Game can't find slash1.dll and won't start
padova
16/03/26 02:56 PM
I installed the GOG version of Beyond Divinity and for some reason the config tool can't find the slash1.dll, even though it's present in the game folder. When I try to launch the game regardless, it won't run. Clicking the desktop icon a second time, brings up a window saying the configuration should be reset but no matter what I choose, the game never launches. I even tried installing my old CD copy of the game and update it to 1.4.9 but it still wouldn't launch. Does anyone know what I could do? I'd really like to play the game.
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BG3 at XBOX Series X laging / crash
Sercatum
16/03/26 09:49 AM
After recent mini update brought to XBOX game become unplayable, due to lags (ending with crash after some time). I did try old save's and result is same. At location where there is hardly no one it is "ok'ish". Moment you enter e.g. Inn in act 2 you freeze to see single frames. and after some time it bring back to slow/laggy.
It is especially prevalent in City at ACT 3, playing experience is like watching screenshots in slow pace, ending up with game crash the moment you leave camp (I have such save). Please if you could take a look and and at least 'roll-back' recent change from XBOX it would be excellent.
Thank you!
P.S. I'm using mods (however those are used 'always'): - size of party - extra levels - stronger enemies - extra encounters - stash of dyes
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Re: Divinity - General Discussion
EinTroll
15/03/26 07:29 PM
Whilst struggling to keep my thoughts away from a new Larian title, I still checked in here from time to time, read a little bit and got to feeling like I should add a thing or two, but not really having the drive to spawn a whole new thread and not knowing where to head for sure, I shall dump a couple of thoughts on the upcoming title in here:
I am not one to be averse of touchy or taboo subjects on a conceptual level, but I do have some negative reactions that may be disruptive when faced with actual imagery or audio. This is my thought on the large debates on levels of adult content that may (or may not) be in the final title. I understand story situations as they are presented, but I would appreciate at least an option for those of us that can't actually handle too much visual violence and other, not very savory depictions. Try as one might, getting a feeling of illness/sickness well up within cannot be stopped with a mere thought. All I ask is the option to not have to put a good title down for uncontrollable inner reactions reasons. And let others have their, uh... fun.
While the arguments seem to be a little bit heated, especially when thinking back on BG3, I remember one detail most clearly: I fumbled up at one point in the story and decided to press on. The whole story went on and while not much special was said about it in act 3, there was a key thing to note: The characters that died in act 2 because I failed to save Isobel that first playthrough were missing. The story sort of adapted to my blunder, but the game went on. Failure was an option. Didn't feel good to fail, but what did feel important was that there were no real "Game over" moments that were because this or that npc died, but the whole narrative that had to do with them changed. There were a lot of branching paths that felt overall considered at the very least. All that had to be designed and coded and made into game content that not many may even know exists. This is why I come back here, and stay enthused for the next title in the good old series. Because there will be a lot of options.
The trailer near instantly got me intrigued more on the aspect of the sourcerer (I would assume) being burned alive and thinking back to the shriekers of D:OS2. Got me wondering if we will get more insight into Source as a whole and what it means that suffering can... alter it.
With that said, take care, enjoy life, godspeed!
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Inventory screen is randomly opening.
Harlequinn69
14/03/26 08:54 PM
After fights and during looting, the inventory screen will open up and flash randomly. The fix we were given was the close the container. This started happening after the latest hotfix. Is there anything that can be done to fix the issue other than a workaround when this was not happening previously. This happens with and without mods.
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Re: EA Solasta II by Tactical Adventures (dev) / Kepler Interactive (publish) (Unreal Engine 5, Windows)
Halycon Styxland
14/03/26 03:51 PM
There is a first wiki: https://solasta2.wiki.fextralife.com/Solasta+2+WikiI watched various YouTube videos of this game and it looks really extremely like BG3. Its about four (you can choose to make less but there is no point) siblings from a foster family and you can get various other permanent or temporary companions, apparently up to a group size of 8 ? You cant do much with the later, except for giving them commands during combat. You cannot change their equipment or see their inventory or level them up. Thats only possible with the self created characters. Anyway there is no main character and thus for example also no romances. I'm not 100% sure but it seems all subclasses are homebrewn, and this is by design, the standard subclasses wont be implemented. The four self created characters can pick from one of eight "personalities". You probably should make sure to make every one have a different personality. Personalities get dialogue options. In a conversation any of the siblings can give the next answer, so having duplicate personalities would limit available dialogue options. If you make everyone with the same personality, thats allowed, but you may only get a single answer option during conversations. There is also something else for which I havent found a name, which relates to the personalities. For example you can be personality Jester or Outlaw and the other role is then you being the black sheep of the family.t Backgrounds are back and even worse than before. Originally they served the purpose that you would think better about what drives your character. Now they limit what you can do with the character. On the plus side you get a feat from them. At least for the moment you have four voices. So you are forced to make two siblings male and two female, if you want to have different voices. Character graphics are pretty awful, worse than BG3. There is basically a really ugly female body thats supposed to be the male body, and a very flatchested female body. There is also a problem with making an actually male looking face. Its possible but not easy. Designing the face is more variable than in BG3. For example you can freely place scars somewhere on the face. You can also mix up to three faces to get something in between. Not that thats too useful since there arent many differences between the faces. All in all I'm rather lukewarm on this. This seems to be to BG3 what Icewind Dale 1+2 was to BG1+2.
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Re: BG3 Fan Fiction SPOILERS and POTENTIAL SPOILERS
GM4Him
13/03/26 04:51 PM
Update: Part 2, Chapter 20 is now published. This concludes Part 2 of the Hellraisers story. Is this the end? BG3.5 - Hellraisers (Fanfiction) Baldur's Gate 3.5: Hellraisers - an original fanfic story that is a sequel to Baldur's Gate 3 Fanfic: The Afflicted. It picks up immediately after the events of Baldur's Gate 3 as characters from the previous fanfic - Fiovay, Kai, Aelun, Vlyn, and the other members of their party - travel to Avernus. Their quest is to save Karlach but also to hopefully find and rescue Darson, Aelun's father, from the clutches of Demogorgon. Here is the link to the blog site: https://baldursgate3hellraisers.blogspot.com/2025/10/baldurs-gate-35-hellraisers.html
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Re: Golbraith Stredivas - Thank you Larian
MiserBomb
12/03/26 11:41 PM
I haven't played the original Baldur's Gate and it's been two decades since I played the 2nd but when I found your dad's NPC I was willing to bet he must have been some kind of reference to one of two previous games. A little googling brought me here to find your great post. Thanks for sharing this story. Big props to Larian and superwriter. What a great team they have there.
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Laptop advice for BG3 / Looking for a laptop for BG3
Mugl360
11/03/26 09:19 AM
Hi all, I normally play on PC, but I’ll be travelling a lot soon and I don’t want to give up gaming because of that, so I’m looking for a laptop that fits my needs. It should be mainly for Baldur’s Gate 3, but I’d also like it to handle other games well. BG3 is definitely the priority though. My budget is around 1200–1500€. I live in Germany, so ideally I’d like to order from a German retailer if possible. I already found this guide while looking around: https://pixel-goblins.de/builds/laptops/beste-gaming-laptops-fuer-baldurs-gate-3/The acer nitro 16 ai with rtx 5070 looks promising but is a bit expensive.... And as an example from a German shop, I also found this one on notebooksbilliger: https://www.notebooksbilliger.de/acer+nitro+v+16+ai+anv16+42+r0tr+gaming+887294But here is just a RTX 5060 - not sure if this would be enough for Baldurs Gate 3 on High Settings... What I’m looking for:
good BG3 performance also suitable for other modern games decent cooling / not too noisy if possible preferably something with solid value for the money If you were buying in this price range for BG3, what would you recommend? Thanks in advance!
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Re: I created a novel based on Baldur's Gate 3
Mugl360
11/03/26 09:09 AM
That was unexpectedly hilarious in a very BG3 way.
The mock-academic voice works really well, especially because it keeps escalating from “dry legal-philosophical essay” into something completely unhinged while still sounding serious. The ending lands because of that contrast.
A few things I liked: - the faux scholarly structure feels believable for a Faerûn-flavored satire - the moral/legal framework makes the joke last longer than a one-note meme - the final reveal reframes the whole piece nicely
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Re: Best none GWM fighter build for Lae'zel
Mugl360
11/03/26 09:07 AM
If you want Lae’zel in melee and specifically not GWM, I’d lean sword-and-board Battle Master over dual wield.
Reason is simple: without GWM, Fighter damage drops anyway, so DW doesn’t gain as much as people expect unless you build heavily around it. Meanwhile shield + Battle Master gives you a sturdier frontliner, which your party seems to want, and maneuvers still keep her impactful with control/disruption.
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