Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2014
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Burgee Offline OP
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Joined: Oct 2014
Has anyone played around with stealing / red cursor items?

I've barely touched on it, and haven't gotten any further than a few failed scripts and setting some item ownership.

The script call for:
CharacterSpottedItemTheft_Redhanded has over a dozen parameters. Some I have no idea what to do with.

Sniper - I know you guys said your template had some attitude things for theft, did you touch on this at all?

Last edited by Burgee; 24/03/15 09:30 PM.
Joined: Jun 2013
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Not yet.

Not my template btw I've just monkeyed around with main files a lot.

My plan for testing this eventually is to just bolt on scripts from the template and see what breaks. Probably start with:
Story Call Guards
Thievery NPC Action triggers
Thievery OBJECT triggers
Vandalism triggers
Possession(under the start goal)
Greevers_Little_Helpers (in case something in there is used by the other ones)

Might also require the reputation goal.


I use the template scripts instead of the MAIN ones directly because TheMasterRat and Baardvark fixed most of the build errors associated with using them in a standalone mod.

EDIT: If you do this you might need to duplicate their dummy triggers and such. You'll see it when you try and do a build.

Last edited by SniperHF; 24/03/15 09:51 PM.

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