They work best for me when they are expansions to replayable systemic games - Firaxis style. Civ and XCOM expansions. They make games I already like to play deeper and more interesting.
With story stuff. Yeah, if its a new adventure just make it a standalone buy and install - I don't mind if you reuse assets as long as the price is right. If it's tied to the main game story - then in the best case scenario it feels like they should have been there to begin with.
To be clear, I am not strongly against DLCs, but I just find it really refreshing that with Larian games I see a game, I buy and don't need to worry what version I buy, if there are or will be DLCs to buy, if I should play the game only after they release etc.
Yes, it is true, it might be placed more in excess to Honor mode, not in between.
It also might require some tuning to be well balanced - for example amount of "reload penalized experience" might not be fixed - but it could be non linear and adapt to when exactly and how frequent it happens. But, there also might be some more issues with this basic idea.
I will take a look at this "Brutal Difficulty" mod, it sounds interesting, thank you for bringing it up.
It was doing fine for couple of weeks, no issues at all, running as an administration via bg3.exe or bg3_dx11.exe, until another nvidia update driver came on 26th of May and the game started to completely freeze during cutscenes, character customization and levelling up customization.
Have you tried rolling back the driver to the previous version (596.49)?
Update: Part 3, Chapter 29 & 30 is now published. This concludes Part 3. Hope you enjoy it!
BG3.5 - Hellraisers (Fanfiction) Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.
The bigger problem is how they handwaved her not able to touch someone, because it would burn the person, but her clothes, bedrolls, Clive and everythin gshe touches can deal with it very well.
I love Karlach, she is one of my favourites, but this drives me crazy
Hi everyone, I don't know if there is still active help about this game, especially since hunger from beyond is additionnal content but I hope someone will be able to help me wth this.
Well I am trying to reunite all pieces of the devourer set. For the third part, on nameless isle, I followed all instructions: follow the red arrows, get into the cave near Zor's temple, put a small flame rune into the dragon skull. Every time, I get bitten by the dragon and attacked by undead fanatic lizards. But no way to get the leggings. I tried several things: going in alone after firing everyone in my party, even Delorus, different rune sizes, reloading several saves, thinking maybe I did something that prevented the script to run correctly... But even alone, if it is the first thing I do when I set foot on the isle, I get attacked, and no pants.
I read somewhere that being attacked is the behavior when we put the wrong rune in the skull. I don't really know what to do since I always put a flame rune. I thought maybe since my game is in french, the name of my rune is not the correct one but it would be rather strange.
Well here I am, stuck and condemned to not be able to finish the devourer set. I could not find anyone on the internet seeming to have the same problem.
If someone has a hint, or knows about this, I would be glad to get some advice !
I always thought the armor system for boots and gloves was a bit awkward too, especially when you find a cool magical item and then realize your class can't use it because it's classified as medium or heavy. In my home games, we just handwave that a bit and go for what fits the story rather than the strict mechanics, because it can really kill the excitement when loot becomes useless for half the party. When I need to get new riding gear or gloves in real life, I look for shops that actually get the needs of different riders. Not everybody fits in the same gear, and it makes a world of difference to have options for every style and build. There’s a good spot if you’re looking for rider-centric gear and aftermarket parts at https://roguepowersports.com/, big range and they seem to know exactly what real riders want.
I do see how that would add an interesting dynamic. Like, suddenly the cheese is missing and the person who's in the group for being a thief stood watch. Some characters will be more reliable than others, but not necessarily keen to watch the watchers every night.
Maybe, developers should make a cute baby imp companion, with a name something like GrogGrogu? Lady players will love it and it will allow Larian to sell a lot of merchandise? Baby goblin will also work.
I just now had my whole party run into Wyll's hunger of hadar. It didn't kill us, but not turn-based anymore we took a couple of hits before I managed to click to stop it. I suppose Larian doesn't consider it a bug. They probablly think this is funny. But, I do wish that next game will leave this type of loony tunes humour out. Or they could add a "zany" difficulty mode for the fans .