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Joined: May 2019
stranger
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stranger
Joined: May 2019
Hello,

I have a very simple problem which will require a very simple solution, but that simple solution is escaping me. I designing a level that require the use of a climbing wall, I have the wall but for some reason I cannot make it possible for characters to climb and actually stand atop the wall. When a character climbs they fall to the floor. What simple step am I missing can anyone help?

Thanks and regards,

Jokerahh

Joined: Sep 2017
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Joined: Sep 2017
Each segregated walkable surface needs an ai seeder and you'll need to make sure the bottom and top of the climbable object connects with each separate walkable surface. Let it clip through the floor a bit, and be near enough to share ai cell with the elevated area. Then generate AI grid and you should be good to go smile


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