Hi,
i've followed the tutorial about adding new icons (here :
https://docs.larian.game/Adding_New_Icons) step by step. I've managed to create an Atlas, but i can't used it.
The part i get that confuse me is :
Select a name for your texture file, and select an ideal location inside your mod's Assets folder (i.e. "Data/Public/MyModName_GUID/Assets/Textures").
Since my Mod have a long name like OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971, should i name it OL_Ability_1417d582-58b4-4e32-b29a-b70f841e8971_GUID ?
Another confusing part is the :
Select the package you created previously, then click Save.
I can't see anything who can by a package that i've created in the editor.
If someone can help me, it would be so cool !