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#251114 24/06/04 09:00 AM
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I played twice more since my last bug report (6 hours total). I'm finding too many bugs to feel like keeping track of them all, so I'll just do the ones I see repeatedly:

- As well as continued problems with my hero trying to shoot arrows from an empty slot that I mentioned in a previous bug report, I've also had troubles multiple times with putting the arrows I want in the slot I want. Here's a typical scenario: I have arrows of different types in all three slots. I want to swap out the arrows I have in the middle slot with another type. So I click on the middle slot to select it, then click the arrows I want in it. But instead of putting the arrows in the slot I had selected, they replace the arrows in the top slot. Next, I try dragging the arrows I want and dropping them on the middle slot, but still it doesn't work. Often I get tired of struggling with it and just put my arrows in the top slot.

- Both my Hero and DK had a regeneration of 3. I noticed their health would also go up by 3 every several seconds. I found a ring that increased my DK's regeneration to 5. Strange, I noticed that his health would only go up by 4 every few seconds, not by 5 the way I would expect. Then I found a similar ring and put it on my DK's other finger, now giving him a regeneration of 7. Even more strange, rather than going up, his actual regeneration rate now decreased back down to 3. I wanted to be extra sure I was being cheated, so I waited around for a few minutes while both my characters slowly regenerated their health. I found that both characters had regenerated exactly 60 health points, even though the DK has a regeneration of 7 while my hero has a regeneration of only 3.

- Every time I go to the battlefields the game closes my mini-map, which I then need to reopen.

- I often get a trader to identify objects for me. I noticed that my crystal bag also had blue number under it, which indicates it can be identified. Strange, I thought, but I paid my 100 gold fee, at which point the crystal bag simply vanished.

- I find many of the journal entries a little annoying because they often leave out the one piece of information I want. One entry said "found rare mushroom that imp was after." What imp? The only reason I checked my journal was to get a reminder of his name so that I could find him more easily. Another imp asked me to find a potion in the alchemist's house that had a strange name. The journal merely recorded that the imp wanted "a potion" without making a record of the name. Not all journal entries have this problem, but many do.

Atlas

Atlas #251115 24/06/04 11:14 PM
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in regards to the arrow problem. drag and drop your arrows from and to the wanted slot. this will solve that problem.

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as for the rest.... i suggest paying attention..... to conversations <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />


Last edited by Jurak; 25/06/04 12:15 AM.

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Atlas #251117 25/06/04 06:33 AM
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I don't know if recent patches have changed this, but at least in an earlier version regeneration had a relatively small effect for health (a regeneration of 1 was much better than 0, but you would have to get regeneration up to about 90 to double the rate of recovery compared to 1).

Raze #251118 26/06/04 03:27 AM
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Well, my death knight has a regen of 16 and only gains 1 point per 3-4 seconds. My hero has 17 regen and regains 6 points every 3-4 seconds.

Beats me what's going on...


Chillin..

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in regards to the arrow problem. drag and drop your arrows from and to the wanted slot. this will solve that problem.


Does drag and drop work for you? It doesn't work for me.

Jurak #251120 26/06/04 09:36 AM
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as for the rest.... i suggest paying attention..... to conversations <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />



That's your suggestion for the 5 bugs I reported at the top of this thread?

Atlas #251121 04/07/04 03:07 AM
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My character has twice the regeneration that my deathknight has, but he regains his health only half as fast as the deathknight. Clearly, something is wrong.

Atlas #251122 04/07/04 03:24 AM
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- I find many of the journal entries a little annoying because they often leave out the one piece of information I want. One entry said "found rare mushroom that imp was after." What imp? The only reason I checked my journal was to get a reminder of his name so that I could find him more easily. Another imp asked me to find a potion in the alchemist's house that had a strange name. The journal merely recorded that the imp wanted "a potion" without making a record of the name. Not all journal entries have this problem, but many do.


Atlas, not all imps have names => your first one is "Mushroom Farmer" and the second one is "Imp". They have no names in-game. I can only suggest this: flag the location where you got a quest.

I an drag&drop arrows to where I want to => my char is in leading or single mode for this. And I assigned short cuts 1, 2, 3 for the quiver slots if I want to switch the arrow type during combat. And in this case, my char is in leading or single mode, too.

Unidentified crystal bag => disappears after identifying it - and is in your inventory. This was the case in my saves - though I only tried it out once to see what happens. As I know what the bag is for, I don't care to give 100 gp to a trader for this.

Last edited by kiya; 04/07/04 03:28 AM.
Atlas #251123 05/07/04 06:54 PM
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The mushroom farmer is in front of (not inside) his house. He's walking around so you'll have to look for him to get the rare mushroom quest.

Ralph


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