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Baldur's Gate III - Modding Jump to new posts
Re: Mod request - College of Moon (2024) Lotus Noctus 1 hour ago
Well, the Zhentarim Mercenary (Feat: Zhentarim Ruffian) and other stuff besides the College of Moon of this "All in one Mod" sounds pretty tempting, but I am prefering Stand Alone Mod Versions bcs I like also some vanilla stuff and I am using potential conflicting mods mentioned by the mod author like Mystra Spells.

In addition, as is unfortunately so often the case with background mods, I can't find any information about which inspiration goals from the base game are associated with them, e.g., Zhentarim Mercenary = Criminal or Mix of Criminal and Soldier Inspiration Goals...?
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General Discussion Jump to new posts
Re: Wishlist for Divinity neprostoman 7 hours ago
I hope by actual commentary on issues you don't mean the obnoxious trait system from DOS1..
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General Discussion Jump to new posts
Re: the gore/smut Topper Yesterday at 02:14 PM
We need SOME games that are aimed only at an adult audience and I'm really glad to see Larian push that and its boundries again. If you develop something for a mixed audiance, you get Disney or close. Lets see what they come with.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Frequent Freezes on Mac - Solved! toowat Yesterday at 06:21 AM
Okay, after two days I have fixed my game, and hopefully yours too; my game had been constantly freezing (rainbow spinner) after every 3rd or so cutscene, just like you who has this issue. It seemed like there was no solution, but after trying everything, I think I have narrowed it down. To start, here is what I had done up until I fixed it: Verified Integrity of game files in Steam, turned V-Sync on in-game, changed Refresh Rate to 60hz in System Settings and capped frame rate in-game to 60fps, turned graphics settings down to a playable setting in-game, deleted all overwrite saves and am only creating new saves (with a limit of 10 or so at a time; just create a new save and keep going from there), turned off Steam Cloud Sync, and finally, deleted 3rd party apps that I figured were affecting this issue.

What I think solved this issue is the final step, which was deleting an app called Little Snitch (blocks apps from sending data through the internet). If you have this app or anything similar, just delete it until you finish this game lol. This paired with changing my in-game frame rate cap from 30 to 60fps is what fixed my game. I did both of these steps at the same time, so I am unsure which one broke the curse, but I'm pretty sure it was deleting Little Snitch.

With this being said, please check your computer using Activity Monitor (built-in application) to see what apps are running that you think may cause a problem with this game. Also, it won't hurt to complete the prior steps in order to follow my lead exactly. I honestly don't know if what I did before deleting Little Snitch helped, but it is definitely worth sorting beforehand.

All in all, if you have any apps running that will affect any and all other apps on your computer's ability to send information in any way, deactivate it. It might solve your problems.
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Divinity 2 - Ego Draconis Jump to new posts
Re: Need help to understand content of .xml asset files Drakosha Yesterday at 05:11 AM
Alright, it seems to be written with StreamLib (larian proprietary library). I've found lslib as reversed alternative, but it was written for original sin. Not sure how it will work for Ego Draconis. And it's on C#.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Frequent Freezes on Mac – Game Becomes Unplayable in Act 3 toowat Yesterday at 03:06 AM
having this issue as well.. posted on the forum yesterday but i am not hopeful since it seems this has been an ongoing issue for almost a year lol. this sucks.
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Divinity Original Sin - Help/Tips/Tricks Jump to new posts
Re: Ivra walkthrough PDF Raze Yesterday at 12:55 AM
I have added a mirror link to the walkthrough thread.
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General Discussion Jump to new posts
Re: Hopes for Divinity After BG3 WizardPus 27/12/25 11:46 PM
One more thing I would like to see is more grounded art style similar to BG3 (although I think they don't need to be shy about making attractive companions). With that said I also think they need some variety to different body types (short, tall, lean, muscular, big). But I really liked the look of BG3 over the original Divinity, albeit the original Divinity art style was good for the theme and type of game for its time. But with the amazing world in BG3 I would feel more invested in the immersion if the fantasy was along the lines of Lord of Rings type with flavors from D&D, game of thrones, etc. Would love to see beautiful elves for once though I'm sure they have already baked in the art style. Elves in D&D games and Divinity made them seem less regal.
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Well, that's interesting. <-- No exclamation point Taril 27/12/25 07:59 PM
Originally Posted by Shadowbart
Well, that's interesting, without an exclamation point, Item #2 Apparently the other Duergar ship is only 60 seconds out from the beach. Cast haste on a character then immediately set sale. They intercept you, and engage in conversation. If you immediately start a fight, you become lethargic and stunned. 10 rounds of haste at 6 seconds a round, then you are lethargic. This implies they were right out there, and should have been easily in sight before you left the dock, as you are not moving fast at all.

Technically, the scaling of long duration effects converts rounds into 1 minute intervals (Which is the normal denomination for a round in D&D). Meaning you'd be 10 minutes out by the time you came across the other boat.

BG3 does janky stuff with its speed (Often making things go faster than it should). But a round should definitely be longer than 6 seconds. Given that the typical D&D duration of a Standard Action is 6 seconds (With a Bonus Action taking 3 seconds).

That said, BG3 also does things like pausing time during conversations and interactions too. If only for that specific character, meaning you can buff a character, start a dialogue and the buff won't tick down while you're in the dialogue, even if you can select another character and go walking around with them.

This with its weirdly fast timers for rounds, can cause some jank with assessing the passage of time.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
Re: Auntie Ethyl's hair is not a "real" CON bonus? Taril 27/12/25 07:38 PM
Originally Posted by Shadowbart
I've noticed it about the hill giant potion in strength dice rolls. It gives you a -1 because of 8 (I assume), then adds +6 to it to make the math work out. This is kind of janky indeed.

By their own janky logic, if my base STR was 12, that should be +1, not -1, and +6 from the potion should give +7!

Actually, the bonus from stat alterations will scale to whatever your actual stat modifier is. It's not a flat +6. If you had +1 modifier from 12 Str then the elixir would only provide a +4 bonus to end up with the +5 you'd have from 20 Strength.
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Jaheria and the artefact Shadowbart 27/12/25 04:28 PM
Jahiera's still alive? I could swear she got body slammed so hard back in BG2 there wasn't even a body to resurrect.
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Baldur's Gate III - Story & Character Discussion Jump to new posts
The Wages of [strike]Sin[/strike] Good Shadowbart 27/12/25 04:18 PM
Get into the Spectator fight by the Selunite outpost. Instead of killing the adds, the statues it unpetrifies, I focus it down and win! Never done it that way before.

The thralls un-thrall and we have a friendly discussion and get on with our lives. Much later, done now with the Underdark, where's the third Icy whatever? Internet say one of them had the icy helve. I go back, they of course haven't been hanging around there for several days. Though there certainly was enough fresh beef.

Eh, maybe they'll find their way to the Forge for a resolution one way or another.
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General Discussion Jump to new posts
Re: Possible retcones or consolidation of lore? Epimetus 27/12/25 03:13 PM
Those are just statements btw. they don't constitute a debate.
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