the "III" refers to Oblivion 3, obviously SkyrimFallout 3 being Oblivion 2. Think about it, it fits in perfectly with Divinity's numbering scheme!


silence laugh

Originally Posted by Vilenica
I want:
New D&D game set anywhere but Baldur's Gate
Divinity any kind will suffice
Skyrim lookalike

By order of preference.


I would want game in Planescape, Dark Sun, Spelljammer universe with D:OS sytle combat but more fast paced.

And a game like Bloodborne.


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As long as it stays as much far away from TES/Fallout (Bethesda ones) gameplay-wise, I think I'll be happy smile

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Originally Posted by JJ_Judge
As long as it stays as much far away from TES/Fallout (Bethesda ones) gameplay-wise, I think I'll be happy smile

Why? Skyrim has amazing gameplay.

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Baldur's Gate 3 celebrate


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I'm very curious, I wonder if they plan to ship Baldur's Gate 3 with an editor, like Bioware did for NWN or how they did with DOS2.

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Originally Posted by cyseal
Baldur's Gate 3 celebrate



It is pretty awecome. Albeit I am scared, since the Bhaalspawn story is over and it is so long ago. I also don't think they will do "The Black Hound" the cancelled BG3 game. So I wonder what it will be. But Dalelands could be fun.. maybe they stick with some of the stuff?


Last edited by vometia; 07/06/19 04:38 AM. Reason: formatting
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I can't wait for BG3 and based on the lastest Divinity games I think it should be great.

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Still waiting for sequel of Beyond Divinity. I hoping that Larian will do Beyond Divinity 2 really soon.

[Linked Image]





Last edited by Soccer; 13/12/19 12:59 PM.
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Hello Everyone!

They just released a HD texture pack to Dark Messiah of Might and Magic, I love this game for its unique combat system.
I was looking for similar games, but didn't find anything, so I was wondering...

What if Larian made a Divinity 3 in 3rd person view and mind reading and all the good stuff and they'd add a modified combat system which would be partially like DOS2 and partially like Dark Messiah?

I'd just love to see this game happen, just imagine!! laugh (I have no idea how DOS2 combat could be implemented here, but they could figure it out! :))

And of course a great story is crucial, the most important of them all, but Larian was always good with story, always improving. smile


We are proud to report that we finished our DOS2 localization project (Hungarian). :'-)
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Originally Posted by warg

What if Larian made a Divinity 3 in 3rd person view and mind reading and all the good stuff and they'd add a modified combat system which would be partially like DOS2 and partially like Dark Messiah?


Like God of War.

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Really? That one didn't came for PC if I remember correctly. But I heard that it is cooool...


We are proud to report that we finished our DOS2 localization project (Hungarian). :'-)
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So I'm guessing that Divinity 3* will never happen now.

* as in, sequel to Dragon Knight Saga/Ego Draconis

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Yeah, I haven't heard anything about that since mention on work being done on it a few years ago and OS2 doesn't fit in with the story very well.

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It wasn't said Larian was working on a sequel, just that there would be a game to finish the Lucian/Damian story arc and there was work on an RPG.

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Originally Posted by Soccer
Still waiting for sequel of Beyond Divinity. I hoping that Larian will do Beyond Divinity 2 really soon.

[Linked Image]






Can't wait too, I think it would be amazing

Last edited by vometia; 16/04/20 06:04 PM. Reason: formatting

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Cyberpunk, it needs a bit help imho. Doubt CDPR can keep it floating themselves. Visual stuff works for Larian.

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