Mods and Achievements
Imryll
2 hours ago
Pet peeve time!  I really wish that using a skin texture or similar mod wouldn't disable achievements. Those who mod their games heavily can install mods that allow achievements with mods. I believe there are other ways around this limitation if you just want the achievements and don't care whether they form a record of things you've actually tried and accomplished, but it seems to me the player who just wants to use a few mods is left without the choice to make minor adjustments without having to sacrifice the ability to earn achievements. I don't know what rules consoles enforce on their platforms, but on PC I'd prefer that players were allowed to earn achievements while sporting a modded hairstyle. Actually, given all the ways around the no-mods requirement, it seems to me to make the most sense just to stop requiring their absence altogether.
0
16
Read More
|
|
Re: Wishlist for Divinity
Erwin Smith
3 hours ago
I like sliders, but I guess that requires a graphic engine that is adapted for armour and outfits. But as an alternative, they could provide "components" of faces and bodies (like eyes, mouths, noses, or necks, shoulder, torso, boobs, legs...) that can be selected separately and combined, instead of predefined faces and bodies. It would increase the available options and be easier to handle with respect to armour because every choice is predetermined. I have several face and hair and colour mods active, but still I often think, I would love the nose from that face with the mouth of this other one etc...
And, of course, there should be a magic mirror that allows you to change "on the way". I agree, It was annoying in BG3 that you couldn't even change the character ears in the character creator. One aspect that bothers me in most games is when you want to create a muscular male character, but they always give you a " V" shaped body, disproportionate. Hey, men have thick thighs and big glutes too!
31
2,281
Read More
|
|
Re: Companions
Erwin Smith
4 hours ago
I really hope to have a charming male lizard companion!  But I also hope that Divinity has at least one hot male human companion for romance (like Nathan Drake, Young Big Boss, Jacob Custos etc..), I'll be fine. It would be disappointing for me if my only human companion was ugly and uninteresting.
17
1,185
Read More
|
|
Re: Anyone into MMORPGs?
Chadston
Yesterday at 08:02 PM
I've played a few. Without exception, all of those I enjoyed ended up decaying with time in a misguided effort to be more 'inclusive'.
A lot of the charm and cooler story elements are inevitably eroded away altogether. The faction conflict in World of Warcraft, for example, was poorly handled and fizzled out. Furthermore the various playable races were sanitised and had any grit and nuance snipped away so that everyone and everything portrayed as 'in the right' ends up conforming to the exact same set of morals as modern day real world city dwellers. Then, of course, there's the ruination of aesthetics. Blood Elves are one of my favourite depictions of Elves in any fantasy game to date. Their aesthetics as portrayed early on are really cool. The men, especially - tall, stoic looking, muscular and with a dash of arrogance. They all had pale to ruddy skin tones and often had blond or red hair.
They were a cool, defiant race who after suffering many tragedies vowed to not roll over and allow their enemies to wipe them out. Doing whatever was needed in order to survive along the way, including tapping into darker powers.
Now? The aesthetics and tone have shifted completely. The average Blood Elf NPC is infuriatingly 'quirky', speaks like a Californian, snubs darker magic and various NPC's now randomly have painted on dark skin tones very obviously due to the company's deep commitment to DEI as well as hollow corporate pandering.
Final Fantasy XIV was the next MMORPG I tried. It, too, started out great and gradually declined and lost much of its appeal - outright squandering cooler elements and characters in order to focus on the most bland and generic tropes.
So these days, I do not really engage with them. I just play The Elder Scrolls: Online from time to time and only then mostly for the robust player housing system. I cannot get invested in a fantasy setting if there are constant efforts to sanitise its own story and world-building, simply put. So that rules out pretty much every MMORPG at present.
26
19,784
Read More
|
|
Re: While Respecting Diversity, Enhance Character Model Aesthetics and Body Customization Depth in game
Chadston
Yesterday at 05:25 PM
I just wanted better muscular bodies, and GLUTES for men!
I'm tired of men with very skinny or " V " shaped bodies lacking thighs/glutes.
Men also have thick thighs, big glutes, big chest, bulge. Big attributes are not exclusive to women. 😒 I would like to see more of that as well! It struck me as quite bizarre that Karlach was given such an exaggerated muscular physique in Baldur's Gate 3 but both Astarion and Gale had the size of their muscles lessened in one of the post launch patches. I would enjoy a healthy balance and more men who are tall, masculine, muscular and - perhaps most importantly - also possessed of attractive facial features. Something along the lines of Henry Cavill. He is a very tall and muscular man, yet he is still very traditionally handsome. To further show off a male character's facial features, such as a strong jaw, he should also be clean shaven or given stubble.Too often a lot of male characters with bulky physiques are given average or outright ugly faces.
6
709
Read More
|
|
Re: There must be more true friend companions in the game who support you no matter what
Chadston
Yesterday at 05:12 PM
I much prefer it when characters exist independently of the player and do, in fact, have specific lines in the sand that they will absolutely not cross no matter what. Which makes a lot more sense than just randomly going along with whatever the player desires.
Morality plays deeply into immersion. It is one thing for a scheming necromancer to be fine with malicious acts. Less so for a devout paladin.
151
18,090
Read More
|
|
Re: the gore/smut
geala
Yesterday at 01:51 PM
I think you can be almost sure about that. I find sex interesting, incentive and necessary to a certain degree but I bet it will be only a very small part of the relations/romances and the rest. It will be a combat oriented story-driven cRPG in the end, not a porno.
44
4,522
Read More
|
|
Re: What races are planned for Divinity and party size? Expecting more or less?
papercut_ninja
Yesterday at 01:44 PM
To be fair, the same is true for all of BG3's cast besides Lae'zel. (Karlach's being a Tiefling is only relevant in that it gives a reason why she could survive in Avernus and the burning heat of her Infernal Engine heart - Beyond that, she could be anything).
Heck, even the Emperor being an Illithid feels kind of phoned in, even if it makes it into story it doesn't have any real relevance to the character (Especially given his stance of not being interested in becoming human again, so it's not as if his transformation has given him something to overcome...). Like, they could have literally have kept him as your Guardian throughout the entire game and nothing would really change for his characterization (If anything it might have improved things because then the choice between Emperor and Orpheus would be less ridiculously one sided, because instead of being a decision between Mr Evily McEvilface and Mary Sue, one of the characters is just a plain old adventurer who helped you out instead of an evil mastermind manipulating you for their own purposes)
It's one of the disappointing aspects of BG3's writing.
Though, DOS2 was much better in that regard. Fane being an Eternal, The Red Prince being a Lizard, Beast being a Dwarf and Sebille being an Elf were much more integral to their characters and stories (Of course, Lohse and Ifan both being human was, as is typical, completely irrelevant)
So it's not as if Larian cannot write race relevancy into characters. They just opted not to for BG3 outside of Lae'zel. There are some minor relevances to for example Wyll being human because Ravengard is already established as a noble house of humans and Halsin and Minthara provide some lore relevant interactions to their race, but they are generally so underdeveloped that it doesn't add much.
40
2,426
Read More
|
|
Re: Game crashes to desktop every few minutes
Swelis
Yesterday at 11:30 AM
Hi there! So, I have been playing the DirectX11 version of this game on my PC on GOG and Steam (GOG as download, Steam as boxed version that sits on my shelf) since August without any problems or crashes; up until last Sunday that is. Somehow I had the idea to update my graphics card driver and also update the game, and ever since then, the game crashes every few minutes to the desktop, without error message or blue screen. At this point, troubleshooting BG3 feels almost like testing luck in a casino, where you try one option after another hoping something finally works. I even caught myself reading about alternative payment methods like paysafecard vásárlás sms el telekom while taking breaks from debugging, just to clear my head before trying the next fix. This happens for the DirectX11 version as well as for the Vulkan version, it happens whether I use the GOG launcher or Steam launcher or start bg3.exe or bg3_dx11.exe directly. There is no error message at the moment of the crash, no log entry in the bg3\bin folder after the crash, no entry in windows event log at that point in time. What I already tried in order to fix the issue:- I reverted back to both, the previous graphics driver and the previous version of the game => crash still happening. I used AMD's cleanup utility but apparently it does not in fact fully clean up any remains of the driver, some remnants in the registry remained - I then used DDU to -again- uninstall the graphics driver, the reinstalled it again => crash still happening - Then I found a restoration point from last week before the update and restored to that point => crash still happening. Apparently the issue seems to persist even through the loading of a restoration point - I then noticed that there was a TPM-WMI error reported in my event log, regarding a certificate that had been updated but not yet applied. Since October. After some research I found a way to have that update successfully applied ( https://www.elevenforum.com/t/how-t...ted-two-methods.42366/page-6#post-680898) => crash still happening though, so that wasn't the culprit either - I lowered the BG3 graphics setting to low and disabled VSYNC => crash still happening - I uninstalled BG3 completely (including the Larian sub folders at %appdata%\local) and tested if the issue presisted in a new game installation, in a new game, without any mods installed => crash still happening - At one point since Sunday I suspected AMD Adrenaline to be the culprit so I left it uninstalled the last time of driver installations around (used ASUS driver hub for driver installation instead of the Adrenaline installer) => crash still happening - Since nothing else presented itself as possible reason for my issue, I visited https://larian.com/support/faqs/crashes-during-gameplay-pc_61 and tried out each and every one of the suggested fixes => crash still happening. - I physically checked the graphics card as well as other components in my computer case; no issues there. - I can play other games without any issues: E.G. Kingdom Come Deliverance 1 and 2, SWTOR, X4 Foundations, Skyrim, Pillars Of Eternity, Fallout 4, etc. The only game showing these CTD's is BG3. Now I am at my wits end and am strongly considering to reset my Windows completely and hope for the best that this will hopefully purge any underlying hidden issue that causes these CTD's in BG3. If I find a way to attach files to this post/thread, I can also provide a dxdiag report as well as network.2025-12-19T22-05-58-663968.log. I apologize for this wall of text, but I really hope to find a solution for this issue here in the forums, since I absolutely love this game as well as all its predecessors and have still so many romance and other options to try out! I have the same random crashes to desktop. Did anyone try disabling overlays or switching to an older GPU driver? Also curious if this happens only after recent patches.
5
1,760
Read More
|
|
Need guidance for UI Modding - Making Hotbar icons circular
Murkalot
Yesterday at 04:03 AM
Hello fellow adventurers! I hope your journeys are going well. I’ve been having an absolute blast playing Baldur’s Gate 3 lately—I hope your travels are just as wonderful and full of surprises (even if you’re playing as the Dark Urge!) One of my favorite ways to enjoy this world is through modding, tailoring the environment to my liking. Recently, I’ve been wanting to change the Hotbar UI—specifically, I want to turn those square skill and action icons into circles (similar to the Great Weapon Master icon style!). I think it would give the UI a much sleeker look. I’ve tried a few things on my own, like downloading other UI mods to study their structure and unpacking Shared.pak from the Data folder, but the files are so vast and complex that I’m having a hard time finding the exact part to edit. Could anyone provide a guideline or point me toward the right file paths? If someone could help me get started, I’d love to pour my heart into creating a beautiful UI mod for everyone to enjoy! Thank you so much for reading. Please note that English isn't my first language, so I’m using a translator—I apologize if anything sounds rude or awkward! May your adventures always lead you to new and exciting paths!
0
67
Read More
|
|
Re: What is that thing on the Head of a Broken Spear?
Taril
21/01/26 11:52 PM
I'd hazard a guess that it's a manifestation of the magic in the spear rather than an actual organ of something.
Given that when you complete the spear the eyeball disappears and its description becomes "The tip of this spear, covered with horrifying barbs, strikes unerringly towards its target's eyes." which goes together with its innate magical effect of being able to proc blindness and deal extra damage to "Certain creatures that sport multiple sets of eyes".
Meaning that its magic is very much about stabbins the eyeballs. So when broken, it manifests this power instead into conjuring up an eyeball to stab.
1
49
Read More
|
|
Re: R&D + Sensitivity Readers
Chadston
21/01/26 09:49 PM
I am of the opinion that 'sensitivity readers' and the equivalent do more harm than good. Not only does it lead to a lot of interesting grit and nuance being eroded from various aspects of a make believe setting but it dampens immersion as well. Worse yet, many writers are trained to self censor and hold back on what might otherwise be a bolder story beat.
What appeals to an individual in a particular setting often differs. We all have our own personal tastes, after all - especially when it comes to characters and themes. Some people root solely for the protagonists, others prefer anti-heroes, antagonists or outright villains.
Purity spirals, then, are not uncommon amongst those seeking to alter various established settings. Which in turn leads to some rather alarming and mean spirited cult-like behaviour. Any preference counter to their own is to be sabotaged - you see this quite often with the deliberate elimination of certain elements of established settings.
There is also a habit of ignoring and shunning minorities who speak up and state that they do not want to be present or reflected absolutely everywhere. I despise tokenism and negative stereotypes, so as a gay guy I can safely state that most attempts to cater to me fall flat. It's one thing to have a character who just happens to be gay, though it is often very obvious when that character is designed to fulfill a quota. It's often dressed up in hollow corporate activism, too, which again...a lot of us do not care for.
93
41,359
Read More
|
|
Re: Let's Talk About (the) Sex
Chadston
21/01/26 08:20 PM
I can only speculate as we are lacking in context for a lot of what transpires in the trailer, though the impression I walked away with was that it was meant to be sleazy, horrific and unsettling. There is likely more to it than that, as we saw in the previous games. For example, what takes place in Fort Joy is also incredibly horrific but within the context of the setting it makes a large degree of sense even if one does not agree with the methods.
14
1,235
Read More
|
|
Re: After Seeing the new Dragon Age Trailer so glad BioWare didn't get to make Bg3
Chadston
21/01/26 08:02 PM
I consider the original Dragon Age game to be an incredible game. It's definitely up there on my list of games that I look back on fondly. It is far from perfect, though it had a lot of depth to it. Every subsequent entry sought to erode what came before it, with the most recent entry being a complete and utter parody.
I believe an apt term is 'spite writing'. It is not uncommon for many modern day developers to latch onto existing settings that are memorable for a specific aesthetic and tone only to completely change everything from the art style to the dialogue.
The original game felt very immersive. Characters looked, spoke and acted like they belonged to the setting. I cannot begin to express how much second hand embarrassment I felt watching the infamous Taash scenes, though I am thankful I saw the writing on the wall due to pattern recognition and did not play or purchase the game.
It is my hope that Larian do not fall into the same trap and allow themselves to be strong-armed or guilt tripped into doubling down on divisive 'representation' that comes at the expense of immersion, tone and aesthetics. That's especially true when it comes to established lore elements. I am tired of cool, gritty fantasy races being sanitised as to not offend the mythical 'modern audience'.
155
115,056
Read More
|
|
Re: AI controversy in games
Chadston
21/01/26 07:53 PM
I just see it as another tool, ultimately. It's a shame there isn't more nuance involved in the typical discussion surrounding it.
On the one hand, I fully agree that a lot of AI is outright slop. I used to enjoy searching Google for fantasy art for inspiration when creating and writing characters. It's now increasingly difficult to find drawn art that isn't made by AI and some are very obviously full of uncanny mistakes, such as weird faces and hands.
At the same time, many other industries have been impacted negatively by the rise of technology. Artists are not unique on that front, yet many demand that AI is not used at all whilst demanding boycotts...even as I imagine they quite readily and gleefully use technology that has negatively impacted other professions. There's also a monetary bias to it, in that because artists stand to make money through commissions they are liable to speak out against AI purely on that basis.
I would, perhaps have more sympathy if a lot of the same artists lashing out at AI were not also prone to defiling established aesthetics in various settings, such as demanding that cool fantasy races are hijacked and redesigned to resemble the same demographics as modern day big cities.
5
957
Read More
|
|
Re: Games that made us gamers
Chadston
21/01/26 07:43 PM
The very first game I ever played was Vagrant Story. At the time, it was a bit too difficult for me to get into so I actually held off on it until a few years later. It was worth the wait, as it became one of my favourite games to this very day and definitely shaped my tastes when it comes to dark fantasy.
49
29,097
Read More
|
|
Re: Attractive romance options + Better character creation
Chadston
21/01/26 06:29 PM
Diversity and options to explore widely different concepts is fun in and of itself. It cannot be measured in popularity or as some market survey because it is fundamental to the creative process of character creation, even to those who ultimately choose something traditional. The existence of variety around your character provides the sense of your character being someone unique.
The formula isn't to simply fill every space with something that satisfies the majority, because in doing so you destroy the illusion of things being unique and special and the entire storytelling you are trying to get people to engage with. I have specifically stated that I am willing to compromise. I do not care if niche options are added, so long as the more mainstream options are also present. Yet if those mainstream options are absent altogether, then I am not particularly interested in that particular breed of 'diversity' as it rather blatantly becomes a matter of spiteful erasure and pandering.
26
1,991
Read More
|
|
Re: A mistake to avoid in Fantasy setting since BG3
Chadston
21/01/26 06:16 PM
Homogenizing races is sadly an ongoing trend in entertainment for various reasons.
1. Some people started to virtue signal by accusing WotC that D&D race X represent ethnicity Y (they could not even agree on which one) and that them being different is racist. Sadly instead of ignoring them WotC caved and thats the reason why suddenly everything in D&D is a multicultural utopia.
2. After WotC drove away all their old role player customers they only survived because Stranger Things attracted a lot of casuals to the game. But they were far less interested in storytelling and role playing and instead only wanted combat and "numbers go up". So they build their characters to be good in combat and nothing else. I literally have been told by them that it is impossible to play an orc archer because they can't get a 16+ Dex at level 1 when races still had fixed ASI. So with the primary target group of D&D being people who never in their life would play something not optimized WotC caved again and removed all differences between races.
For video games there are additional factors.
3. Motion capturing is expensive, but can easily be reused as long as the skeletal structure remains the same. So for cost cutting the number of races with different skeletons get reused. And its not only animation, also all the equipment and clothes would have to be remade to fit a new skeleton. That the reason why halflings in BG3 are just scaled down humans with the same proportions or why Blizzard invented a new humanoid dragon race for playable dragons for which they used the elf skeleton instead of making the long existing dragon race playable.
4. Thirst. As mentioned Larian worked hard to attract the Romfantasy crowd and thirsters as that brings the money as the success of the Hojoverse and BG3 shows. But while some people are ok with romacing something alien or furry, most want conventional pretty human and (tolkien/anime hybrid) elven waifus. And as BG3 made Lariant into the gooning studio as far as all the new players BG3 attracted are concerned, this is what Larian will likely deliver to not disappoint them. An excellent summary. I just wanted to voice my appreciation! I think it will take some time for a lot of the damage done to various fantasy settings to be reversed though I am cautiously optimistic that we'll see another societal shift that brings it about. Those who take offense either legitimately or because it is financially beneficial for them do so are a minority. A very vocal one, though they are arguably causing more and more people to wake up and realise that a 'long march through the institutions' was not simply a catchy slogan and was, in fact, a legitimate goal. I think the only extra point I would seek to tack on to your own is that even many of us who happen to be part of minority groups actually despise pandering and forced diversity, yet we are often shunned and treated as traitors if we push back even lightly.
31
3,318
Read More
|
|
Re: Adult Sexual Content Proposal: Deep Erotic Mechanics & Separate DLC for Divinity
Chadston
21/01/26 06:12 PM
I have no problem with adult content. I appreciate it, but only when the adult content is BALANCED for men and women! Equality. I hate games that only sexualize girls, the "male fantasy". Will the game feature hot female characters? Female fanservice? Female sexualization, nudity, jiggle physics? Okay... but also include hot male characters! Male fanservice! Male sexualization, nudity, jiggle physics! EQUALLY  I do not necessarily disagree, though I think it also needs to be handled with tact. It can be damaging if handled poorly, as quite a lot of people were understandably annoyed when characters in Baldur's Gate 3 started hitting on the player character and propositioning them for intimacy simply because you were friendly with them in dialogue. I'm much more of a fan of tasteful erotica. I want the option to romance a handsome male character, though also without it involving brothels, ex-lovers or struggles with his sexuality. In other words, just a regular guy who happens to be gay without it overtaking every aspect of his being and mannerisms. Done right, this could involve a scene where a handsome, muscular knight is training in camp shirtless and sweaty. Eye candy, certainly, without it being sleazy.
11
2,431
Read More
|
|
Can't load a game that I just created
DkPhoenix35
21/01/26 05:27 AM
First of all I would like to apologize beforehand since english is not my first language and I didn't know if this issue in particular should go here or at the Mods category.
I play on ps5, and I have been playing with a list of 80 mods for some months now. I haven't seen any problem, they are all installed from the in-game feature and they don't seem to present overlapping problems. I haven't added new mods to this list for months. Tonight I was playing with my sister, we started a new campaign since she wants to try a Bard (we actually finished a campaign yesterday, same mods and all). After we finished the session, I stayed to play a little bit on my solo game, and when I was going to save I noticed that the game showcased an "error" message in the game we just finished playing like 30 minutes ago. I don't know the exact translations but is something along the lines of "4.1.1.7023236 - In this save game, there are mods being used that can not be loaded on this platform" and it won't let me load it or even interact with it unless to delete it. But the other games that I have, with the exact same mods installed (including the campaign we finished yesterday) are not presenting this error. Can someone help me with this? I don't really know what to do right now, I've already tried restarting both the game and the console, and deactivating all the mods and activating them again, nothing seems to work. Thank you for reading, and again, sorry if something isn't totally understandable ^^"
0
81
Read More
|
|
Companion choices for a 4 cleric party
XxHazzurdXX
21/01/26 05:01 AM
As title says im going to do a full cleric party run but having trouble choosing which companions to take. i know i will have shadowheart as either life or twilight cleric, Gale as either knowledge or tempest,My self as a durge either Gith light cleric of selune or war cleric of selune.Im not a big fan of laezel i have done a few runs with her in party. if i dont do Gith i will go Seldarine Drow light cleric of selune then take Karlach as my war domain cleric.I just like idea of romancing shadowheart as a Gith cleric of selune but feel if i go gith i would need laezel in group because what kind of good gith cleric would i be if left out a fellow gith to die. Any ideas or thoughts would be helpful from people who have run those combos.If i dont get anything extra from being gith cleric dialogue wise i will just go drow.I have played a gith monk so ive seen most of just gith choices.I was not sure if it got extra.
0
53
Read More
|
|
|
|