Larian Banner: Baldur's Gate Patch 9
Active Threads | Active Posts | Unanswered Today | Since Yesterday | This Week
Suggestions Jump to new posts
Re: New Games - XCOM The next Larian Development? MSD 51 minutes ago
A Larian X-Com?!? 😁That would be amazing!!
1 355 Read More
Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: BG3 Warlock unplayable class JamesWhisky 7 hours ago
Yeah like it totally killed the game for me. I was like after few years thinkin lets try something I didnt played before and now Im like I wont play it until this is fixed. It s the most immersion breakin shti Larian created yet.
2 136 Read More
General Discussion Jump to new posts
Re: AI for Companions? Stray 13 hours ago
Its propably no feasable to train your own ai for that at least at this point in time. Consider all the crawling of the internet you would have to do to train the model enough so it has enough material for natural speech and millions of options to respond in a proper way. Also the cost it brings to maintain and implement the ai as well.

If you play the new divinity, there has to be a way to get the AI API of the Larian Server kind of like claude code and the likes, meaning it would not work, if you wanted to play the game offline. And deploying the ai directly onto the users hardware would be a desaster for performance.
7 278 Read More
General Discussion Jump to new posts
Re: Builds/Combat in the new Divinity game Stray 14 hours ago
Sure nothing should break the game. I think that is very reasonable. I generally agree that there is too much unbalanced stuff.
Originally Posted by geala
I think skills of the classes coupled with coordinated use in the group and positioning should be the main element of combat, not special mighty items/gadgets. I did my first playthroughs (which for the main 3rd act was in Honour Mode) without even knowing of and caring for Reverberation, Radiating, Haste, Elixirs and so on. I had only items I found by chance and playing the main story, which were not very many. I was shocked how much easier the game was when I discovered the broken items and mechanics (by reading), and while I barely used Haste and never Elixirs, I could not resist the beauty of Radiating Orbs etc. And then I had to install mods to increase difficulty. Such a wheel is a bit dump, isn't it?

But would you consider this as a result from items having their own mechanic (effects with conditions) or just radiating orb beeing too strong? Id consider this to be more of a balancing issue. Because that seems like a topic of contention at least between Taril and me.

Also do you prefer the effects that DO2 had over BG3? Perhapts i am in the minority here.
14 700 Read More
Baldur's Gate III - General Jump to new posts
Steel Watch randomness Fiddlewidget Yesterday at 12:26 AM
After Gortash invites you to the coronation and you head upstairs, as you approach him there is a steel watcher on the right. Sometimes it challenges you ("Stand down citizen, there will be no violence tolerated...") and sometimes says nothing and lets you walk right by and start dialog with Gortash. I am now on my 54th playthrough and have tried it with all races, classes, armed, unarmed, running past him, walking slowly...I can't make any logical sense out of why he challenges you randomly. This is obviously unimportant as there are no repercussions (unless you want them!) and it doesn't affect anything, but I'm just really curious what determines its behavior. Does anyone know anything for sure beyond conjecture? If not, well, theorize away.
0 55 Read More
Powered by UBB.threads™ PHP Forum Software 7.7.5