Divinity 2 (DE) had a special option to only highlight certain ("important") items. Maybe this is enabled by default, maybe more options regarding that will be implemented later? I noticed I almost missed a beer and water bottle because of the current setting. Water is basically free healing. Quite helpful in the beginning if you ask me.
I do agree though that, especially when you are more on the horder spectrum, the game can be a bit chaotic in that regard. I just wished items that will never be needed for quests or crafting are cleary marked as trash and/or valueables. (without exeptions pls)
That reminds me I still have to check if I need to keep the gems I've collected so far! ...
Last edited by Rulin; 07/10/20 12:02 PM.