Larian Banner: Baldur's Gate Patch 9
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General Discussion Jump to new posts
Re: Optional third-person/WASD mode — feedback from someone who needed a mod to enjoy BG3 Tuco 28 minutes ago
Originally Posted by cichy45
In DKS I found the lore interesting, but turn-based non-ARPG is a big no-no for me. So this old game is the only for me to enjoy the world Larian is/was building.
Conversely, I'm interested SPECIFICALLY because it's a tactical turn-based game, which is my favorite shit.

If it was an ARPG my interest for it would CRATER down to near-zero. Especially because there are very little indications Larian would be ANY good at it, given their past track record.
They aren't exactly From Software.
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Divinity II - The Dragon Knight Saga Jump to new posts
Divinity 2: Developer's Cut tools cichy45 3 hours ago
Hello everyone!
I’ve been poking around the Divinity 2 Developer’s Cut and working on a few modding tools. It’s an old game, so I don’t expect a huge amount of interest, but maybe someone will still find them useful.

For now, I’ve released early versions of two tools: a Texture Viewer for browsing and exporting supported textures from DV2 archives, and a DKS Patch Builder for compiling edited textures into a separate DKS_Patch.dv2. The current workflow supports BC1/BC3 texture editing through exported PNG packages while leaving the original game archives untouched. These are still early releases, so feedback and bug reports are welcome.

If you’re interested, you can check the GitHub repositories below, where you’ll find both the source code and portable binaries for easier use:

Texture Viewer: https://github.com/PmNz8/divinity2-texture-viewer
DKS Patch Builder: https://github.com/PmNz8/divinity2-dks-patch-builder

I’m working on other tools as well, but they are still in the research/experimental stage. These two already provide a basic but complete texture-modding workflow.
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General Discussion Jump to new posts
Re: Larian needs to make the world of Divinity more interesting! 🙏 Tuco Yesterday at 12:46 PM
Frankly I can't even say I cared a lot about getting "Baldur's Gate 4" specifically.
In fact, I don't even like D&D -or more specifically the Forgotten Realms- that much.
It's just that my opinion of Rivellon as a setting is that low that I find the alternative so much more appealing.

But I'll make clear that I'm not even necessarily hostile to it. In principle I'm open to witness an unexpected miracle and see Divinity turn out to be an example of phenomenal world building.
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General Discussion Jump to new posts
Re: Discord requires a phone number Tuco Yesterday at 11:41 AM
With the way the Larian Discord is (was?) moderated it's not much of a loss to be completely excluded by it.
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General Discussion Jump to new posts
Re: Crafting. Please improve Tuco Yesterday at 11:39 AM
Not the biggest fan of crafting in general and not a feature I feel it's particularly needed to begin with, but sure... I'll take good crafting over bad crafting.

My main problem with crafting as a core feature is that once you include it becomes quite tricky to have an itemization that doesn't get overshadowed by it OR that makes crafting itself feel pointless.
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General Discussion Jump to new posts
Re: Formal petition: more curves, and yes, jiggle physics Tuco Yesterday at 11:28 AM
I couldn't care less if I tried.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Workaround for can't launch BG3 on Mac Gog Galaxy nerdron 07/09/26 07:50 PM
this worked for me, thank you so much for figuring this out!
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