So I'm playing with the opponent multiplier mod, set to 3. You may have seen Morgana Evelyn using a special 100x modifier the past month or so. Finally, the harpies. And I must save Mirkon!
The harpies, of course, are 4, now 12, and they all wanna make a bee line for Mirkon, nevertheless their guts are being opened up one after the other by creatures they half ignore.
I try my best to use our psychic powers to inject into their minds thoughts of me torturing them out of existence with supremely gory images because they want to kill the child. Nevermind, this doesn't work.
We surround the kid, but he's lured and Shadowheart's turn is over and can't cast calm emotions. I have another mod for crappy skeleton pets, I don't use it, but have no choice.
He's safe. Oh no, he's lured and runs into their reactions.
So I use the skeletons to suck out their reactions. So far so good. He shucks off his lure and runs on the next round.
The harpies are dwindling fast as I'm going nuts on them. But one decides to fly way the hell up there and kill him. Sigh. Reload again.
What can I do? I have an aoe to catch a bunch of them, but my Gale hireling replacement is in the way. Oh well, I can rez if necessary.
Success! That stupid harpy can't go after him as I've now got something next to each one of them that's left alive, and so will suck a reaction if they go anywhere.
Mirkon is saved!
Yuck, poor kid.
![[Linked Image from i.imgur.com]](https://i.imgur.com/U8rdFFO.jpeg)
Yeesh
![[Linked Image from i.imgur.com]](https://i.imgur.com/79l5jHz.jpeg)