Re: Wishlist for Divinity
Aulis Vaara
Yesterday at 11:32 PM
-Make it clear which conversation option is a decision or "decision", and which lets me ask more questions. I often want to go trough all the dialogue options before continuing, This turns conversations into checkboxes and it actively diminishes games that have it. I vehemently hope they DON'T implement this. It's up to the player to think things through, but hey, sometimes conversations don't go where you expect them to go. How things turn out is not for your character to decide, he or she can only make choices for him- or herself. but it often turns out option i picked continued the conversation so i can't pick the option that i actually would have. This makes no sense. It's the option you would have picked, but you didn't pick it? Huh?
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Game crashing and freezing desktop on menu.
FluffyFellow77
Yesterday at 09:41 PM
Hi, im a newbie to bg3 and i really have enjoyed what i could so far, but this is really something i need help with.
26 hours in on my first real run i finally got to the second map, found the first waypoint and then my game crashed unrepentantly, and ever since its all it'll do. Ill try to load into the game, make it past the larian logo and it'll crash and freeze my desktop upon it reaching 100%. I've tried various tricks and none of them help, the only time i was able to get past was when i made a multiplayer game with my friend and set my fps cap way down low (like 40 frames) which i think would indicate my pc couldn't handle bg3 but i have 50 hours with no bugs glitches or anything?
Please comment or tag me in any helpful threads i haven't found yet, it would be greatly appreciated. i really dont want to lose the ability to ever play this game again, it was the most fun i've had.
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Re: Equipment bug PS5
Extremity
Yesterday at 09:28 PM
I registered here just to bump this post - there are all sorts of complaints elsewhere (Reddit, etc) so please don't think that a lack of discussion here means this isn't impacting a lot of people.
As a first time player, not being able to use a *massive* chunk of equipment is really ruining the game. There are countless situations where you only meet the stat requirement to equip something due to stats gained from other equipped armor pieces, and this bug means that like 1/3 of armor I should be able to use is just worthless.
Again - when viewing equipment, if you meet the stat requirement to equip a piece of armor due to stats gained from another (ie, "requirement met due to equipped items" message is shown in the tooltip), it will not work. The tooltip itself will be normal with no red warning text and tells you that you can equip it, but you're unable to do so and the "equip" button prompt at the bottom is greyed out.
I'm really hoping you guys still do bug fixes for this title - I get you're working on a new game, which I am very excited about, but DOS2 is my first time playing a Divinity game (I'm playing it purely because of your Divinity announcement) and I'd imagine there will be tons of others playing it for the exact same reason - please, please fix this. Gear is such a huge part of games like this and not being able to use so much of it really sucks.
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Re: Apparel and Appearance
Taril
Yesterday at 03:31 PM
In my AD&D home campaigns it's often a matter of what area you're in. It will depend a lot on what rules someone decides to use for the setting. A lot of settings (Especially video games) tend to use the rule that you're not actually running around picking up loot off people for the most part, but you're already fully equipped (Aside from a few particularly noteworthy magical artefacts). Which is a means to bypass the illogical nature of magical morphing equipment sizes (For example, how a Female Gnome is apparently able to equip Ketheric Thorm's personal armour). With the whole "Looting" business being more of a game mechanic than a lore one. Whereby the idea of running around looking like a hobo that was struck by a hurricane in a thrift store makes little sense. As why would anyone choose to dress like that. Like, literally other media outside of games, never has the heroes randomly going around looting crap off their enemies and looking like clowns (With a few exceptions, there are some novels where someone picks up some items but it's not very common). It's very much a "Game" related mechanic that doesn't make a whole lot of logical sense, but provides some more interesting gameplay. I didn't have the chance to check out the world of Divinity yet, but it's actually a thing in tabletop D&D as well, that some items' magic will work by just carrying them. Though even in D&D the rule is patchy and strange at best. Especially when it comes to Wildshapes and Druids having magical items literally meld into their flesh but having them stop functioning most of the time. As well as limitations for things in your backpack despite the fact that you're still "Carrying" them. Still, certain things don't make sense. Like getting an AC bonus from a shield that you're not holding (Unless it's specifically in effect only for attacks from a direction in which you're carrying it)
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Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS
GM4Him
Yesterday at 03:15 PM
Update: Part 2, Chapter 11 is now published. This is the beginning of Part 2. BG3.5 - Hellraisers (Fanfiction) Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon. Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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Xbox Multiplayer disconnects/frame drop
lDaggers
08/01/26 08:58 PM
Every 3-20 minutes I get disconnected from host and his session is auto-setting itself to "Nobody". Host tries to switch to "Friends", "Invitation Only", or "Anybody" but it infinitely loads those options. Forced to restart to fix, and it happens 10 times an hour at least. We really want to enjoy the game together.
Also series S frames drop over time until a restart.
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Issue where save loads to 75% then game crashes (Xbox Series X)
paladinorwarlock
08/01/26 04:36 PM
Hey So I have a problem where none of my saves that I have made shortly after I enter the lower city load more than 75%, and instead lead to the game crashing on Xbox Series X. I’ve tried saving in different areas, hard restarting my console, deleting local save data, re-installing the game and even Xbox cloud gaming to see if it was a problem with my console - all to no avail. The game is also fully updated. Is there anything I can do to solve this or is there any news on Larian working on a hotfix or something? Also I have been considering purchasing a Steam Deck, would this issue be likely to follow me over on that device if I load up a cross save? Thanks for any help or insight and sorry if this has been asked before
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Game not loading stays on black screen.
weecracker
08/01/26 11:02 AM
Hi for some reason the game isnt loading! its been fine but now its doesnt work i have tried everything - reinstalled, reinstalled AMD drivers, launch in admin, delete cache, remove modes, log out steam then login, I even installed the game on a different harddrive. Other games work fine!
My Steps: I open Stem, I click BG3 to play, it goes to black screen like normal but nothing happens! - I have tried both Video options.
Windows 11 Video: Radeon RX 9070 AMD
Current ERROR LOG: 8/1/26 08:45:34 0 ---- New session ---- 8/1/26 08:45:34 0 Working directory is "C:\Program Files (x86)\Steam\steamapps\common\Baldurs Gate 3\Launcher" 8/1/26 08:45:34 0 Version 4.67.74.246 8/1/26 08:45:34 0 System locale is "en-AU" 8/1/26 08:45:34 0 App locale is "en" 8/1/26 08:45:34 1 User not onboarded, clearing cache 8/1/26 08:45:34 1 Initializing community 8/1/26 08:45:34 1 Platform Steam 8/1/26 08:45:34 1 Steam authentication requested 8/1/26 08:45:34 1 Steam initialized 8/1/26 08:45:34 1 Checking for mod detection 8/1/26 08:45:34 1 Initializing web component 8/1/26 08:45:34 1 Starting initialization of CEF 8/1/26 08:45:34 1 Initializing SDL 8/1/26 08:45:34 0 Run Game "..\bin\bg3_dx11.exe" 8/1/26 08:45:34 1 Launch executable "..\bin\bg3_dx11.exe" 8/1/26 08:45:34 1 Steam authenticated 8/1/26 08:45:35 1 Storage reads per second: 5246 8/1/26 08:45:36 3 {"message": "Invalid request body"} StatusCode1 BadRequest 8/1/26 08:45:37 0 Launched executable "..\bin\bg3_dx11.exe"
any help would be great! thanks
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Re: So ARPG or Isometric turn based?
MarcoNeves
08/01/26 05:35 AM
So the narrative goes that Swen was always very for turn-based combat, and basically forced to make Divine Divinity and Divinity 2 ARPGs because that's what the publishers wanted, and I get that, BUT y'all are forgetting that no one forced (or even asked) Larian to make Dragon Commander a real-time action/strategy game, but they did it anyway, and knocked it out of the park.
I know a lot of people didn't really give DDC a chance, but it's one I hold in incredibly high esteem for effectively creating an entirely new subgenre of RTS -- or it would have, had it taken off.
Larian's already done so much good work with turn-based systems, true, but I also think DDC demonstrates that they have the skill and capacity and, to some extent, desire to make really good action games, too. So whichever way the new Divinity game winds up going, I'm confident it'll be extremely fun. No matter what other flaws Divinity games may have, Larian's *always* delivered in the gameplay department. Swen already confirmed it will be turn-based. So YAY!!
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