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Re: Non-companion romance options
ldo58
Yesterday at 08:24 PM
There were some "camp followers" in BG3 : Volo, Barkus, Mizora.
In Act 3, while camping at the Blushing Mermaid, it might have been interesting to interact more with other NPC's who stay in the lower city, and who might come over for business or entertainment : Lakrissa, Alfira, Araj Oblodra, Blurgh..... Could be fun to make them leave their "fixed spot" on the map and have some interesting conversations and maybe more.
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Re: What races are planned for Divinity and party size? Expecting more or less?
papercut_ninja
Yesterday at 01:28 PM
I hope they take still notice of this and don't cater to a loud mini-minority or their own ambitions too much. I don't want a game which plenty of uncommon possibilities if that resulted in lacking polishing all over it.
If they have so many resources and so much time to make it huge and perfect in any way, ok. If not, they should prioritize wisely. "Prioritizing wisely" however often translates to "prioritizing my preferences". Which is why I think prioritizing their own ideas and stories will lead to a better and more cohesive final product, since as people have previously pointed out, listening to the fanbase tends to prioritize those who shout the loudest.
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Re: What's with all the blood?
Tav'ith'sava
Yesterday at 01:19 PM
Did you have any undead thralls? It's weird so close to the fire, but IIRC ghouls and zombies leave puddles of blood when they "expire". At one point in the docklands camp, I actually had to hose the ground with a spell, because the small pond was getting ridiculously big and a potential health hazard.
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Re: Well, that's interesting. <-- No exclamation point
Tav'ith'sava
Yesterday at 01:17 PM
I still have a screenshot montage of that somewhere. The troupe abandons the Shadow-Cursed lands, having secured all the umbral gems, to take Lae'zel to the Crèche. "Okay, just in and out, no dawdling. no silly side quests!" Five minutes later,...Tav talks to a blue jay.
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Re: Please add Tilt and Iso-perspective to camera view
geala
Yesterday at 09:28 AM
In the Reddit AMA a member of Larian simply said "no" to a WASD feature (which is not understandable and a bit strange, given the popularity of the mod) but the answers to the questions about the camera stuff were more open, although not that clear. I assume we have a good chance to get a better camera.
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Re: Xbox One X Multiplayer
TechSupport4
Yesterday at 06:01 AM
Same problem here with my friend. We had started the game and then weren't able to connect, with messages like "Connection Failed" and sometimes an error message. It used to be the case where we could restart our Xboxes and load back in and for whatever reason, that would work. However, since we've progressed farther into the story (maybe Luculla), our quick fix no longer worked. We had to NOT PLAY even though i really wanted to. Nothing else seems to be working, some days it seems to work, other days it seems to not. From the abundance of similar comments now and from the past, I would doubt it's simply a wifi issue. And I just looked up some crafting recipes (cheating, I know) that I'm DYING to try out
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Background music not working in certain areas.
AdamN89
Yesterday at 01:50 AM
Recently started a new game on pc nearly a year after I last played this and I've encountered a weird bug where the background music doesn't work in some environments. All the other sound effects work fine, but the music will play for a few seconds when I first enter the area, only to stop and not play again no matter how many times I leave and come back. Have also tried saving and then reloading, but it still does nothing. So far I've encountered this issue in Zevlor's chamber in the druid grove, the Underground campsite, Mol's hideout, and the Underground passage with the Guardian Statues. Has anyone else been encountering this issue, and if so, have you figured out a way to fix it?
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