Larian Banner: Baldur's Gate Patch 9
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Baldur's Gate III - Modding Jump to new posts
PS5 Trophies Sonik 6 hours ago
Hi!
Just a quick question. Is it really necessary to disable trophies on PS5 when using only a language mod? Our Czech community has spent a lot of time translating the whole game, and I’ve just found out it won’t be released as official subtitles for some reason.

Can someone explain why that is? And is there any way to enable trophies, since it’s only a subtitles mod?

Thanks in advance! grin
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Baldur's Gate III - General Jump to new posts
Re: Minthara vs Orin, The Missing Confrontation Ixal 14 hours ago
By now everyone should know that BG3 was, and still is, very unfinushed. Thats just another thing Larian ignored so they can make more kissing scenes.
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Divinity - Original Sin 2 - General Jump to new posts
Re: Future of divinity series after cancellation of "Fallen Heroes" Epimetus Yesterday at 11:59 AM
This is what happens when level 0 trogs can't contain their misandry and the need to randomly harass others. "One character who is literally known for lying said that it drains ALL source, so it must be that ALL source is drained from the world when you use the (Aeteran) device!" Maybe look up any actual debate to see how people with more than a single brain cell distinguish between the narrator saying something and a character (Tarquin) saying something. This same person has been peddling the idea that because Amadia being the Goddess of magic means that the undead character you play as is bound to Amadia because magic created them. Clicking on the Amadia portrait in Arx literally reveals that it just so happens the necromancer who created your Undead character happened to be sworn to Amadia. I am just so sorry that you don't understand the one thing in life which you pride yourself on, Mr "Loremaster" (oops, this is the entirely wrong usage of the term, a loremaster is just someone profficient in multiple real life scientific domains, there is literally no reason to call someone who knows lore a "loremaster" so we're back to your looks level). You are psychotic, and I hope that someone gives you the one cure you deserve.
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Baldur's Gate III - Modding Jump to new posts
Origin Companion Overhaul Mod dp27thelight Yesterday at 02:22 AM
I posting to see if any interest exists for a Companion interaction Overhaul mod. I've noticed a lot of strange interactions with Tav and companions that don't follow your character path very well. Even situations where complete interactions were removed after patch 7.

After patch 7 a conversation between Gale Origins and Minthara was removed. This conversation aligns well with Gales Origin quest when romancing Minthara. Whereas now she rambles about the absolute and her commenting on Gale blowing up. This conversation is trigger after retrieving The Annals of Karsus.

Original conversation patched out of game

conversation

Some other odd issue's. If you become God Gale and have Minthara romanced at the end game party. Minthara will be disinterested in Gale being a God. That type of outcome seems at odds with Minthara's character being her character is extremely ambitious so you would assume a positive interaction with God Gale romanced with Minthara. Simple solution is just swapping in the romanced Minthara end game party conversation.

This also points out some strange elements to Origin playthrough vs vanilla. You would think something like Gale Romance Ending would be applied whether your play as Gale Origins or as Tav, but currently the Gale Romance only works with Tav and not Gale Origins.

I wouldn't no myself, but I'd assume issue's like this is spread through out the entire Origin and Companion relationships where characters don't respond in an accurate representation of the characters. Most of these issues stem from not having proper dialogue sequences triggered. It's not as complicated as needing new writing and VO, but instead just an overhaul on which conversations are triggered. Also seems possible to re-introduce some of the character dialogue into the Origin playthroughs. Similar to a Mass Effect style of dialogue.

I honestly wish some of these massive upcoming BG3 mods would work on overhauling the vanilla BG3 game rather then introduce new content. Just seems to be some lack of polish on the mainline character interactions.

One last small issue is Minthara's mouth doesn't move when you speak to her in the final battle preparation room.

Would be a real complex mod, but I'd think people would enjoy a more Mass Effect style dialogue system for the Origins Characters.
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Baldur's Gate III - Technical & Gameplay Problems Jump to new posts
[Bug] Halsin missing combat vocalizations/effort audio (Silence on attack, injury, etc.) RyanGoosl1ng Yesterday at 02:16 AM
Hi everyone,

I'm posting this to see if anyone else has encountered a specific audio issue with Halsin in the current patch, or if there is a known workaround.

The Issue: Halsin plays his scripted dialogue lines perfectly fine. However, he is completely silent regarding "effort" or "bark" audio cues. Specifically, he makes no sound when:

Executing an attack (weapon swings).

Taking damage (no injured grunts).

Using spells.

All other companions work as intended; this is isolated to Halsin.

Troubleshooting Steps Taken: I suspected this might be a mod conflict initially, so I have already:

Completely removed all mods and cleared the Mods and Public folders.

Cleared the local AppData folder (%LocalAppData%\Larian Studios\Baldur's Gate 3).

Verified game file integrity via Steam.

Tested on a save loaded after performing the clean-up.

The issue persists despite these steps. I am currently in contact with Larian Support (and have sent them my save file for analysis), but since support tickets can take time, I wanted to ask the community:

Has anyone else experienced this silence with Halsin recently? If so, is there a known fix or a specific file I should check?

Thanks in advance!
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Baldur's Gate III - Suggestions & Feedback Jump to new posts
Companion fixes dp27thelight Yesterday at 02:08 AM
I've noticed some changes in the patches that removed some stronger elements of the game. After patch 7 a conversation between Gale Origins and Minthara was removed. This conversation aligns well with Gales Origin quest when romancing Minthara. Whereas now she rambles about the absolute and her commenting on Gale blowing up. This conversation is trigger after retrieving The Annals of Karsus.

Original conversation patched out of game

Conversation

Some other odd issue's. If you become God Gale and have Minthara romanced at the end game party. Minthara will be disinterested in Gale being a God. That type of outcome seems at odds with Minthara's character being her character is extremely ambitious so you would assume a positive interaction with God Gale romanced with Minthara. Simple solution is just swapping in the romanced Minthara end game party conversation.

This also points out some strange elements to Origin playthrough vs vanilla. You would think something like Gale Romance Ending would be applied whether your play as Gale Origins or as Tav, but currently the Gale Romance only works with Tav and not Gale Origins.

I wouldn't no myself, but I'd assume issue's like this is spread through out the entire Origin and Companion relationships where characters don't respond in an accurate representation of the character. Most of these issues stem from not having proper dialogue sequences triggered. It's not as complicated as needing new writing and VO, but instead just an overhaul on which conversations are triggered.

Probably beyond the means for Larian to patch. I'll probably mention on the mod forums if modders might think of doing a Origin/Companion overhaul mod. I honestly wish some of these massive upcoming BG3 mods would work on overhauling the vanilla BG3 game rather then introduce new content. Just seems to be some lack of polish on the mainline character interactions.

One last small issue is Minthara's mouth doesn't move when you speak to her in the final battle preparation room.
0 73 Read More
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