They reworked the magic classes and "way of" skills... I think that's the most important change. And getting closer to final release, hopefully balance gets up to par due to it.
And it will be good times... gna gna gna. Personally I look forward to enemy mages being forces to recon with, instead of stupid canonfodder that can't hit you if they tried...
Yep...you know in Baldur's gate I had to play that one easy because the whole game pretty much hates me but Divinity original Sin is the quite the opposite because they are allowing you to have fun and explore XD