Re: Well, that's interesting. <-- No exclamation point
Shadowbart
19 minutes ago
Another entry! In the Bhooooooal! area, there's a ledge with a chest, a greater potion healing, and two of those little fire plants that blow up. You're supposed to either shoot them first, which destroys the healing potion, or jump over and try to grab it, which blows up the plant and destroys the potion, and you take damage anyway.
However, the destroyed potion is like throwing one on the ground, there's now a healing gas field there and you can run through it and conveniently heal up the damage your stupid self just self-inflicted.
I managed to leap over and grab the potion before the stalk blew up. Success!
Here's the underwhelming Well That's Interesting: But the blue heal cloud field appeared anyway. Must be by a script, they never assumed someone could actually get the potion bottle.
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Re: Game crash while trying to load any save from act 3 (PS5)
Guest0771
1 hour ago
Hi, just chiming in to say I’m also experiencing this issue. My Act 3 save consistently crashes at 83% while loading. This is especially devastating since it’s an Honor Mode file and I’m very close to the ending.
I’ve submitted a bug report along with my save file in the hope that it can be investigated. Really hoping a solution is found soon, as it would be painful to abandon a run this far along.
Wishing the best to everyone affected by this, especially those playing Honor Mode.
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Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS
GM4Him
2 hours ago
Update: Part 2, Chapter 13 is now published. The Two-Headed Infernal Dragon, Tranmaxuul, has arrived! BG3.5 - Hellraisers (Fanfiction) Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon. Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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Re: Wishlist for Divinity
Tav'ith'sava
4 hours ago
And, of course, there should be a magic mirror that allows you to change "on the way". Yeah, despite a few crashes, I loved changing little or greater things as the events slowly changed the character.
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Re: Companions
geala
7 hours ago
I will try to run (to mix BG and Divinity) a "no horns, no tails, no fangs in the party" plan.  I'm curious wether it will be possible. I can understand that many would like more exotic companions and I hope Larian will try to please all/as many players as possible. But there is only one (highly improbable) way Larian could make me to not buy the game, forced player identities/visuals a la Witcher and Co., other than that I would possibly accept even 12 lizards out of 12 companions ...
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Re: While Respecting Diversity, Enhance Character Model Aesthetics and Body Customization Depth in game
Grey Matter Muse
8 hours ago
I have no interest in "mainstream aesthetics" for the companions or other NPCs. There's more than enough obnoxiously attractive characters in nearly every other game (Stellar Blade, Tides of Annihilation, shit, all the characters in Clair Obscur: E33 were ridiculously attractive as well...the list goes on), I believe Larian should stick to whatever they want to do without overbearing influence from the peanut gallery/general gaming community. (I've obviously had my fill of gooners in Monster Hunter and Dragons Dogma 2, etc.)
It feels kinda like telling Leonardo da Vinci you'd prefer he give Mona Lisa a makeover because YOU didn't like her "aesthetic".
If it was such an issue with BG3 then there wouldn't be so many players enjoying the game and spending, literally, thousands of hours...
I'm looking forward to the "fantasy world" Larian makes for themselves, and us. Seeing their genuine creative design for how they want the characters and companions to look in the world they make is part of the joy and experience. Especially because of how consistently they speak about making games that they, themselves, want to play/enjoy.
If you want to paint over that with your specific preference of overly attractive aesthetics I really feel that's what mods are for, I'm sure there will be ample available. However, I hope whatever changes are added to the character creator allow you to fulfill your dream of being obscenely attractive hero (or villain) of your own adventure.
That said. I'm fairly certain there will be plenty of beautiful/handsome/attractive companions in Divinity. For DOS2 the character design for Lohse was gorgeous, Sebille was delectable, Fane's glowing green eyes and immaculately chiseled jawline were exquisite and I'm sure he would look just like Henry Cavill... if he had skin, and Ifan was... basically Aragorn with more beard?
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Re: Divinity - General Discussion
ArneBab
8 hours ago
Can you explain? What does the purple structure imply? The town, a dog, a bunny, something totally different? I don't like enigmas.  That’s how the lizard from the first sex scene turned out  (I draw my daily sketches directly in ink so I have to own every line). - top left: the sex scene (I somewhat struggled with it as you can see ☺) - top right: the hungry flower coming growing from the splodge of blood on the ground - bottom left: the orc feeding the pigs - bottom right: the hellstone.
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Mods and Achievements
Imryll
15 hours ago
Pet peeve time!  I really wish that using a skin texture or similar mod wouldn't disable achievements. Those who mod their games heavily can install mods that allow achievements with mods. I believe there are other ways around this limitation if you just want the achievements and don't care whether they form a record of things you've actually tried and accomplished, but it seems to me the player who just wants to use a few mods is left without the choice to make minor adjustments without having to sacrifice the ability to earn achievements. I don't know what rules consoles enforce on their platforms, but on PC I'd prefer that players were allowed to earn achievements while sporting a modded hairstyle. Actually, given all the ways around the no-mods requirement, it seems to me to make the most sense just to stop requiring their absence altogether.
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Re: Anyone into MMORPGs?
Chadston
Yesterday at 08:02 PM
I've played a few. Without exception, all of those I enjoyed ended up decaying with time in a misguided effort to be more 'inclusive'.
A lot of the charm and cooler story elements are inevitably eroded away altogether. The faction conflict in World of Warcraft, for example, was poorly handled and fizzled out. Furthermore the various playable races were sanitised and had any grit and nuance snipped away so that everyone and everything portrayed as 'in the right' ends up conforming to the exact same set of morals as modern day real world city dwellers. Then, of course, there's the ruination of aesthetics. Blood Elves are one of my favourite depictions of Elves in any fantasy game to date. Their aesthetics as portrayed early on are really cool. The men, especially - tall, stoic looking, muscular and with a dash of arrogance. They all had pale to ruddy skin tones and often had blond or red hair.
They were a cool, defiant race who after suffering many tragedies vowed to not roll over and allow their enemies to wipe them out. Doing whatever was needed in order to survive along the way, including tapping into darker powers.
Now? The aesthetics and tone have shifted completely. The average Blood Elf NPC is infuriatingly 'quirky', speaks like a Californian, snubs darker magic and various NPC's now randomly have painted on dark skin tones very obviously due to the company's deep commitment to DEI as well as hollow corporate pandering.
Final Fantasy XIV was the next MMORPG I tried. It, too, started out great and gradually declined and lost much of its appeal - outright squandering cooler elements and characters in order to focus on the most bland and generic tropes.
So these days, I do not really engage with them. I just play The Elder Scrolls: Online from time to time and only then mostly for the robust player housing system. I cannot get invested in a fantasy setting if there are constant efforts to sanitise its own story and world-building, simply put. So that rules out pretty much every MMORPG at present.
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Re: There must be more true friend companions in the game who support you no matter what
Chadston
Yesterday at 05:12 PM
I much prefer it when characters exist independently of the player and do, in fact, have specific lines in the sand that they will absolutely not cross no matter what. Which makes a lot more sense than just randomly going along with whatever the player desires.
Morality plays deeply into immersion. It is one thing for a scheming necromancer to be fine with malicious acts. Less so for a devout paladin.
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Re: the gore/smut
geala
Yesterday at 01:51 PM
I think you can be almost sure about that. I find sex interesting, incentive and necessary to a certain degree but I bet it will be only a very small part of the relations/romances and the rest. It will be a combat oriented story-driven cRPG in the end, not a porno.
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Re: Game crashes to desktop every few minutes
Swelis
Yesterday at 11:30 AM
Hi there! So, I have been playing the DirectX11 version of this game on my PC on GOG and Steam (GOG as download, Steam as boxed version that sits on my shelf) since August without any problems or crashes; up until last Sunday that is. Somehow I had the idea to update my graphics card driver and also update the game, and ever since then, the game crashes every few minutes to the desktop, without error message or blue screen. At this point, troubleshooting BG3 feels almost like testing luck in a casino, where you try one option after another hoping something finally works. I even caught myself reading about alternative payment methods like paysafecard vásárlás sms el telekom while taking breaks from debugging, just to clear my head before trying the next fix. This happens for the DirectX11 version as well as for the Vulkan version, it happens whether I use the GOG launcher or Steam launcher or start bg3.exe or bg3_dx11.exe directly. There is no error message at the moment of the crash, no log entry in the bg3\bin folder after the crash, no entry in windows event log at that point in time. What I already tried in order to fix the issue:- I reverted back to both, the previous graphics driver and the previous version of the game => crash still happening. I used AMD's cleanup utility but apparently it does not in fact fully clean up any remains of the driver, some remnants in the registry remained - I then used DDU to -again- uninstall the graphics driver, the reinstalled it again => crash still happening - Then I found a restoration point from last week before the update and restored to that point => crash still happening. Apparently the issue seems to persist even through the loading of a restoration point - I then noticed that there was a TPM-WMI error reported in my event log, regarding a certificate that had been updated but not yet applied. Since October. After some research I found a way to have that update successfully applied ( https://www.elevenforum.com/t/how-t...ted-two-methods.42366/page-6#post-680898) => crash still happening though, so that wasn't the culprit either - I lowered the BG3 graphics setting to low and disabled VSYNC => crash still happening - I uninstalled BG3 completely (including the Larian sub folders at %appdata%\local) and tested if the issue presisted in a new game installation, in a new game, without any mods installed => crash still happening - At one point since Sunday I suspected AMD Adrenaline to be the culprit so I left it uninstalled the last time of driver installations around (used ASUS driver hub for driver installation instead of the Adrenaline installer) => crash still happening - Since nothing else presented itself as possible reason for my issue, I visited https://larian.com/support/faqs/crashes-during-gameplay-pc_61 and tried out each and every one of the suggested fixes => crash still happening. - I physically checked the graphics card as well as other components in my computer case; no issues there. - I can play other games without any issues: E.G. Kingdom Come Deliverance 1 and 2, SWTOR, X4 Foundations, Skyrim, Pillars Of Eternity, Fallout 4, etc. The only game showing these CTD's is BG3. Now I am at my wits end and am strongly considering to reset my Windows completely and hope for the best that this will hopefully purge any underlying hidden issue that causes these CTD's in BG3. If I find a way to attach files to this post/thread, I can also provide a dxdiag report as well as network.2025-12-19T22-05-58-663968.log. I apologize for this wall of text, but I really hope to find a solution for this issue here in the forums, since I absolutely love this game as well as all its predecessors and have still so many romance and other options to try out! I have the same random crashes to desktop. Did anyone try disabling overlays or switching to an older GPU driver? Also curious if this happens only after recent patches.
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Re: R&D + Sensitivity Readers
Chadston
21/01/26 09:49 PM
I am of the opinion that 'sensitivity readers' and the equivalent do more harm than good. Not only does it lead to a lot of interesting grit and nuance being eroded from various aspects of a make believe setting but it dampens immersion as well. Worse yet, many writers are trained to self censor and hold back on what might otherwise be a bolder story beat.
What appeals to an individual in a particular setting often differs. We all have our own personal tastes, after all - especially when it comes to characters and themes. Some people root solely for the protagonists, others prefer anti-heroes, antagonists or outright villains.
Purity spirals, then, are not uncommon amongst those seeking to alter various established settings. Which in turn leads to some rather alarming and mean spirited cult-like behaviour. Any preference counter to their own is to be sabotaged - you see this quite often with the deliberate elimination of certain elements of established settings.
There is also a habit of ignoring and shunning minorities who speak up and state that they do not want to be present or reflected absolutely everywhere. I despise tokenism and negative stereotypes, so as a gay guy I can safely state that most attempts to cater to me fall flat. It's one thing to have a character who just happens to be gay, though it is often very obvious when that character is designed to fulfill a quota. It's often dressed up in hollow corporate activism, too, which again...a lot of us do not care for.
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Re: Let's Talk About (the) Sex
Chadston
21/01/26 08:20 PM
I can only speculate as we are lacking in context for a lot of what transpires in the trailer, though the impression I walked away with was that it was meant to be sleazy, horrific and unsettling. There is likely more to it than that, as we saw in the previous games. For example, what takes place in Fort Joy is also incredibly horrific but within the context of the setting it makes a large degree of sense even if one does not agree with the methods.
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Re: After Seeing the new Dragon Age Trailer so glad BioWare didn't get to make Bg3
Chadston
21/01/26 08:02 PM
I consider the original Dragon Age game to be an incredible game. It's definitely up there on my list of games that I look back on fondly. It is far from perfect, though it had a lot of depth to it. Every subsequent entry sought to erode what came before it, with the most recent entry being a complete and utter parody.
I believe an apt term is 'spite writing'. It is not uncommon for many modern day developers to latch onto existing settings that are memorable for a specific aesthetic and tone only to completely change everything from the art style to the dialogue.
The original game felt very immersive. Characters looked, spoke and acted like they belonged to the setting. I cannot begin to express how much second hand embarrassment I felt watching the infamous Taash scenes, though I am thankful I saw the writing on the wall due to pattern recognition and did not play or purchase the game.
It is my hope that Larian do not fall into the same trap and allow themselves to be strong-armed or guilt tripped into doubling down on divisive 'representation' that comes at the expense of immersion, tone and aesthetics. That's especially true when it comes to established lore elements. I am tired of cool, gritty fantasy races being sanitised as to not offend the mythical 'modern audience'.
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Re: AI controversy in games
Chadston
21/01/26 07:53 PM
I just see it as another tool, ultimately. It's a shame there isn't more nuance involved in the typical discussion surrounding it.
On the one hand, I fully agree that a lot of AI is outright slop. I used to enjoy searching Google for fantasy art for inspiration when creating and writing characters. It's now increasingly difficult to find drawn art that isn't made by AI and some are very obviously full of uncanny mistakes, such as weird faces and hands.
At the same time, many other industries have been impacted negatively by the rise of technology. Artists are not unique on that front, yet many demand that AI is not used at all whilst demanding boycotts...even as I imagine they quite readily and gleefully use technology that has negatively impacted other professions. There's also a monetary bias to it, in that because artists stand to make money through commissions they are liable to speak out against AI purely on that basis.
I would, perhaps have more sympathy if a lot of the same artists lashing out at AI were not also prone to defiling established aesthetics in various settings, such as demanding that cool fantasy races are hijacked and redesigned to resemble the same demographics as modern day big cities.
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Re: Games that made us gamers
Chadston
21/01/26 07:43 PM
The very first game I ever played was Vagrant Story. At the time, it was a bit too difficult for me to get into so I actually held off on it until a few years later. It was worth the wait, as it became one of my favourite games to this very day and definitely shaped my tastes when it comes to dark fantasy.
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Re: A mistake to avoid in Fantasy setting since BG3
Chadston
21/01/26 06:16 PM
Homogenizing races is sadly an ongoing trend in entertainment for various reasons.
1. Some people started to virtue signal by accusing WotC that D&D race X represent ethnicity Y (they could not even agree on which one) and that them being different is racist. Sadly instead of ignoring them WotC caved and thats the reason why suddenly everything in D&D is a multicultural utopia.
2. After WotC drove away all their old role player customers they only survived because Stranger Things attracted a lot of casuals to the game. But they were far less interested in storytelling and role playing and instead only wanted combat and "numbers go up". So they build their characters to be good in combat and nothing else. I literally have been told by them that it is impossible to play an orc archer because they can't get a 16+ Dex at level 1 when races still had fixed ASI. So with the primary target group of D&D being people who never in their life would play something not optimized WotC caved again and removed all differences between races.
For video games there are additional factors.
3. Motion capturing is expensive, but can easily be reused as long as the skeletal structure remains the same. So for cost cutting the number of races with different skeletons get reused. And its not only animation, also all the equipment and clothes would have to be remade to fit a new skeleton. That the reason why halflings in BG3 are just scaled down humans with the same proportions or why Blizzard invented a new humanoid dragon race for playable dragons for which they used the elf skeleton instead of making the long existing dragon race playable.
4. Thirst. As mentioned Larian worked hard to attract the Romfantasy crowd and thirsters as that brings the money as the success of the Hojoverse and BG3 shows. But while some people are ok with romacing something alien or furry, most want conventional pretty human and (tolkien/anime hybrid) elven waifus. And as BG3 made Lariant into the gooning studio as far as all the new players BG3 attracted are concerned, this is what Larian will likely deliver to not disappoint them. An excellent summary. I just wanted to voice my appreciation! I think it will take some time for a lot of the damage done to various fantasy settings to be reversed though I am cautiously optimistic that we'll see another societal shift that brings it about. Those who take offense either legitimately or because it is financially beneficial for them do so are a minority. A very vocal one, though they are arguably causing more and more people to wake up and realise that a 'long march through the institutions' was not simply a catchy slogan and was, in fact, a legitimate goal. I think the only extra point I would seek to tack on to your own is that even many of us who happen to be part of minority groups actually despise pandering and forced diversity, yet we are often shunned and treated as traitors if we push back even lightly.
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Re: Adult Sexual Content Proposal: Deep Erotic Mechanics & Separate DLC for Divinity
Chadston
21/01/26 06:12 PM
I have no problem with adult content. I appreciate it, but only when the adult content is BALANCED for men and women! Equality. I hate games that only sexualize girls, the "male fantasy". Will the game feature hot female characters? Female fanservice? Female sexualization, nudity, jiggle physics? Okay... but also include hot male characters! Male fanservice! Male sexualization, nudity, jiggle physics! EQUALLY  I do not necessarily disagree, though I think it also needs to be handled with tact. It can be damaging if handled poorly, as quite a lot of people were understandably annoyed when characters in Baldur's Gate 3 started hitting on the player character and propositioning them for intimacy simply because you were friendly with them in dialogue. I'm much more of a fan of tasteful erotica. I want the option to romance a handsome male character, though also without it involving brothels, ex-lovers or struggles with his sexuality. In other words, just a regular guy who happens to be gay without it overtaking every aspect of his being and mannerisms. Done right, this could involve a scene where a handsome, muscular knight is training in camp shirtless and sweaty. Eye candy, certainly, without it being sleazy.
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