Re: Divinity - General Discussion
EinTroll
Yesterday at 07:29 PM
Whilst struggling to keep my thoughts away from a new Larian title, I still checked in here from time to time, read a little bit and got to feeling like I should add a thing or two, but not really having the drive to spawn a whole new thread and not knowing where to head for sure, I shall dump a couple of thoughts on the upcoming title in here:
I am not one to be averse of touchy or taboo subjects on a conceptual level, but I do have some negative reactions that may be disruptive when faced with actual imagery or audio. This is my thought on the large debates on levels of adult content that may (or may not) be in the final title. I understand story situations as they are presented, but I would appreciate at least an option for those of us that can't actually handle too much visual violence and other, not very savory depictions. Try as one might, getting a feeling of illness/sickness well up within cannot be stopped with a mere thought. All I ask is the option to not have to put a good title down for uncontrollable inner reactions reasons. And let others have their, uh... fun.
While the arguments seem to be a little bit heated, especially when thinking back on BG3, I remember one detail most clearly: I fumbled up at one point in the story and decided to press on. The whole story went on and while not much special was said about it in act 3, there was a key thing to note: The characters that died in act 2 because I failed to save Isobel that first playthrough were missing. The story sort of adapted to my blunder, but the game went on. Failure was an option. Didn't feel good to fail, but what did feel important was that there were no real "Game over" moments that were because this or that npc died, but the whole narrative that had to do with them changed. There were a lot of branching paths that felt overall considered at the very least. All that had to be designed and coded and made into game content that not many may even know exists.
This is why I come back here, and stay enthused for the next title in the good old series. Because there will be a lot of options.
The trailer near instantly got me intrigued more on the aspect of the sourcerer (I would assume) being burned alive and thinking back to the shriekers of D:OS2. Got me wondering if we will get more insight into Source as a whole and what it means that suffering can... alter it.
With that said, take care, enjoy life, godspeed!