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General Discussion Jump to new posts
Re: Seems like lots of people want a darker or more evil game, but is that an accurate sampling? NorthbyNorth 32 minutes ago
Originally Posted by secher
To preface this, I have well over 2000 hours in BG3 alone, 5.5 runs. I've played pretty much every top tier CRPG available.
I just don't enjoy evil runs. I play video games because life is dark and challenging enough; I want to lose myself in a space where I can look forward to a happy ending, or at the very least a bittersweet one.

I totally agree. Video games is be far most enjoyment and entertainment for me. Yes, darkness in games and movies can make pretty engaging stories, but if made without any humor or light in the tunnel most people just think it is depressing. Even an "all-black" world like Vampire: Bloodlines (original) have a lot of humor to balance it. For many it is a big difference between playing a righteous hero in a dark world and an evil menace that tortures and kills innocent kids and animals. But of course, the setting is important, whack-a-mole had a rather gruesome concept but was a big hit. More realistic depictions may be different. I remember in BG3, mass kill goblins in isometric view is just fine, but some of the (more realistic rendered) cutscenes (Dame Aylin in particular) always give me shivers of discomfort.

Some 15 years ago I read some discussion on Gamasutra, an discussion forum for game developers. It was there said something like "they were always told to make "dark story paths", but then it always turned out that 90% of the game runs where played on the "good paths".

To use similar amounts of development resources for different "good" and "evil" paths would in the end be a big waste. Too few would appreciate it. By default most people want "to do the right thing", at least in a game that feels emotional engaging.
2 44 Read More
Divinity Original Sin - Help/Tips/Tricks Jump to new posts
Re: Walkthrough for Divinity - Original Sin MSD Yesterday at 09:00 PM
Hey, just wanted to give you a thanks for making this guide!!
Salute🫡
26 134,489 Read More
Scripting Jump to new posts
script for the dialogue after the NPC’s death Stepan Yesterday at 04:57 PM
Please help implement the dialogue after the NPC’s death; the Narrator is showing an error after the NPC has died.
script text
IF
CharacterUsedItem(_Player, CONT_Humans_Citz_Chest_A_002_be75935d-928f-4279-abbf-5bbe567e468d)
AND
CharacterIsPlayer(_Player, 1)
THEN
Proc_StartDialog(0,"Raven_Attake",CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729, _Player);

IF
DialogEnded ("Raven_Attake",_)
THEN
ProcSetRelationToPlayers(CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729,0);

IF
CharacterDied(Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729)
THEN
DB_DeathFlag(Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729);

IF
CharacterDied(CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729)0
AND
NOT DB_DeadRavenDialogDone(CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729)
THEN
Proc_StartDialog(0, "Dead_Raven_Speak", CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729, _Player);
DB_DeadRavenDialogDone(CHARACTERGUID_Painter_Human_02acdcb0-a312-4f77-8fe3-ee88ba4fc729);
0 54 Read More
Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Combat Encounters (Random Spawns Lite) LHCH4 Yesterday at 02:09 PM
Anybody know what happened to the English version of this and Random Spawns. Just the CHS versions show up on search in the in game mod manager. I had just loaded the former in the last two weeks now its gone.
0 64 Read More
General Discussion Jump to new posts
Re: What BG3 missed but what would have made it 5 times better game ldo58 Yesterday at 01:44 PM
Originally Posted by Halycon Styxland
Originally Posted by NorthbyNorth
BG3 had some twists like that. Esther -> Evil hag, Guardian -> manipulator, Lazael development, Nine fingers guild. But there can more, and more layered.
I know of no way to make Laezel turn good.

She at best switches from one evil master to another.

She does open diplomatic talks with the leader of the Githzerai. Diverting from the Githyanki bellicose culture of conquest and tyranny to one of culture and wisdom.
14 2,059 Read More
About this website Jump to new posts
Re: Can't login to Larian /mod.io Salo Yesterday at 12:44 PM
Hello!

The hosting provider was doing some maintenance yesterday and the website might have been down on certain regions. It should be accessible now!
4 549 Read More
General Discussion Jump to new posts
Re: What races are planned for Divinity and party size? Expecting more or less? Halycon Styxland Yesterday at 07:43 AM
You can literally give Drow regular human skin color in BG3, without even enabling "all skin colors".
85 31,474 Read More
General Discussion Jump to new posts
Re: Full Character Design ? Halycon Styxland Yesterday at 07:15 AM
If you dont care about clipping then realistic plate armor should be even less of a problem.

By the way realistic plate armor is absolutely trivial compared to realistic cloth or realistic chain armor.

Plate is just rigid. The actual behavior of cloth or chain is enormously complex.
13 1,846 Read More
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