Re: So why play Divinity ?
Taril
1 hour ago
DLCs are typically low efford expansions that are really expensive for what they are.
DLC covers a wide array of things these days.
From your cash shop cosmetics, to full blown expansions.
Which honestly hasn't changed at all since pre-"Downloadable" days either.
Before then you had bunches of low effort stuff like how Sims had you buy entire expansion disks to get like 1 new feature (A practice that continues to this day. With Sims games still having thousands of dollars worth of DLC each adding 1 new feature and/or a handful of new items). Just as you had expansion disks that would provide large amounts of content (Including stand-alone games, such as Black & White Creature Isle)
DLC and "Expansions" are essentially the same thing. The only difference is the way they're shipped. DLC's can be downloaded from a server, while expansion packs often required you to acquire the physical disk to install from (With a code in the box to prevent piracy)
This of course, opened up the way for "Cash Shops" with DLC, as it's much easier to sell people a $20 skin when they preview and purchase it in game rather than having to go to a store and pick up a disk and then go home and install it. Even more so when children can have their parents credit cards attached to their account allowing them to easily shell out tens of thousands of dollars on gacha garbage because they can access the funds without their parents knowing.
DLC vs "Expansions" is a moot argument as they are the same thing. It's entirely down to the scope of what they provide than the means of their distribution.