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Re: Liam & Dark Urge Inspiration
ldo58
8 hours ago
I came onto this scene again now, and checked it out. Playing just a custom Tav. I have Shadowheart with me, and she advices me I should tell Spike his work is sloppy and let me handle it.
I then get a [performance] check in the options, to convince Spike that i can do it better. If that check succeeds, there is another choice to tell Spike to go away, or let him stay and witness how I do it. With the second option, I can do all sorts of gruesome things to Liam untill he reveals the grove location.
So, the option is still there and is accessible for custom Tav.
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Stuck in Heapside
bunker73
Yesterday at 05:53 AM
Playing in honor mode - keep respawning in heapside prison. Tried dying, escaping, bribing, etc. Keep respawning in the prison. I have no equipment so no access to anything which could help. When I use all my personal capabilities - that's it.
Cannot go back to an old save file because, well, honor mode.
This is a cluster situation and basically a waste of all my previous time playing in this mode because the story basically ends with my party in prison. To fix the issue I basically need to restart honor mode from the beginning...
I did read the respawn issue is a bug. If so, it needs to be fixed because this issue just ruined the game for me.
If a party dies in a prison not really tied to a quest - stopping the presses is not an important quest for the story to progress - it should revert to a previous save, not a respawn.
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Re: What a lying, lying game!
ldo58
Yesterday at 12:29 AM
I did a couple of new games, not complete PT's , I'm trying out race/class combinations and party size/strategies not done before. So I stop at end of act 1 or part of act 2 to try a new one.
And now, paying more attention to these attack dice, I won't take note of every roll, but I just focused on Lae'zel's first turn. She misses quite a lot of them. Now from lvl 3 on, she usually needs a roll larger than 5 to 7, to hit an enemy. But her favourite number in turn 1 seems to be 2. Not always of course, but 2 to 5, is clearly very common in the first turn. I invite you to check it out yourself. Or some other fixed objective in early combat.
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BG3 Suggestions
Heriziark
14/05/26 10:59 PM
It would be nice if: - NPC Trades: When talking with NPC's that have the option to trade with, you aren't locked out of trading with them after having your discussion. I have noticed many NPC's have the option to trade, then when you go to talk to them again, they say their piece and close the interaction. - Dressing Room: When looking at items in your inventory or from a merchant, you are able to see what it looks like on you before you buy it. - Browsing the Shops: Many shops have items in display cases, book shelves, potion racks, crates etc. They are all red, so you can't even look inside them to see what it is. Make it so you can look through the items without triggering negative consequences. If you decide to pick the item up, then a pop up can display where the merchant can charge you the gold... unless you're stealing it. - Unreachable Items: If an item is unreachable, but interacts with the mouse, either make it part of the environment that does not interact with the mouse, or let us be able to interact with it. - More Spells: Please add more spells and cantrips. The AoE cantrips would be nice for breaking the abundance of unsellable containers and pottery that wastes time looking through them individually. - Remove the Level Cap: Let us be able to reach level 20 if the experience points are earned. - Learning Songs: There are books of songs and sheet music in the game. It would be nice if they were useful. - Learning Instruments, Skills, Tools, and Weapons: Let us learn these proficiencies through training from NPC's, either from paying them gold or doing favors for them. It would be cool if my whole group can jam out together on different instruments. - MMORPG: It would be amazing if there was an MMORPG version of D&D5E built similar to World of Warcraft and EverQuest.
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