Will DOS2 have day and night mode this time? I understand NPC schedules are time consuming to implement but couldn't they just use a general timing system that makes the NPC available or not available? Something very basic.
Really is a bummer to have eternal daytime in a world. This is the first thing that makes a world feel more "real" to adventure in. The things that Garriot did with the Ultima series. Interaction with everything and day and night mode!