Hey all,
I've searched the forums and can't seem to find a good answer to this, so I hope someone has some insight:
It seems that the editor is still reasonably unstable, and the documentation doesn't seem to be great, but seeing Rhidian's topic really showed me that we're making headway, and the tutorial series is quite nice for getting set up as well.
Still, it seems like a character's stats are loaded from the start, and you can only modify a stat if there is a scripting command such as giving a character attribute or talent points. I can't seem to find anything that would let me alter the "PathInfluence" stat.
What I'm trying to do is run a script on level load or talent acquisition that checks if either player has the "Zombie" talent, and if so, sets the PathInfluence for ooze and poisonCloud to 0 so pathfinding will stop trying to find a way around those "obstacles" (which are now unambiguously and permanently good for the character).
The official "Useful Osiris Systems" mentions a SetCharacterStats function, but it doesn't show up for autocomplete/tooltips, and the syntax for the arguments in the example doesn't really seem to indicate it's a general-purpose function.
This seems like a very simple and basic addition, and I'm somewhat surprised i haven't seen a mod for it yet, though perhaps my searchFu is weak.
Last edited by standardgaussian; 28/04/15 12:10 AM.