It's been a while since I've posted here, I haven't had time to play the new Enhanced Edition (haven't gotten past Map1 yet).
While this post is more on the 'negative' with these issues, I have played the game about 24 hrs now (a large portion due to enjoying the npc voice acting).
These issues made me give up on hard mode because there is little to no room for mistakes or bugs on that difficulty setting.
"Walking around bug" this one just infuriates me. This happens when you are going to attack an npc during combat. Instead you end up walking up next to it, this has messy consequences for mages and archers. This has been improved, but still happens and gets my characters killed. It makes the hard mode too hard as one cannot afford to make these mistakes.
I've stopped playing the hard mode due to this bug. I plan to resume hard mode once the bug is squished.
Armor un-quip (bug?) during combat.
I'm not sure what causes this. At times armor will un-equip itself during a battle. This isn't caused by repair issues or me messing in the equipment interface.
Suggestion1: Make equip/unequip armor require 9 action points. Unlike weapons, it takes a lot more time to change cloths. When there would be any attempt at removal (see suggestion2) a dialog box would ask to confirm this action.
Suggestion2: (when armor breaks) Have the armor remain on the character during combat, only giving 25% of its defenses and a +25% movement penalty. After combat, it would become auto-removed.
"Clicking on Rat bug" this one is because the click area is very small and rats always run around. It has been improved to where they don't keep running away, but still. I've gotta click on the bugger 10 times before speaking to it.
Suggestion: don't have the rats constantly run around. Slowing them down will make them look stupid.[u][/u]