Larian Banner
Previous Thread
Next Thread
Print Thread
Page 1 of 2 1 2
GameStar hands-on preview of Divinity II #363572
09/06/09 01:44 PM
09/06/09 01:44 PM
Joined: Feb 2003
Posts: 3,095
Ghent (Belgium)
Lynn Offline OP

veteran
Lynn  Offline OP

veteran

Joined: Feb 2003
Posts: 3,095
Ghent (Belgium)
Petra Schmitz over at the German GameStar magazine had a chance to play preview code of . The extensive article – along with a bunch of new screenshots and a preview-video – describes the dragon, the quests, the charactersystem, mindreading and more.

Here’s her conclusion (translated from German):

Knock me down with a dragon’s scale! I haven’t seen such an affectionate, detailed and engrossing fantasy-RPG in ages. Fantastic and complex characters, an excellent story line, smart and amusing brawls and clever ideas make Divinity II: Ego Draconis a glittering gem in the genre, which – if released bug-free – you should not miss!


Potential: Very good

Head over to GameStar for the full preview.

Re: GameStar hands-on preview of Divinity II [Re: Lynn] #363574
09/06/09 01:53 PM
09/06/09 01:53 PM
Joined: Oct 2003
Posts: 2,633
Macbeth Offline

veteran
Macbeth  Offline

veteran

Joined: Oct 2003
Posts: 2,633
That's nice to hear!


I am in blood
Stepp'd in so far, that, should I wade no more,
Returning were as tedious as go o'er.
Re: GameStar hands-on preview of Divinity II [Re: Macbeth] #363575
09/06/09 02:36 PM
09/06/09 02:36 PM
Joined: Feb 2009
Posts: 67
Catalunya/Spain
Arkray Offline
journeyman
Arkray  Offline
journeyman

Joined: Feb 2009
Posts: 67
Catalunya/Spain
THANKS FOR THE LINK!!!! screens of the interfaace and the video shows the character creation!!

Re: GameStar hands-on preview of Divinity II [Re: Arkray] #363580
09/06/09 04:39 PM
09/06/09 04:39 PM
Joined: Jan 2009
Posts: 59
D
drazac Offline
journeyman
drazac  Offline
journeyman
D

Joined: Jan 2009
Posts: 59
That's it.. I'm sold ^^

Re: GameStar hands-on preview of Divinity II [Re: drazac] #363581
09/06/09 04:46 PM
09/06/09 04:46 PM
Joined: Aug 2008
Posts: 94
Italy
juanpablo87 Offline
journeyman
juanpablo87  Offline
journeyman

Joined: Aug 2008
Posts: 94
Italy
Finally a gameplay video and GUI screens!!!

Re: GameStar hands-on preview of Divinity II [Re: drazac] #363582
09/06/09 04:53 PM
09/06/09 04:53 PM
Joined: May 2004
Posts: 19
aluinie Offline

stranger
aluinie  Offline

stranger

Joined: May 2004
Posts: 19
Cant wait to buy this game this is exactly the game i love to play

Re: GameStar hands-on preview of Divinity II [Re: aluinie] #363583
09/06/09 05:18 PM
09/06/09 05:18 PM
Joined: Nov 2008
Posts: 99
W
Wishmaster Offline
journeyman
Wishmaster  Offline
journeyman
W

Joined: Nov 2008
Posts: 99
There's a pic of Dumbledore and I don't think he...oooh...wait... \:-D

Nice new pictures btw..

Re: GameStar hands-on preview of Divinity II [Re: Wishmaster] #363584
09/06/09 05:44 PM
09/06/09 05:44 PM
Joined: Feb 2009
Posts: 793
UK
DivineGamer Offline
old hand
DivineGamer  Offline
old hand

Joined: Feb 2009
Posts: 793
UK
Nice.
Read the preview via Google Translator sounds cool.
The video looked great.
So I'm guessing thats the final Interface for the PC.
Hoping for Pre-order Soon in teh UK.
I see the walking animations still there \:\)
Shame 360 version is not being shown much only a few 360 screens released and no gameplay \:\(
Can't wait till September.


Re: GameStar hands-on preview of Divinity II [Re: DivineGamer] #363585
09/06/09 05:59 PM
09/06/09 05:59 PM
Joined: Nov 2006
Posts: 103
Dracula's Land
sh0k3r Offline
member
sh0k3r  Offline
member

Joined: Nov 2006
Posts: 103
Dracula's Land
New cool stuf, great!


The Shocker is here!
Re: GameStar hands-on preview of Divinity II [Re: sh0k3r] #363591
09/06/09 07:24 PM
09/06/09 07:24 PM
Joined: Mar 2003
Posts: 19,676
A
AlrikFassbauer Offline
veteran
AlrikFassbauer  Offline
veteran
A

Joined: Mar 2003
Posts: 19,676
At one point I just stopped reading, because it sounded almost like a walkthrough to me. \:-p


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Re: GameStar hands-on preview of Divinity II [Re: AlrikFassbauer] #363595
09/06/09 08:18 PM
09/06/09 08:18 PM
Joined: Nov 2004
Posts: 342
AlphaZen Offline
enthusiast
AlphaZen  Offline
enthusiast

Joined: Nov 2004
Posts: 342
Nice video. I think, some of the missing technical stuff like shadows of enemies and an echo during the dialogue in the cave are allready fixed. At least I hope so.

The preview of skills is a really cool idea.

But please, please, please, make those questionmarks and other signs above people's heads optional, so that one can turn them off. :o

I'm begging you. ._.


"They say if you play the Windows XP CD backward, you can hear satanic words." - "Oh, that�s nothing. If you play it forward it installs Windows XP...!"
Re: GameStar hands-on preview of Divinity II [Re: AlphaZen] #363614
10/06/09 09:29 PM
10/06/09 09:29 PM
Joined: Mar 2003
Posts: 19,676
A
AlrikFassbauer Offline
veteran
AlrikFassbauer  Offline
veteran
A

Joined: Mar 2003
Posts: 19,676
I also hate these signs floating over the heads. It just destroys the experience for me.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Re: GameStar hands-on preview of Divinity II [Re: AlrikFassbauer] #363616
10/06/09 09:54 PM
10/06/09 09:54 PM
Joined: Nov 2008
Posts: 99
W
Wishmaster Offline
journeyman
Wishmaster  Offline
journeyman
W

Joined: Nov 2008
Posts: 99
Yep. These signs over heads and those shiny selection-effects when fighting someone really don't fit in any game especially in a one so beautiful as this.
Optional is a keyword \:D

Re: GameStar hands-on preview of Divinity II [Re: Wishmaster] #363634
11/06/09 10:19 AM
11/06/09 10:19 AM
Joined: Mar 2003
Posts: 6,879
Ragon_der_Magier Offline
veteran
Ragon_der_Magier  Offline
veteran

Joined: Mar 2003
Posts: 6,879
I also want to experience my beloved Rivellon the purest way - unspoiled as much as possible by the "administrative" layer over it!

Anything else just seriously damages the immersion, one of the key features of RPG feeling.
And any guidance features ruin it for the "Explorer" type of player.


I would only consider use of thingies like a quest compass when picking up a game again previously abandoned for a longer period of time.
Then it comes in handy... for a brief re-orientation phase, that´d be!


So i hope the Larians had a change of mind (or even planned it from the start, just didn´t want to miss the fun to stir us up by leaving us in the dark about it )
... and made these "dirty little helpers" at least optional.

Risen will, Arcania alias Gothic 4 will - so why shouldn`t Divinity 2?


Apart from that, happy congratulations to that raving preview!
If the shipped game really holds up to it, you´re hopefully in for some roaring success.

All that year-long work and passion put in would certainly deserve it.


Ragon, the Divinity Mage
;\)

Re: GameStar hands-on preview of Divinity II [Re: Ragon_der_Magier] #363741
13/06/09 08:00 PM
13/06/09 08:00 PM
Joined: May 2003
Posts: 891
LightningLockey Offline

old hand
LightningLockey  Offline

old hand

Joined: May 2003
Posts: 891
I hope those bloody ? and ! are optional.

The rest looks great. Hopefully the "sonic the hedgehog" jumping is gone too.

With the above gone, this might very well be as close to a perfect game as humanly possible.

Last edited by LightningLockey; 13/06/09 08:00 PM.

Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
Re: GameStar hands-on preview of Divinity II [Re: LightningLockey] #363745
14/06/09 10:01 AM
14/06/09 10:01 AM
Joined: Feb 2009
Posts: 793
UK
DivineGamer Offline
old hand
DivineGamer  Offline
old hand

Joined: Feb 2009
Posts: 793
UK
I think that jumping is still there.
They did say he's very Agile in previous articles.


Re: GameStar hands-on preview of Divinity II [Re: DivineGamer] #363858
17/06/09 07:46 PM
17/06/09 07:46 PM
Joined: Feb 2009
Posts: 27
Xyks Offline
apprentice
Xyks  Offline
apprentice

Joined: Feb 2009
Posts: 27
What you will be limited in movement in your dragon form ? You cant attack ground units with it ? Makes me sad ;(

Re: GameStar hands-on preview of Divinity II [Re: Xyks] #363859
17/06/09 08:08 PM
17/06/09 08:08 PM
Joined: Feb 2009
Posts: 793
UK
DivineGamer Offline
old hand
DivineGamer  Offline
old hand

Joined: Feb 2009
Posts: 793
UK
You probably will be able to attack ground units from the air.
If thats what you asked?


Re: GameStar hands-on preview of Divinity II [Re: Xyks] #363862
17/06/09 08:28 PM
17/06/09 08:28 PM
Joined: Mar 2003
Posts: 19,676
A
AlrikFassbauer Offline
veteran
AlrikFassbauer  Offline
veteran
A

Joined: Mar 2003
Posts: 19,676
 Originally Posted By: Xyks
What you will be limited in movement in your dragon form ? You cant attack ground units with it ? Makes me sad ;(


I assume this will be so. I think Lar or someone else said it.

Otherwise the game would be too easy, I think I read.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Re: GameStar hands-on preview of Divinity II [Re: AlrikFassbauer] #363871
18/06/09 07:14 AM
18/06/09 07:14 AM
Joined: Jun 2003
Posts: 83
Holland
Foetsy Offline
journeyman
Foetsy  Offline
journeyman

Joined: Jun 2003
Posts: 83
Holland
I also thought forcefields were mentioned...?

Page 1 of 2 1 2

Powered by UBB.threads™ PHP Forum Software 7.6.2