Larian Banner: Baldur's Gate Patch 9
Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
General Discussion Jump to new posts
Re: [PETITION] Bring back Lizards/Elves with exotic bodies ⚠️ Icelyn 2 minutes ago
I usually play elves, and I prefer elves that look like humans with pointy ears. Other games that don’t do that usually make them look very ugly or silly (depending on the game). I wouldn’t mind if they added unique elements if they still looked good.

I don’t usually play lizards, so I don’t care what they look like.
19 1,363 Read More
Baldur's Gate III - General Jump to new posts
Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS GM4Him 1 hour ago
Update: Part 2, Chapter 12 is now published. The Hellraisers delve into the vaults of Az'gran, hoping to find Karlach's heart of flesh.

BG3.5 - Hellraisers (Fanfiction)
Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.

Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
208 94,228 Read More
Divinity - Original Sin - Technical Issues Jump to new posts
Cannot load any kind of saves, even fresh New Game BadutCat 4 hours ago
I was playing fine 2 days ago and saved in the middle of a battle against Loric because I was getting sleepy (It's possible and I've done it multiple times before so why not).
I went to play again the next day only to find that I cannot load my previous saves.
I thought this was simply a bug from saving mid-battle, but I also tried reloading a past save where no battles are happening, it still has the same error code.
The error: something about the program not being able to copy the save files from the player profile subfolder to the levelCache folder, code 119, 120

Now I know I am not the only ones who had this problem, I've already tried the solutions to the error code from other threads but it's still happening.

I even got to wiping the entire drive and reinstalling the game over again, it still produces the same code.

Loading a New Game file also produces the same error code.

I tried verifying the game file integrity multiple times. Still error :""(

Is this a problem with my drive? Or the save files? Or the game?
I was just getting hooked on the game u_u I don't want to abandon it
0 19 Read More
Baldur's Gate III - Modding Jump to new posts
Re: Not All Who Wander JPCoutelier 5 hours ago
So what I'll do is focus right now on writing her as a companion for Tav. Then go over it again adding some Durge and Origin specific stuff - I have some thoughts there. Maybe some Race & Class specific stuff as well; like if you're a Gnome or Bard you can geek out with her over Chiktikka Fastpaws stories, Wizards over magic and 'science'. Maybe Elves can teach her how to Reverie since she might have been too young when she was taken to have learned to do that properly.

For class, right now I have her as a Knowledge Domain Cleric. Nature Domain would be appropriate for Baervan, but originally of course she was a multi-class Wizard/Cleric. Knowledge Domain is probably the closest you can get in one class.

As for her being starting so low-level, I've thought about a few ways to handle that. Like maybe she's already encountered Mindflayers who tried to scramble parts of her mind to make her less of a threat, so she needs time to recover her full strength. Or maybe she is actually very powerful but is pretending not to be so as not to upstage you, because she's nice like that (obviously not serious there, but it could be a fun fanfiction or something). Honestly I don't really worry about level too much. When you encounter Jaheira and Khalid in BG1 they're supposed to have already been adventuring with Gorion over a decade before.

DID YOU KNOW: The word 'geek' came from 19th Century Circus Performers (likely deriving from Dutch and German words meaning fool or freak), who would bite the heads off live animals. Don't worry; Aerie is in fact a geek in the more modern sense of the word.
10 2,316 Read More
General Discussion Jump to new posts
Re: A mistake to avoid in Fantasy setting since BG3 Taril 5 hours ago
Originally Posted by geala
Is that so? I thought it was mainly for technical game reasons, less waste of resources f.e. for armor.

It's both. Depending on developers.

Some developers really do listen to those that are highly vocal about absolute nonsense (For example, Bioware) so they heed stupid arguments like how Tolkien was racist because Orcs = Black people.

Others will humanize races simply due to technical issues. It being a lot easier to have a single base model for animations and meshes.

Originally Posted by geala
I'm not a fan of many different races, I don't see much sense in it.

The main thing about having alternate races, is the ability to develop unique lore regarding them and their culture.

More races means more groups of people with completely unique cultures and values (As well as aesthetic designs).

For example, the Githyanki in D&D are a race who's culture is based around strength. They are completely ruthless and revel in violence. Which is a stark contrast to modern human values (As well as typical fantasy humans who are often based around modern human values)

These differences allow for a lot of variation in overall worldbuilding too. Locations can differ wildly based on the cultural designs and practices of the race that inhabits them. To say nothing of the unique political interactions caused by races with different values clashing (For example in Divinity and D&D we have the Imps and Tieflings both vilified due to their ties to Devils).

In short, it adds more variation to the setting. Which keeps things interesting.

With of course, the potential for players to create characters of different races, which provides more options in terms of visual identity as well as role playing possibilities.

Originally Posted by geala
I don't care, in the end I played human in BG 3 and will play as human in Divinity, despite abilities. biggrin

That's an interesting view.

Personally, I played primarily humans in BG3 (As they had the face I found most aesthetically pleasing) and played humans in DOS2 (Though I was tempted to make an Eternal just for the gameplay of throwing posion everywhere, but I didn't want to do another Lone Wolf run and Fane is the only Eternal companion meaning that 2 party members would be harmed by such gameplay). But I still enjoyed seeing other races in the games, delving into their cultures and values was interesting as well as seeing characters with unique designs.

Though in other games, I often do entertain other races besides human. Depending on their aesthetics (Such as my Miqo'te in FFXIV who's the cutest cutie patootie ever cry )
27 2,508 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
MacBook Pro M2 Game Crash SweatyRunwayRave 11 hours ago
I play on my MacBook via Steam. Started having game freeze up after loading into my most recent save this week. I hadn't done anything different, no computer updates, I don't play with mods, and I always close all other apps/windows before loading game. I'm at level 12 in act 2 and this is the first issue I've had with the game since downloading it. This freeze causes my computer to completely shut down.

I tried some troubleshooting: turned off steam overlay, verified game files, uninstalled and re-installed game, loaded older saves (same issue), restarted computer, and finally updated my Mac OS. Was still having issues so I put my crash log into ChatGPT (don't @ me I don't know anything about coding or anyone who does) to see if it could give me any further info. AI seems to think the issue is a kernel panic caused by rendering actions but that is really out of my wheel house so I'm unsure what to do. I managed to get into GeForce Now and create a safe save so game progress is OK but would love to see if anyone has experience with MacBooks or may be able to help. I do still have a copy of the crash log saved if that would be helpful? Any assistance greatly appreciated!
0 39 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Xbox Series X “Timeout” and frame drops Bookbomp 15 hours ago
Game:
Divinity: Original Sin 2 - Definitive Edition

Console:
Xbox Series X

Mode:
Story

Session Type:
Multiplayer

Context:
Friends have been having an increasing amount of trouble connecting to my game. The message I see after they’ve tried connecting for a certain period of time is “[gamertag] has timed out”.

What time it occurs:
This occurs both when we’re first trying to get everyone in my lobby and when we try loading any save. I’m unsure if it occurs upon entering a new area as well.

When it started occurring:
With the previous update towards the end of December and also shortly after reaching Act 2; I’m unsure which one is responsible because we updated the game around the same time we started exploring Reaper’s Coast.



Frame Drop Bug:
There is another bug that occurs from prolonged game sessions roughly 2-3 hours.
The game frame drops intensely to what looks like even 5-10fps, though it is remedied for each player by each player closing their game and reopening it. Once everyone reopens their game and joins my newly created lobby, the 2-3 hour *timer* starts for the next extreme frame drop to occur again.
Started occurring when we first started playing the game from Act 1 and played for 2-3 hours for the first time.

Final Thoughts:
The frame drop is manageable and there are temporary fixes we as players can do. The ‘timeout’ issue however…now *that’s* an issue that has made the game unplayable with my friends on Xbox to the point we’ve completely stopped playing.

That is all :-]

My friends and I eagerly await a patch for this, and I’ve seen others have as well.

Also, I had already sent an email to supportdos2@larian.com about a week and a half ago now. The email contains effectively the same text as this post.

My friends and I are rooting for you devs. We eagerly await a fix/patch/workaround
0 47 Read More
Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: (Bug) Halsin can’t cast Thunderwave or Healing Word Strato Incendus Yesterday at 10:42 PM
Little update here: As I’m finally playing unmodded again (for achievements / Honour Mode), I can confirm this bug exists in the unmodded game.
I’m also pretty good at replicating it now:

Whenever Halsin concentrates on a spell, he can’t cast Healing Word. Right now, I tried with Moonbeam:

- casting Healing Word first, then Moonbeam —> works
- casting Moonbeam first —> Healing Word is greyed out on all levels
- cancelling Moonbeam —> Healing Word remains greyed out briefly, but changing back and forth between tabs on the hotbar makes it available again

This issue only occurs during combat. Outside of combat, Healing Word can be cast while concentrating on a different spell.
6 3,815 Read More
General Discussion Jump to new posts
Re: A single sameless map is unnecessary and counterproductive effort Taril Yesterday at 07:47 PM
Originally Posted by Tav'ith'sava
At least in Europe, that's the history of many major cities' districts. Paris used to be an island in a river. Many of its modern-day core arrondissements and later banlieues started off as such gate towns.

As a european, this is not the case for any town or city I've looked at the history for.

Even for cities that were built around a castle and thus had the similar situation as Baldur's Gate with having a wall separating the inner castle and the outer farm land... The entire thing is still considered an extention of the city. Those living outside the castle walls were not considered a separate town.

In fact, this is more true of Europe than say America. Since the entire thing about why European cities are so well built is because they were organically expanded, so that access to facilities remained easy as places built up over time.

Originally Posted by Tav'ith'sava
But I said nothing about graphics.

You mentioned:

Originally Posted by Tav'ith'sava
getting lost in a frameless pretty painting, or endless loading times/other performance issues.

These are issues of graphics. Not map design.

Loading times and performance issues are based on graphical intensity. (Which is why games with low graphical intensity, such as Minecraft, can have massive worlds with low performance requirements - To the point that there are mobile versions of Minecraft)

A "Frameless pretty painting" is based on graphic design.
15 694 Read More
Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Game crash while trying to load any save from act 3 (PS5) vbrn Yesterday at 07:39 PM
Hi everyone,

I’m currently facing an issue with the game for which I found no solution. I’m around 60hrs of playtime, including around 10+hrs in act 3. The game won’t load any of my saves from Act 3, it will load to 75% and then crash to the PS5 crash report screen. I tried some settings tricks found online, I tried completely reinstalling the game, I tried playing offline, I tried clearing my PS5 cache and rebuilding database, I tried cloud streaming the game and even tried on another PS5 but nothing works.

The only save that will load is one I have from the very end of act 2 but none from act 3 works, neither manual or auto save. I even tried to start over from my act 2 save and redo the beginning of act 3, planning to never reload save or quit the game and only put my PS5 on rest mode while I’m not playing until I finish the game. I played 10hrs like that but, tragically, died in a fight and again, can’t load any save from act 3 so I can’t play anymore.

I’ve seen people online having the same issue but no solution so I’m writing this hoping someone found how to make it work again as I really want to be able to finish the game (I paid for the game it’s not normal that after almost 3 years this kind of bugs still exist).

Thank you everyone 🙏
0 93 Read More
Baldur's Gate III - Modding Jump to new posts
Re: Rebuilding Norbyte's BG3 Script Extender for MacOS vulpinefang Yesterday at 03:24 PM
Hello im really new to all of this, are you saying you made a version for Mac or?
1 1,433 Read More
Divinity - Original Sin - Technical Issues Jump to new posts
Re: Game Breaking Bug: Zixzax not opening portals Sephethus Yesterday at 03:19 PM
This game is still broken on Jan 15 2026. I noticed the portals stopped opening with each bloodstone I used or every star stone I found but didn't think anything of it till the end when I got to the source temple. The game is broken. There's no lady to talk to in the Hall of Heroes, there's no other portals I haven't visited, there's nothing. Zixzax won't talk about anything nor meet me when I find a new one, just fireballs coming down at the end of time constantly. The last thing I opened was the hall of frost. I've come all this fucking way. What a huge fucking let down I am pissed off.
124 181,437 Read More
Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Elemental Weapon and Magic Weapon disappears on zone change Ussnorway Yesterday at 04:42 AM
zone change is a plot device and yes its by design that changes happen
4 174 Read More
Divinity - Original Sin - Technical Issues Jump to new posts
Re: Error code at ALL autosaves Nazakoo 14/01/26 07:23 PM
so I first did the exclusion for one drive, and ran into a autosave. error still persisted. Uninstalled one drive, still getting error
Failed to remove dir:
C:/Users/___/OneDrive/Documents/LarianStudios?divinity Original Sin Enhanced Edition/PlayerProfile/charactername/Savegames/AutoSave_2

Also sorry it took me this long to reply, didn't see a reply or get notified in my email that I had a reply or I'd be here sooner
3 498 Read More
Powered by UBB.threads™ PHP Forum Software 7.7.5