|
|
Glitched quest "To Find a Wizard"
Hellion93
Yesterday at 08:59 PM
Hello there!
I seem to be stuck at the entrance to the Antedivulan Vault. Bellegar doesn't summon any of his waves which deadlocks me from proceeding. Does anyone have a fix for this?
0
6
Read More
|
|
Re: The game stucking makes impossible to play
BoogieKnight
Yesterday at 07:57 PM
It's nice to know that they're replying!
I find the opening sequence in the game generally works, up until you reach emerald grove — that's when the crashes really kick in.
From doing a lot of digging I believe the changes MacOS Tahoe/Sequoia made to Metal, and the way it handles pulling assets, are to blame.
Any time the game is forced to load a bunch of things at once the graphics system stalls or takes too long, Shar only knows why.
10
925
Read More
|
|
Unintended chompanion changes with patch 8?
Morning
Yesterday at 04:51 PM
La'zael doesn't have astral knowledge anymore, and Shadowheart gets 9 attribute points instead of 8 in dexterity & wisdom. If someone lets me know how to add pictures to threads here, I upload my screenshots.
0
26
Read More
|
|
Re: ACT 2/3 Softlock bug - Stuck in Wyrm's Lookout, unable to progress to Act 3
llchicken
Yesterday at 01:29 PM
This should now be resolved after today's fix, please make sure to update your game and check if you can now progress! I didn't encounter any problems initially, but after you guys uploaded this update, My PC-Steam Game graphics is actually started experiencing loading delays and Screen flashing every few minute... Congratulations, you guys created more problems in your attempt to solve one.
12
31,358
Read More
|
|
Re: Will this game FINALLY take world simulation to the next level?
Tuco
Yesterday at 11:55 AM
I've also thought about this question. For me, the day/night cycle works when it fits organically into the game world, rather than just changing the lighting. It's cool when different enemies appear at night, the characters' behavior changes, or new opportunities for progression open up. But if it's just a cosmetic detail, I quickly stop paying attention to it. Yeah, but even then it would be a minor addition (and probably something TRIVIAL to add, effort-wise) rather than something actively detrimental to the game's quality and it would STILL open a lot of possibilities to modderns who want to leverage the feature. So back to the point: no, even this won't be a sound argument AGAINST having a day/night cycle.
42
4,680
Read More
|
|
Re: Screen flashing on and off ONLY while playing BG3. Newer gaming laptop.
llchicken
Yesterday at 11:09 AM
Dude, you're not an exception. I started playing BG3 in 2023 /10 . I didn't encounter any problems initially, but after Larian uploaded this 2026 /02 update, My PC-Steam Game graphics is actually started experiencing loading delays every few minute... Congratulations, Larian created more problems in they attempt to solve one.  I suggest you request a refund first, since we don't know when Larian will fix the problem, or even if Larian will fix it at all.
1
178
Read More
|
|
Re: Divinity wishlist
Taril
Yesterday at 05:36 AM
The main issue with this sort of design is of course how the sleeves function.
Rendering them with proper cloth physics is significant computing power (Heck, we rarely see proper hair physics for the same reason) and without that they will clip horribly with many things.
It was passable in older games that had less overall movement so the issue didn't crop up as much, if at all. But these days, we have all sorts of active animations (With Larian even using motion-capture to properly render it)
At this point, Larian doesn't even implement cloaks very well, both in terms of them being more "Cape" than "Cloak" as well as a complete lack of physics involved with them (Which is why they clip through tails...). So I'd question if they'd be willing to properly code these sorts of sleeves...
So while they are certainly an interesting look... I'm not sure how likely they are to appear in modern games.
2
54
Read More
|
|
Re: Game crash while trying to load any save from act 3 (PS5)
Jellywait
Yesterday at 02:47 AM
Hi, I've never had this bug before but am now encountering it with the new update installed. Is there anyone else still experiencing the issue?
Have just entered act 3, any saves I attempt to load cause game to crash and send me to back to ps5 home screen.
Can safely load save from wyrms lookout camp just before entering Rivington/wyrms crossing.
Playing with mods but had no issues in last couple of play throughs going into act 3 (as recent as jan2026).
Any work around a or help greatly appreciated!
23
5,773
Read More
|
|
Re: Buying stuff based on whether you like it or not
Taril
16/02/26 09:13 PM
Potato wedges don't need this slander. They can be pretty dope. Especially when covered in cheese.
Of course, they're no curly fries, but still good. I'll give you your opinion about skins on vs skins off as I accept that it can be divisive (I personally do like skins on wedges)
1
49
Read More
|
|
Re: Divinity needs to learn from BG3 Romance Problems
ldo58
16/02/26 02:02 PM
To be fair, I also wouldn't date someone who said, "Not now, but later." If someone I'm interested in can't give me a 100% yes, it's a no. It wasn't literally that phrase, of course. I don't remember the exact phrasing, but the first answer in the list was like "Hell yea", the second felt to me like "I'm interested but give me some more time". I didn't expect that to cause the door slam shut.
7
823
Read More
|
|
|
|
|
|