Tabletop can be "by the rules", but it has a ton of flavor no computer game can ever have. Since there's a human DM, you can say all kinds of wild stuff you may want to try, get a d20 roll on it, and off you go. Computer games are restricted to whatever the devs can think up for you to do, which manifests in dialog choices.
The one and only time I ever went to a "Con", I sat in on a pickup game at a table. They had a goal to crash a party of elites at a mansion and steal a thing from a safe, but also as much other loot as they could. One high DEX guy started juggling as if for a show in the main room, the other tossed him more stuff to juggle, including a silver tray and candlesticks from a mantlepiece, and he juggled it right out the door in front of all the guests.
Facts, man. D&D’s cool and all, but it’s been showing its age for a while. Kinda hyped to see what Larian can do when they’re not chained to all that old-school nonsense - they’ve earned the freedom to go wild.
Once again, given that the rulesets used in DOS 1 and 2 are examples of what "Larian came up with when not tied to that old-school nonsense", I'm actually kinda worried about giving them all this creative freedom.
I have a very specific roleplay that i LOVE to play as. Its the Plate/Mail wearing caster. I love wearing cool armor with sick shoulder pads that make me look awesome!
The issue is in my WHOLE LIFE i have only played 4, THATS FOUR!, games total that allow me to fulfill my roleplay fantasy.
It all started with FABLE 1, You could wear any armor set. I loved playing a chain lightning caster with plate armor. I felt so bad ass.
World of Warcraft, Elemental Shaman, again chain lightning caster wearing epic mail armor sets!
ELDEN RING, loved playing a dragon lightning spamming knight. Again because armor doesnt really matter too too much in ER, i could play as a plate wearing lightning caster.
Last Epoch, allowed the paladin class to spam lightning strikes from afar, my go to build even after the nerfs!
I beg you, this type of roleplay availability is so damn rare. If I could ask you to add even ONE armor set that has +to spell dmg, or even just a trinket that converts all melee bonuses from armors to elemental dmg. I dont need much, im not asking for a whole class, or 15 different armor sets, just one thing that would enable me to play a ranged caster, be it a holy paladin spamming ranged spells, or a lightning caster elemental shaman type character, please i beg you.
Allow me to be able to roleplay as this in your new game thats totally not being announced in 2 days
After killing Isobel in act 2 and resting you receive your slayer form and with it the achievement "Embrace Your Urge". The achievement's description reads: "Become Bhaal's ultimate weapon - become his Slayer." Steam users may stumble upon this description in the post game summary after unlocking the achievement. The connection between the Dark Urge and Bhaal is a story revelation that takes place during act 3, when the Dark Urge's memories start to return. The player may figure that a murderous inclination might be connected to the god of murder and there may be other hints as well, however the connection to Bhaal is not definitively revealed during act 2 as far as I can tell. The Butler is very vague as to the source of the slayer form. It seems that this act 2 achievement contains a spoiler for act 3 and the reference to Bhaal should be removed.
I’ve been working on a little tribute project inspired by Baldur’s Gate 3. Basically a collection of small cover-art mockups, stylised screenshots, and some reworked visuals. It’s just something I made for fun because this game has been such a huge artistic inspiration.
Quick warning: this post itself contains no spoilers, but some of the fan cover art in the project does. If you haven’t finished the game yet, I recommend doing so before checking the link out.
Hope you like it, and thanks to the Larian team for creating such an incredible world to get lost in!
I've registered on this venerable forum to bring my fellow Mac users some good news: we'll soon be able to play BG3 mods that require Norbyte's fantastic Script Extender!
As a recent newcomer to Baldur's Gate 3, and a formerly-prolific modder of many games (Medieval 2: Total War, Crusader Kings 2, Fallout: New Vegas, etc.), I found it unfortunate that MacOS simply couldn't enable mods like "More Reactive Companions". Rather than accept this, I decided to investigate the Issues of Norbyte's Script Extender GitHub where I came upon this bounty:
In my day-to-day, I'm now what you could call a "Content Engineer", i.e. someone with a creative background who employs automation tools like Claude Code to prototype UIs and apps that would have once required dozens, if not hundreds of hours of programming to build, test, and maintain. It occurred to me that Claude Code would be particularly useful for reverse-engineering the BG3SE, especially in the wake of Claude Opus 4.5.
Over the last week, I've methodically planned and executed upon a full rebuild of the Script Extender, leaning upon Ghidra (for reverse-engineering Windows binaries) and a console that I built for pinging BG3 in-game. Right now I estimate that my MacOS build has (roughly) reached ~55% parity with its Windows analog, and already supports hundreds of mods. Within a couple days I'll officially upload the project to Nexus Mods, and begin maintaining a list of BG3SE-enabled mods confirmed as working.
If anyone here would like to contribute toward this effort, I invite you to dig through my repo, all the Issues I've outlined, as well as the readme and roadmap. Claude Code enthusiasts will find my Claude.md and a specialized Skill for exploring the BG3SE repo, and writing headless Ghidra scripts. Naturally, I'm also inclined toward tips, should anyone wish to express their appreciation in monetary form.
Hey Elisii, I can understand your frustration. I also play on xbox serie X, but i have to admit that i don't have that much problem to play. I have bugs and crashes but not as many as you mention.
On my case, i noticed that maybe the Quick resume functionality of the xbox may cause some trouble with the game (I also have this issue with FFXV). Every time i don't completely shut down the game manually after a session, I have issues (bug or crash). So now I always close the game manually after every session. That's the only tips I can give you unfortunately. I hope this will help a little.
Also i noticed that the VRR can cause issues, did you try to disable it ? On one of the pinned topics of the technical & Gameplay problem section, you have a topic called "Radial Wheel Lag/Freeze - Workaround" maybe try what they say. VRR cause a lot of various issue in many games. So you can try to turn off Variable Refresh Rate (VRR), disable Performance Mode. To disable VRR on your Xbox (X or S), navigate to Settings > General > TV & display options > Video modes > Variable refresh rate and select Off. Let me know if this help, it could be good news!