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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Saying "I love you" and other notes on companion intimacy Orenji-kun 4 hours ago
Finishing up another playthrough romancing Shadowheart and I had to come back here more than a year later cuz I JUST GOT THE NEW "I LOVE YOU" DIALOGUE OPTION!!!! IDK if someone at Larian saw this thread in particular or just coincidentally had the same idea, but either way, THANK YOUUUU!!!! It was a really nice moment and I really appreciate you guys adding it to the game and all the other little additions you've made over the last year to further improve all our experiences! Yet another reason why BG3 is one of my favorite games of all time!!
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Baldur's Gate III - Help Tips & Tricks Jump to new posts
Re: A Bit More Than Honour Mode? geala 6 hours ago
No, and I never will. In case of me Larian indeed wasted some of their efforts. I don't need origin characters, a Dark Urge, Co-op, an evil ending, ugly playable races or overdone itemization. I would exchange that all with pleasure for a simple DLC with a story and new area, for example. I assume I'm quite a lot a minority here. biggrin

Anyway, I forgot to mention that I'm also using Zerd's RAW mod which changes the game in some areas more towards tabletop rules (I never played tabletop but I think it's rules are partly better). I installed it mainly because I wanted to get rid of the nonsense to profit from a shield while using a bow, but it has also some other interesting corrections to Larian homebrew.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Minthara Not Being Recognised And Not Increasing Approval. - (Bug, PC) Xenonian 9 hours ago
Unfortunately it is either a design flaw with how you recruited her (regarding hostility) that is acting up or Minthara otherwise being buggy with the conversations, she's typically been behaving like some form of spaghetti code.

Where old legacy conversations that are disabled by design ends up being inadvertedly activated, where fixing some of her bugs keep resurfacing, I suspect you would not have this (going hostile in camp) issue if you had recruited Minthara the intended way developers envisioned in the first place where you side with goblins, not like that matters with what else is problematic.

Scripting got revised I believe (could be wrong) that was suppose to have been a permanent fix for where Minthara refuses to follow the player after being rescued from the Moonrise tower for example but I've still seen topics since then of people experiencing this issue, mainly on console.

I don't need to see video to understand your issue and unfortunately have not encountered it myself and only suggestion I can say is to send a bug report to Larian with a clear explaining of certain conversations not being flagged properly or something along those lines, they will also likely ask you of providing a save file in that case.
https://larian.com/support/faqs/how-to-submit-a-bug-report_85

P.S. Sometimes conversation dialogues that act as one-off moments can reset when the character that initiates it has been cast Disguise Self, maybe have fun toying around with that.
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Baldur's Gate III - Latest News Jump to new posts
Re: Hotfix #35 Now Live! Version Number: 4.1.1.6995620 nyilas7 Yesterday at 01:32 PM
Seconding fylimar’s request.

Would you consider taking a look at this? It shouldn’t require any new voice recording - the necessary lines already exist in the game files; they just need to be referenced correctly.

https://www.nexusmods.com/baldursgate3/mods/19832?tab=description

Thank you for considering it.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Wyll's voice lines different nyilas7 Yesterday at 11:42 AM
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