Larian Banner: Baldur's Gate Patch 9
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General Discussion Jump to new posts
Re: So why play Divinity ? Taril 9 hours ago
I find that DLCs are hard to make compelling.

Like, when they're just a small addition to the end of a game, it can feel kind of forced and shallow. Especially when they introduce skills and equipment that have to be direct powercreep in order to make them desirable for characters that have just gone through an entire game worth of optimisation and gearing up... (Which can also get even worse when this extra powerful stuff can be accessed mid-way through the game then after you finish the DLC and go back to the base game the balance is all out of whack as you're a walking god compared to what everything is scale for)

While larger things can feel like they could have just made a new game instead, fleshing out the content that little bit more and using the opportunity to rework and polish any features that stood out (Or integrate new ideas that arose).

Even more so if said DLC happens to be a brand new campaign anyway, meaning it has no reason to be attached to the base game besides reusing the assets to make it (Not that this really stops you making a new game. Take Spellforce 3 for example, each "DLC" is its own stand alone game with a stand alone campaign and bunch of features. But if you own them all, you can access them all together and play custom games with features from all of them)

I've honestly never been excited about a DLC as a result. Even though I've played some that were enjoyable, the announcement of DLC just isn't interesting. I'd often rather get a new game instead.

For example, Grim Dawn is getting a big expansion next month, with as much new content as 40% of the current game (Which is Base Game + 2 other large expansions). But even this just pales in comparison to the announced Grim Dawn 2 game which is just inherently more interesting due to the larger scope of new features and content it can provide (Compared to the expansion for the first game where it's going to be bogged down by all the flaws of the first game... I.e. All the issues derived from it being a modified version of Titan Quest's engine)
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: I'm sorry, returning to Hell with Karlach would make her heat shed problem way worse, not better fylimar 9 hours ago
The bigger problem is how they handwaved her not able to touch someone, because it would burn the person, but her clothes, bedrolls, Clive and everythin gshe touches can deal with it very well.

I love Karlach, she is one of my favourites, but this drives me crazy
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Baldur's Gate III - Suggestions & Feedback
Re: My feedback and my hopes for BG3 Shadowbart Yesterday at 08:47 PM
Ideas for future games, always good to get out there.

Nipple sliders.

A signed, legally binding and actionable guarantee that said nipples, belly buttons, feet, and other body parts on females are derived from female images, and not male ones.


Oh yuck. I just thought about images AI produces.



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Baldur's Gate III - Suggestions & Feedback
Re: New difficulty level Shadowbart Yesterday at 08:39 PM
There might be an issue with losing XP with each death. The total amount of XP is fixed, so if you lose too much, you're gimping yourself more and more.

That might be a fun difficulty challenge (people have finished the game with 1 hp, or no higher than level 1) but that seems like a major challenge in excess of honor mode, not in between honor and tactician.


I may have a solution: I just installed the brutal difficulty mod. It's harder than tactician (and Honor mode's normal fights, which use tactician) but does not have Honor mode's legendary actions.

I was sad because I wanted brutal + legendary actions, but it might be to your liking.

It has some fun upgrades to enemy AI. For example, when they down one of your party members, they don't keep at it until dead, which is something a dev does to be irritating, but they then attack the rest of the party. This is the correct tactical move as once everyone is downed, not dead, you lose.
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Baldur's Gate III - Help Tips & Tricks Jump to new posts
Re: (spoiler) Help, Amulet of Bhaal vanished Tav'ith'sava Yesterday at 12:30 PM
Your magical Camp Coffer of Infinite Depth should be the same anywhere you camp. That sounds like something is broken.
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Baldur's Gate III - General
Copyright Infringement on Patreon (creator selling ripped game assets) Tamiel Yesterday at 10:21 AM
A Patreon creator operating under the name "TalesofStar" is selling cosmetic outfit mods entirely made out of models and textures extracted from Bg3 (among the many other games they have been stealing from). These files are offered through paid monthly tiers and individual purchases both on Patreon and on their personal website where this creator also posts previews of those files, clearly stating in the description that the assets were ripped from the game. Due to a recent DMCA all those images are now purposefully blurred, but I have saved screenshots to document all of it:

[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]
[Linked Image from i.ibb.co]



This person has been charging quite a lot of money for access to those files entirely made of stolen assets for quite some time, both as a single purchase and by monthly memberships, distributing them through their external 'member hub' to circumvent Patreon regulations, and blocking all Patreon users who question them or are deemed "problematic". With their setup TalesofStar likely earns more money than the people who work as Character Artists and created the assets, literally stealing their work.

I already got in touch with Patreon about it and have been told that they don't accept reports of copyright infringement unless they are sent directly by the owner, so I am hoping others will be joining me and report this thief to Larian and/or Wizards of the Coast until Patreon is forced to acknowledge that everything Talesofstar is selling is stolen.

Here's some relevant links:

Patreon shop: https://www.patreon.com/cw/TalesOfStar/shop?page=2

Membership tiers on Patreon: https://www.patreon.com/cw/TalesOfStar/membership

Membership tiers on personal website: https://talesofstar.com/plans

Some of the purchasable files made of assets extracted from Baldur's Gate 3 priced between 30 and 200 dollars:

https://www.patreon.com/posts/skyrim-bg3-armor-108539981?source=storefront

https://www.patreon.com/posts/skyrim-nightsong-130838834?source=storefront

https://www.patreon.com/posts/skyrim-nymph-smp-106327202?source=storefront

https://www.patreon.com/posts/skyrim-bg3-armor-99087877?source=storefront

https://www.patreon.com/posts/skyrim-bg3-bards-101246139?source=storefront

https://www.patreon.com/posts/skyrim-elegant-94684659?source=storefront
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Divinity - Original Sin 2 - Bugs & Technical Problems Jump to new posts
Hunger from beyond: Always the wrong rune PauloLoose Yesterday at 07:04 AM
Hi everyone, I don't know if there is still active help about this game, especially since hunger from beyond is additionnal content but I hope someone will be able to help me wth this.

Well I am trying to reunite all pieces of the devourer set. For the third part, on nameless isle, I followed all instructions: follow the red arrows, get into the cave near Zor's temple, put a small flame rune into the dragon skull. Every time, I get bitten by the dragon and attacked by undead fanatic lizards. But no way to get the leggings. I tried several things: going in alone after firing everyone in my party, even Delorus, different rune sizes, reloading several saves, thinking maybe I did something that prevented the script to run correctly...
But even alone, if it is the first thing I do when I set foot on the isle, I get attacked, and no pants. frown

I read somewhere that being attacked is the behavior when we put the wrong rune in the skull. I don't really know what to do since I always put a flame rune. I thought maybe since my game is in french, the name of my rune is not the correct one but it would be rather strange. confused

Well here I am, stuck and condemned to not be able to finish the devourer set. I could not find anyone on the internet seeming to have the same problem. eek

If someone has a hint, or knows about this, I would be glad to get some advice !

Have a nice day everyone
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Baldur's Gate III - General
Re: Boots and Gloves MarvelS 01/06/26 11:12 PM
I always thought the armor system for boots and gloves was a bit awkward too, especially when you find a cool magical item and then realize your class can't use it because it's classified as medium or heavy. In my home games, we just handwave that a bit and go for what fits the story rather than the strict mechanics, because it can really kill the excitement when loot becomes useless for half the party.
When I need to get new riding gear or gloves in real life, I look for shops that actually get the needs of different riders. Not everybody fits in the same gear, and it makes a world of difference to have options for every style and build. There’s a good spot if you’re looking for rider-centric gear and aftermarket parts at https://roguepowersports.com/, big range and they seem to know exactly what real riders want.
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General Discussion Jump to new posts
Re: Sleep/Resting mechanic Tav'ith'sava 01/06/26 12:16 PM
I do see how that would add an interesting dynamic. Like, suddenly the cheese is missing and the person who's in the group for being a thief stood watch. Some characters will be more reliable than others, but not necessarily keen to watch the watchers every night.
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General Discussion Jump to new posts
Re: Are we going to see an Imp companion? Soccer 01/06/26 07:29 AM
Maybe, developers should make a cute baby imp companion, with a name something like GrogGrogu? Lady players will love it and it will allow Larian to sell a lot of merchandise? Baby goblin will also work.
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Baldur's Gate III - Multiplayer Discussion Jump to new posts
Re: Cross platform couch co-op question FreeQ 31/05/26 02:58 PM
I think I've found the answer!



It's called "Combo Co-op" smile
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Baldur's Gate III - Story & Character Discussion Jump to new posts
Re: Astarion made a...tactically sus decision ldo58 30/05/26 09:45 PM
I just now had my whole party run into Wyll's hunger of hadar. It didn't kill us, but not turn-based anymore we took a couple of hits before I managed to click to stop it.
I suppose Larian doesn't consider it a bug. They probablly think this is funny. But, I do wish that next game will leave this type of loony tunes humour out. Or they could add a "zany" difficulty mode for the fans .
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General Jump to new posts
Re: High Core Count vs. Low Clock Speed: Trying to run BG3 on a refurbished ProLiant? OrcLv3 30/05/26 08:31 AM
beyond was released back in 2004 and only requires a Pentium 4. Multicore CPUs didn't exist in the consumer market back then, so the game doesn't benefit from them at all.

​Additionally, server CPUs are designed with hypervisors and parallel workloads in mind rather than gaming. Since modern game engines are rarely optimized for massive parallel processing, your Xeon unfortunately combines terrible single-core performance with a high TDP of 185W.
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General Discussion Jump to new posts
Re: Full Character Design ? ArneBab 30/05/26 06:04 AM
Originally Posted by Halycon Styxland
- height
- width
- fat amount
- muscle amount
- length of appendexes (arms and legs) relative to body size
- size of hands and feet relative to body size

Add posture (hunched/upright/?).

And all of these multiply into a testing space. As a typical case take the kissing scenes (putting the hand on the cheek, touching the other hand, kissing, and then hugging). How many different variants of those scenes do you need when you can vary every one of those parameters?

Do you remember the number of bugs in BG3 due to kissing between elves and dwarfs?
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Baldur's Gate III - General
It`s 3 glitches with Arabella at grove Arvin Lundstrom 30/05/26 12:49 AM
Update is that Locke and Komira is conversing with druids about releasing Arabella. They didn`t talk to druids before update, the save arabella quest was triggered when you enter druid chamber and see her. You are supposed to enter sacred pool with going to where the locke, komira and druids cinematic happen facing the druids. Update is elevator at the hollow but you can`t utilize it before you enter sacred pool. But you are able to jump and taking damage from elevator at the hollow to sacred pool. When you go to where Locke and Komira cinematic happen from behind you are teleported to be facing druids where you are supposed to be. This make you able to skip this cinematic and getting quest from Locke and Komira with enter druid chamber before trigger it. Because you don`t get Kagha quest from Locke, Komira and druids cinematic. When you talk to Kagha the conversion is different as before update. The Locke, Komira and Arabella cinematic is different and as before update. You are able to target Arabella before you get too close and the cinematic is triggered in druid chamber. Hitting Arabella with ranged attack make her not smooth fall move to lying pose. She just clip from standing to lying dead with blood. You get the snake killed Arabella quest update but druids attack you which they normally don`t. You are able to pick up humanoids, beasts and monsters that isn`t too heavy compared to companion strength. If you drop Halsin or another corpse or steal idol before you enter druid chamber and Arabella cinematic begin. Dropping beasts you picked up don`t cause this. The druids and tieflings kill themselves outcome is triggered. The druids leave druid chamber to fight tieflings. When you enter druid chamber Arabella is removed. You see blood where Arabella normally spawn but she is gone and spawn nowhere else.
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Baldur's Gate III - General
I got to ancient forge at grymforge in day 2 Arvin Lundstrom 30/05/26 12:23 AM
The chosen companion is female light brown beast tamer forest gnome sage ranger Frida. Frida start with abilities STR 13 DEX 15 CON 11 INT 15 WIS 12 CHA 11. Lae`zel is companion in mind flayer ship but then isn't the time to when you are able to defeat githyanki close mountain pass before update In update version Lae`zel spawn right after Gale, Astorion and join you. The goblin attack close to the gate on tieflings and humans happen with Lae`zel this time. Things is peaceful and enhanced after. You are supposed to go north, enter the grove, talk with them what is happening currently and find things to complete. But there is nothing stopping you from going west to goblin camp, ally yourself with goblins, drows and kill Halsin before you enter the grove. This sequence breaking screw up quests and conversions. I did no more fights after fight close grove entrance to to make it to worg pens. Doing this make you go to level 3 when you reach goblin camp quick from entering area XP. Companions killed Halsin and Lae`zel picked up 1 Halsin. Baldur`s Gate 3 is very flexible with saving progress. You are able to save anytime except during conversions. You are able to load any of many saved status and ongoing events in areas the time you saved. You are able to load saves anytime except during cutscenes. You are able to have infinite saves. If you fail ability check you keep loading save to when you succeed. This make you able to succeed any ability checks that you don`t have to get max roll that`s higher then your modifier max. I utilized detect thoughts INT check with Frida to overcome goblins in blighted village and goblin camp with no fight. Lockpick box items doors and intelligence checks has often succeeded in 1 try. If you don`t kill Halsin, talk to goblin priestess and Minthara you keep actions. I went west close to halfling trader and entered priestess quarters door in goblin camp. I skipped fighting the 2 minotaurs and bulette with jumping. Just Lae`zel had to make it to myconoid colony and other companions fast traveled to waypoint. Sell all items you don`t need in fight, buy, utilize useful items like elixir of hill giant strength and smoke powder bombs. Glut being able to revive the minotaur the temple outpost killed as spore servant ally is useful. Minotaur doesn`t begin with max HP. But when you drop health potions you are able to select them at ground with minotaur and be healed to max HP. I surprised attacked duergar with minotaur at beach. All companions died except Frida. Frida couldn't leave with boat during combat but i fled combat with Gekh duergar alive. I did go to camp, to underdark beach again and saved. Then just Frida and her beast did sail away with boat. You are supposed to kill all duergars at beach before sail with boat but i didn`t need After going to camp and to underdark beach Glut spawn where you are. I failed the duergar boat charisma check many times and did keep hearing no way a mushroom killed Gekh. Get her fellas. With 2 HP i often was defeated immediately when duergar began and hit Frida. When you always succeed ability check if you keep load save i did do so. Duergar think i killed Gek but i didn`t. I anchored sequence breaking at grymforge before i been to and talked to any humanoid and got any quests in the grove. I resurrected Gale, Shadowhearth and Lae`zel at grymforge with Withers. I did collect idol of shar, did make it to ancient forge in grymforge and fought armor enemies in day 2. Before the first mind flayer tadpole guardian cinematic happened. Then my action was spent and i had to end the day.
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General Discussion Jump to new posts
Re: Please add German voice acting to the game ArneBab 29/05/26 10:41 PM
German voice acting would be awesome!

I know that it’s hard to pull off, but it would be great.

And with the current conflict between German voice actors and Netflix, there may actually be far more talented people available to hire than usual.

I’m usually comfortable playing games in English, but many people I want to play with are not. And the voice acting really adds a lot to the game.
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Baldur's Gate III - General
Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS GM4Him 29/05/26 01:35 PM
Update: Part 3, Chapter 28 is now published. A vile and evil entity turns the already nightmarish reality of the Abyss into an even deeper, darker horror as the Hellraisers explore further into the secret sanctum of an ancient, deceased astral elf explorer and her crew.

BG3.5 - Hellraisers (Fanfiction)
Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon.

Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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Baldur's Gate III - Technical & Gameplay Problems
Re: Cannot remove my friends character.... hedgehogs_fly 28/05/26 11:23 PM
I cannot dismiss my friends character. I did alot of googling and I guess when your friend makes a Dark Urge character..... you can no longer dismiss it.

But the problem goes beyond that... the game somehow has designated that my friends character as the main one. All the important cut scenes and dialogues automatically go to the dark urge character.

Which really sucks smirk wish this was known or I would have asked him not to create Dark Urge.

Kind of a big bummer.
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Baldur's Gate III - Modding Jump to new posts
Brutal mode mod turns off legendary actions? Shadowbart 28/05/26 11:16 PM
Installed brutal mod which makes some fun changes to make the game harder. However, it seems to have turned off legendary actions. I set up a custom with all tactician, which normally does legendary actions, but nope. No diamond skin on you know what, no owlbear mate.

Anybody know how this mod interacts with that?
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