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General Discussion Jump to new posts
Re: Will this game FINALLY take world simulation to the next level? Halycon Styxland 18 hours ago
The problem with game design is often that there are features suggested that for example "add immersion" that create a lot of additional work and waste a lot of limited resources, but dont actually improve the game as a game.

Full simulation of a city is one of those. A shopkeeper who is open 24/7 and never moves from their spot may not be realistic, but its hella convenient for the player.
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General Discussion Jump to new posts
Re: Divinity needs to learn from BG3 Romance Problems Halycon Styxland 18 hours ago
About Bioware, the Aerie romance is still by far the best game romance I've seen anywhere.

Lots of dialogues, interesting developments, it was just really well written and interesting and had a satisfying ending, too.

The Jaheira and Viconia romances are most likely also really good, but Jaheira is frankly just annoying me, and Viconia as an evil character is just too much of a hassle. Would have loved to get a helmet of opposite alignment in BG2 unfortunately that one just doesnt exist there (the BG1 addon had one, at the end of Durlags dungeon).
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Baldur's Gate III - Story & Character Discussion
Re: Calling all Roleplayers! fylimar Yesterday at 11:13 AM
I thought, I might revive this thread.

Some newer characters of mine:

Ylva Ravenshade: she is the black sheep of the noble family Ravenshade and she pretty much cut ties with her family after her sister got murdered because of some powerplay her uncle had with that recluse noble Szarr.
She became a true crime columnist at the Baldurs Mouth Gazette and actually found a taste for solving crimes. She and some of the not corrupt flaming fists (Devella, Valerias unhappy partner among them) teamed up on numerous occasions and she was allowed to write about it.
She was abducted after a friend of hers, Olenna Toryl (my tiefling detective) asked her for help in finding out about a Bhaal cult in Baldurs Gate. That creepy friend of her editor, some guy named Gortash, didn't like it and she got warned to investigate further ... which of course made her investigate further. Both she and Olenna got attacked in the streets at night and woke up in the nautiloid.

Her class is lore bard and instead of playing instruments, she is a storyteller. In a modern AU she would probably be a youtube true crime storyteller, but one of the more respectful ones, that focus on crime solving and being respectful towards the victims families.

She is a gold dwarf (I looked up what dwarf Ravenshade is, but the wiki only said dwarf, but I think, gold dwarf makes more sense here)

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]




And here is Holly Brambleweed, lightfoot halfling and natural explorer.
She is working for the natural society in Waterdeep (which I just made up, but since Waterdeep has everything basically, including temples of nearly all gods and different schools and universities, I felt, it fits) and specialises in field work. Classwise she is a ranger/land druid.

The last expedition brought her and her colleagues to the outskirts of the the so called Shadowlands. They were trying to find out about the changes in flora and fauna there, but instead run into a group of cult followers of the so called Absolute with drows, goblins and hobgoblins among them. In the following fight, a lot of her fellow explorers died, but she was taken in unconscious and woke up on the Nautiloid.
She will be delighted to be able to investigate the Shadowcurse later on and help Jaheira, the harpers and Halsin and Thaniel restoring the lands.

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]


I also did a new playthrough with my half Gur / half high elf Inara Vargoba, since I'm in a monster hunter mood, while reading the WItcher books for the first time and I finally found a face/hair combo for her, that fits, what I had in mind for her.
She was taken by the nautiloid while helping a halfling bard, that got bitten by a werewolf (yes, Helia is canon for me) to deal with the curse. I imagine her a bit similar to Geralt in the regard that she doesn't just kill every creature, that is considered a 'monster' but will try to find out, if they are really evil or not. Funnily enough I created her without knowing much about the WItcher universe, so her turning out to be a female Geralt in some regards was purely by accident.
She romances Wyll, which I found fitting, fellow monster hunters and such. She will also be searching for her Ciri, Helia, since she didn't know, what happened to her and if she was abducted too.
The companions remind me a bit of the companionship in Baptism of FIre, similar dynamic and such.
Inara is less grumpy than Geralt, on the contrary, she is pretty open and friendly.

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]
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Baldur's Gate III - General
Re: How do I start? New to the game. Arthas6662 Yesterday at 08:47 AM
Originally Posted by Hayashi.226
I received a copy of BG3 on Steam as a Christmas present. Finally installed it, was impressed to see a built-in mod manager on the main menu.

Do you have any advice on what character I should create for my first playthrough? The choices are bewildering (but not as bewildering as WOTR) and I'm paralyzed by the sheer choices available. Should I take one o the origin characters instead?

For info, I've played Pathfinder WOTR (I liked the game but I found it difficult to learn to play), Larian's Divinity Original Sin and DOS2; the fallout games 1, 2, 3, NV, 4, 76; Witcher 3, Cyberpunk 2077. And the OG BG & BG2 back in the day.

Thank you.
I’d say just pick Shadowheart or Gale for your first run—they’re easy to vibe with if you’re coming from Fallout or Witcher, and their personal stories pull you into the world without overwhelming you. Origin characters also let you experience the full narrative Larian wrote, which is half the fun. Don’t overthink builds; BG3’s forgiving as hell. Just play someone you’d actually enjoy talking to (or arguing with) for 80 hours
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Baldur's Gate III - Latest News Jump to new posts
Re: Hotfix #35 Now Live! Version Number: 4.1.1.6995620 Philange Yesterday at 03:15 AM
Originally Posted by Shadowchasers
Would just like to know if I should uninstall the game and go get it on GoG, or if it'll be fixed in the next couple of days.

I'm pessimistic about this. It took them nearly four months to "fix" the corrupted save issue, without any explanation or temporary workaround provided. Who knows if the next hotfix will come, or when it will arrive.
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Baldur's Gate III - General
Re: How dare you ruin the best shield mod PowerElite Yesterday at 02:33 AM
All Caps 'yelling' put aside, I really wouldn't mind if Larian went a bit out of their way to undo or change whatever they did to permanently break the Visible Shield mod (and all mods trying to accomplish the same thing.) There's currently one mod that sort of works around it by turning the shield into a weapon (https://www.nexusmods.com/baldursgate3/mods/18667) but it doesn't work with other mods which adds shields.

This mod is so important for style and fashion and it's sad to see it gone and ignored :c
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