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General Discussion Jump to new posts
I wish there were fewer fights, or a way to completely avoid them. FanatLarian 3 hours ago
To be honest, I'm getting tired of the fights. The first playthrough is okay, but when I replay it over and over, I get really anxious thinking that I will have to get stuck in those mandatory, lengthy battles again, which can drag on for a whole hour each.

Skipping the fight would be too simplistic and feel like cheating. But if I, as a player, were forced to perform a certain sequence of actions, even if it's not easy, but is part of the gameplay, in order to avoid the fight, I would definitely choose that path over fighting against a whole horde of enemies, waiting for each one to make their move.

I like the fights, but on the first playthrough, they are fine, but on the 2nd, 3rd, and beyond, they become very tiring, and I would be happy if there was a completely pacifist way to play. There's plenty of that in BG3, which is much better than in DOS, where there are literally fights every 5 minutes, but still, there are so many of them, and they often come one after another, which becomes very depressing.

I have already written about the "coward" path, where you are a pushover and a doormat; that's the ideal option. I'm ready to kiss the feet of bandits just so they let me go and don't force me to fight them. What's wrong with that?
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General Discussion Jump to new posts
Re: Honestly, I just want a companion like Minthara FanatLarian 3 hours ago
Sure, it's obvious that Minthara isn't fully realized. But what I meant was that I want a character of that TYPE, not that level of detail. Divinity is being made bigger and even more detailed right now, and that's why I'm writing down my wishes: it would be cool to have, right from the start, that kind of roleplay — a weakling, a henpecked guy next to a dominant, aristocratic, sexy and cruel woman.

So that disobeying her wishes would cost you dearly and have consequences, and the MC himself wouldn't be respected in camp, dumping every decision on his companions. There's LITERALLY NOTHING like that in games;

if Larian do it, they'll once again be pioneers in a path other studios are afraid to touch, endlessly making the same old chosen ones, heroes saving helpless girls. Deadly boring. What I liked about Minthara is precisely that her character (yes, even if not fully realized) stands out so much against the other female characters in games, where it's either the weak "defenseless girl waiting for a savior" or the "brash mannish woman in the style of Abby".

Characters like Minthara are usually antagonists rather than playable characters, and Larian laid the foundation — the main thing is to develop it further. I'll carry the greatest of the great, Swen Vincke, and his incredibly talented team in my arms!
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Baldur's Gate III - Modding Jump to new posts
"Act 2 extension" looks great. ldo58 Yesterday at 05:58 PM
I just started the new area introduced by the title mod. I'm still in the starting area and am already impressed. It 's not 100% glitch-free or complete, but it looks great so far, the combat is quite challenging, but I find it fantastic that the base game offers the possibility to just add a new "chapter" like this. (Instead of leaving Moonrise towers to arrive immediately on Wyrm's lookout, this mod adds a stretch of land and river between the two, so the party has to travel from Moonrise to Rivington.)

It even adds to the storyline. I just found a report from Balthazar, stating that it was problematic to obtain the needed amount of pixies, -- hm, now that you mention it, never thought of that "logistics" -- but that they located a pixie community and a plan to raid them.

It looks like BG3 still has a long future, if enough modders are motivated to add stuff like this. Kudo's.

https://www.nexusmods.com/baldursgate3/mods/24689
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: I'm not asking for an answer, just if there *is* an answer Halycon Styxland Yesterday at 03:30 PM
Seems like there is indeed no legit way ? Thats kind of disappointing. Larian relies on bugs so we can solve this.


Greater Invis makes you stay invis while attacking. It doesnt defend any better against stuff that cancels invisibility.
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