Larian Banner: Baldur's Gate Patch 9
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General Discussion Jump to new posts
Re: Will this game FINALLY take world simulation to the next level? Tuco 59 minutes ago
Originally Posted by Swelis
I've also thought about this question. For me, the day/night cycle works when it fits organically into the game world, rather than just changing the lighting. It's cool when different enemies appear at night, the characters' behavior changes, or new opportunities for progression open up. But if it's just a cosmetic detail, I quickly stop paying attention to it.
Yeah, but even then it would be a minor addition (and probably something TRIVIAL to add, effort-wise) rather than something actively detrimental to the game's quality and it would STILL open a lot of possibilities to modderns who want to leverage the feature.

So back to the point: no, even this won't be a sound argument AGAINST having a day/night cycle.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Screen flashing on and off ONLY while playing BG3. Newer gaming laptop. llchicken 1 hour ago
Dude, you're not an exception.

I started playing BG3 in 2023 /10 . I didn't encounter any problems initially, but after Larian uploaded this 2026 /02 update, My PC-Steam Game graphics is actually started experiencing loading delays every few minute...


Congratulations, Larian created more problems in they attempt to solve one. mad
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Game crash while trying to load any save from act 3 (PS5) llchicken 1 hour ago
Originally Posted by Salo
Originally Posted by rexbine
The problem is fixed!
Even my old corrupted save works!

Im playing on ps5 and just did the update.

Lurian just post on twitter like 3 hours ago

Yes! Just to confirm the fix that went live today should have resolved this issue and you should be able to load the saves that were getting stuck loading before.

I didn't encounter any problems initially, but after you guys uploaded this update, My PC-Steam Game graphics is actually started experiencing loading delays every few minute...


Congratulations, you guys created more problems in your attempt to solve one.
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Baldur's Gate III - Latest News Jump to new posts
Re: Corrupted Save Files Fix Ussnorway 6 hours ago
it had to unpack the file... that takes a long time depending on your system Ram/ cpu but is a smaller download
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General Discussion Jump to new posts
Re: Divinity wishlist Taril 7 hours ago
The main issue with this sort of design is of course how the sleeves function.

Rendering them with proper cloth physics is significant computing power (Heck, we rarely see proper hair physics for the same reason) and without that they will clip horribly with many things.

It was passable in older games that had less overall movement so the issue didn't crop up as much, if at all. But these days, we have all sorts of active animations (With Larian even using motion-capture to properly render it)

At this point, Larian doesn't even implement cloaks very well, both in terms of them being more "Cape" than "Cloak" as well as a complete lack of physics involved with them (Which is why they clip through tails...). So I'd question if they'd be willing to properly code these sorts of sleeves...

So while they are certainly an interesting look... I'm not sure how likely they are to appear in modern games.
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Buying stuff based on whether you like it or not Taril Yesterday at 09:13 PM
Potato wedges don't need this slander. They can be pretty dope. Especially when covered in cheese.

Of course, they're no curly fries, but still good. I'll give you your opinion about skins on vs skins off as I accept that it can be divisive (I personally do like skins on wedges)
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: ACT 2/3 Softlock bug - Stuck in Wyrm's Lookout, unable to progress to Act 3 Salo Yesterday at 06:28 PM
This should now be resolved after today's fix, please make sure to update your game and check if you can now progress!
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: I WANT THAT PARASITE OUT OF MY HEAD!!! Tav'ith'sava Yesterday at 02:03 PM
Unless WotC changed that, a superinfection with a new tadpole would either be just a regular brain eater who wouldn't need to adapt (but maybe would refuse "cannibalising" the remains of the Absolute tadpoles), or - given the outcome of the game - a new Absolute tadpole in the sense that it would act like the ones we see in the game. Unfortunately, I don't know many of the endings and also don't want to given the potential chance of another playthrough.

The normal ceremorph, according to "The Illithiad" (2e), states that Gnolls, as well as Gith, humans, M-sized goblinoids, grimlocks and elves would be turned into mind flayers, while unacceptable hosts (Halflings, all dwarves, gnomes, centauroids, giant-kin, Kuo-Toa,...) turn into a variety of monsters or simply die during the metamorphosis. This also fits to the Absolute tadpoles being different.
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General Discussion Jump to new posts
Re: Divinity needs to learn from BG3 Romance Problems ldo58 Yesterday at 02:02 PM
Originally Posted by Nausved
To be fair, I also wouldn't date someone who said, "Not now, but later." If someone I'm interested in can't give me a 100% yes, it's a no.
It wasn't literally that phrase, of course. I don't remember the exact phrasing, but the first answer in the list was like "Hell yea", the second felt to me like "I'm interested but give me some more time". I didn't expect that to cause the door slam shut.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: The game stucking makes impossible to play BoogieKnight Yesterday at 12:22 PM
Sadly the game is completely busted on Mac at the moment.

Was unstable before, but the combination of Patch 7/8 and MacOS Tahoe has made it utterly unplayable. Freezes most of the time before cutscenes and entering dialogues with spinning wheel of death.

I've read a lot of user comments about this issue and tried most things, however there is one thing I cannot try and that is disabling firewall/antivirus that could be causing conflicts (I'm using a work laptop without certain admin privileges). If you are able to give this a go and report back I'd be interested to see if it works.
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Baldur's Gate III - Modding Jump to new posts
Re: ideas for mods Lotus Noctus Yesterday at 09:06 AM
I would love to see a mod that implements the Dead Eyes (in anyone of the other empty houses) for playthroughs while dealing with Auntie Ethel.
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Baldur's Gate III - Modding Jump to new posts
Re: Mod request - College of Moon (2024) Lotus Noctus Yesterday at 08:58 AM
And gratefully here it is: College of Moon - Bard Subclass
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Frequent Freezes on Mac – Game Becomes Unplayable in Act 3 BoogieKnight Yesterday at 12:00 AM
Game is unplayable still on my mac. Nothing fixes it.

How many of you are playing from a Mac that was provided by work/university etc.?

I'm pretty sure there's a firewall/monitoring program that I can't disable on mine which could be causing the crashes?
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: macOS Game freezes before/after cutscenes [Act 1] BoogieKnight 15/02/26 11:48 PM
Having the same issue! Game gets the rainbow wheel of death when entering dialogue or cutscenes. Happens about 80% of the time.

Mac M1 Pro
16GB memory
MacOS Tahoe 26.2

I've tried everything suggested in all the forums; tried all settings at low (even though I get 60 fps on high), toggled all video settings in almost every permutation, tried fullscreen/borderless window, tried a clean chache/save/reinstall, I tried the "renice" command in terminal, I tried playing offline, I tried disabling cloud sync etc etc.

Nothing works. And the thing is, when I first got the game in January 2024 I played through the whole thing with this exact Mac on high settings without a single crash — so it's not a hardware issue.

I wish Larian would give some indication that they're aware of this because it's completely unplayable.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Lae�zel instakill after loading bourax 15/02/26 09:08 PM
ever get an update on this? came back to play and im experiencing it too. pretty sure I also helped shadow and lae make the peaceful decision but so far my 5 most recent saves all kill lae'zel
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Baldur's Gate III - Story & Character Discussion Jump to new posts
About dialogue lines Aloona 15/02/26 06:17 PM
Late player, my fault, but I actually feel to say something about dialogue lines: I wish there could still be a chance to better/correct some of them, that I found totally out of mood/situation. Minthara and the artifact apart (never met her, but I red a lot about that problem), many lines/answers from the characters are clearly not adapted according to the story evolution, most probably left for generic companion situations; especially Astarion's ones, who always result to be the more complicated: many of his random responses don’t really fit the romance, if you have one, like if you accept Raphael contract or the mindflyer tadpole. Certainly not expected, at that point of the game and kind of unsetting. I'm not the only one who noticed, it seems. Probably there are others, with other companions or in other situation, that I didn't see, yet (I'm checking).
A real shame, even if I understand that it's a huge game, but I see the team always cared about players feedback, so please... don't stop fixing such details, they're the beauty of the game. laugh
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