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Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Re: Xbox One X Multiplayer TechSupport4 2 hours ago
Same problem here with my friend. We had started the game and then weren't able to connect, with messages like "Connection Failed" and sometimes an error message. It used to be the case where we could restart our Xboxes and load back in and for whatever reason, that would work. However, since we've progressed farther into the story (maybe Luculla), our quick fix no longer worked. We had to NOT PLAY even though i really wanted to. Nothing else seems to be working, some days it seems to work, other days it seems to not. From the abundance of similar comments now and from the past, I would doubt it's simply a wifi issue. And I just looked up some crafting recipes (cheating, I know) that I'm DYING to try out
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: My game settings keep getting reset Ussnorway 6 hours ago
sounds like your system is locking access... did you install to c program files?
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Background music not working in certain areas. AdamN89 7 hours ago
Recently started a new game on pc nearly a year after I last played this and I've encountered a weird bug where the background music doesn't work in some environments. All the other sound effects work fine, but the music will play for a few seconds when I first enter the area, only to stop and not play again no matter how many times I leave and come back. Have also tried saving and then reloading, but it still does nothing. So far I've encountered this issue in Zevlor's chamber in the druid grove, the Underground campsite, Mol's hideout, and the Underground passage with the Guardian Statues. Has anyone else been encountering this issue, and if so, have you figured out a way to fix it?
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General Discussion Jump to new posts
Re: What races are planned for Divinity and party size? Expecting more or less? Taril Yesterday at 06:36 PM
Originally Posted by MisterNya
Taril, no, ARPG took time before becoming popular. Diablo was controversial within the RPG genre as it didn't feature any roleplay element except playing a class and choosing some skills.

Yes... But Diablo 1 released in 1997. But by the time Divine Divinity came out in 2002, Diablo 2 had come out and took the world by storm in 2000.

When Larian released their game, ARPG was THE biggest thing because of D2.

Originally Posted by MisterNya
Anyway, your argument isn't good, ARPG sells more than TB games, people will most likely play a RDR2, TW3, TES... than a TB game. No, they have decided to follow the standardized route like Bethesda did many years ago, like CD Projekt is doing, Ubisoft... which leads to less creativity overall, and less risks taken.

What on Earth are you going on about?

They made ARPG games back when ARPG games were popular because they wanted to make money.

After they made their money, they started making TB games, the games they wanted to make.

They're following a route of making games they like. Which is what CDPR does too, they like to make story driven games so that's what they make.

This is different to Bethesda/Ubislop who are banking on selling the same game ad infinitum just with a different coat of paint. Which is plainly evident in how games have changed over time.

Larian and CDPR have been refining their games. Making mechanics better and more polished. Bethesda/Ubislop are making the same games with no improvements besides some graphical updates.

Originally Posted by MisterNya
I've never heard of sex being a taboo in video games, that's a first in 45 years of gaming I have...

Then you must have been living under the worlds largest rock.

There have been numerous controversies in regards to nudity and sex in video games and continual decisions to never include nudity even during sex scenes used in video games (Which still caused some media outcry for being too raunchy just because 2 characters in their undies rub against each other)

Like, there's a reason why we have plenty of violent video games that are rated 12+ or 15+ but any nudity instantly makes a game 17+. With it only being in very specific cases of extreme violence such as Manhunt or Calisto Protocol where violence is given an 18+ or AO rating.

Originally Posted by MisterNya
No wonder BG3 is one of the most sold TB game (if not the most), it includes something the market wants, sex, and kinks.

Yes. I never denied that it is popular among consumers.

Taboos are a societal thing, not an individual thing.

Sex is very frowned upon by society. Which is why current governments are going so hard against pornographic sites on the internet because "Won't somebody think about the children!" meanwhile violence is shown all over the place, including actual real world violence like the viral videos of Alex Pretti's execution.

It's also why age ratings are much harsher on sex than anything else (Even profanity and drugs can still get 12+ or at worst 15+ ratings. Nudity is the ONLY thing that instantly makes media 17+) and is the most prominent reason for Watershed in TV scheduling.

Originally Posted by MisterNya
Other D&D games are relevant to make a comparison.

But they are literally irrelevant.

They have nothing to do with how Larian produces games. They are not evidence of Larian producing games, as Larian didn't make them. Nor are they evidence of what Larian uses for inspiration because they have nothing to do with Larian or their interests.

It's like if I started talking about CoD as a representation of how Larian makes games. CoD only features humans (Except the newest one which went off the deep end) thus Larian only makes games with humans in and will only make games with only humans in.

It's asinine because it has no tangible relation to them.

Originally Posted by MisterNya
Anyway, you bring another argument in favor of less creativity and more standardization based on what sells, which is the opposite route of creativity and taking risks.

You might want to get your eyes checked, because that's not what I said at all.

I merely pointed out that non-standard characters they have made have been popular. Thus there is more evidence to show that taking a risk will pay off.

Had these non-standard characters not been popular, then there would be less chance of taking a creative approach or making risks because it would be shown that doing so isn't likely to pay off.

Just because something has shown to not be a mistake doesn't automatically mean "Less creativity and more standardization". It simply means it's more tenable for similar actions to be used again.
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: What's with all the blood? Taril Yesterday at 03:40 AM
There's never usually any implied washing after sleeping. You just become clean after long resting.

As far as what the blood is... Most likely there was some sort of effect wearing off that caused blood splatter (As it's after "Waking up" that the Long Rest occurs and active effects are removed and you're fully healed).

What the effect was? I haven't a clue. From what I recall, I don't remember any effect that causes blood splatter when fading - At least in the base game (I've had some modded abilities that did) - I only recall base game abilities that caused blood splatter while active (Warding Bond's shared damage causes blood splatter. Back when I used Astarion as a Bond Slave he'd always be standing in a pool of his own blood)
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Baldur's Gate III - Modding Jump to new posts
Re: Need guidance for UI Modding - Making Hotbar icons circular Murkalot Yesterday at 03:22 AM
Thank you so much for your precious answer! I'll take my time to look at it and do it! I'll make sure to share it with you if there's an outcome! Thank you!
+ And I'm using the Feat Extra mod you produced really well! Thank you for your contribution! smile smile
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Well, that's interesting. <-- No exclamation point Shadowbart Yesterday at 03:11 AM
It's one of those quests there probably shouldn't be an alternative way to find the treasure.
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General Discussion Jump to new posts
Re: A single sameless map is unnecessary and counterproductive effort Tuco Yesterday at 02:24 AM
Originally Posted by MarcoNeves
Are Tuco and Taril game designers or something? They're very intense in their nitty-gritty nitpicking of Larian games. Maybe they want another Skyrim type experience? I mean their lists of nitpicks in their multiple posts are sooooo long. I personally love Larian's way of doing things since DOS1 all the way up to BG3.
If I was a game designer Skyrim would probably the last thing I'd want to take as a model.
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General Discussion Jump to new posts
Re: Please add Tilt and Iso-perspective to camera view ldo58 28/01/26 08:33 PM
Once you install the "native camera" mod in BG3, you don' t want to play this game anymore without it.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: War God's Blessing doesn't (always) work? Taril 28/01/26 06:27 PM
Seems like a bug.

As it should provide a +10 to the roll and only pops up to ask you to use it in circumstances where it would cause an attack to hit (I.e. If you needed more than 10 points to your attack roll to hit, it wouldn't bother asking you to use it)

Even the only possible reason it might fail doesn't make sense on multiple levels - That being similar effects not stacking (I.e. A +1 Greatsword wouldn't get any bonus from Magic Weapon as it already has a +1 to damage and attack rolls as a magical bonus from the +1 enchantment)

Given that such a thing doesn't exist in 5e/BG3. Nor would you have another "Divine" bonus to your attack roll. Then even if you did, the highest bonus would always be used so even if your +5 bonus was the one being replaced you'd still get up to 13 attack from the +10 which would still be a hit.
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About this website Jump to new posts
Re: Changing Username on Larian Website Jaded Egregore 28/01/26 01:09 PM
It's not possible to change usernames from the users' side. Changes have to be requested with Larian Support.
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