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#167758 04/03/04 04:25 AM
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hmm.

how are people taking pictures???



can there be more options for + - then just far away and far in??

maybe a medium option?



I can't get the trap there, never works for me. some strange bug. doesn't matter though.



#167759 04/03/04 04:37 AM
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Kiya, pressing TAB doesn't do it. you then need to press get all.



#167760 04/03/04 04:52 AM
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how are people taking pictures???


The Print Screen button works (copies screen to clipboard). I posted links to other programs a couple dozen posts back in this topic (search for PNGShot).

#167761 04/03/04 05:25 AM
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Print Screen puts em on the clipboard??? weird. then do I just paste them???



#167762 04/03/04 05:26 AM
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http://www.larian.com/ubbthreads/dosearch.php


didn't do it. <img src="/ubbthreads/images/graemlins/sad.gif" alt="" />



#167763 04/03/04 06:42 AM
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Yes you can just paste a screenshot into a graphics program, though the Windows clipboard only holds one item at a time.

If you searched the forum for 'PNGShot', or went back a page or so in this topic, you should have found this.

#167764 04/03/04 10:43 AM
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Yeah the only room I have not accessed is in South East corner, I was thinking I could just bust it down the the steel bar, but had to use that for the wheel. But however if you get close to the door you can see the stairs that lead up to it.

[Linked Image]

I'm sure the pit leads to it. Too bad the demo is so short =(

#167765 04/03/04 11:45 AM
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...Kind of off topic...

I think the female pictures look better than the male pictures... <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />

#167766 04/03/04 05:21 PM
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what steel bar for the wheel???



#167767 04/03/04 05:31 PM
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The one found just before the very end, in a hallway on a table. Just hold alt, and you should see it easier. Look for "iron bar". I haven't tried it, but I suppose it can be used to block the wheels of the gates for the spiders, to trap them inside.


Tovi May Raan refresh you!
#167768 04/03/04 05:34 PM
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ahh. ok. thanks



#167769 04/03/04 06:58 PM
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The one found just before the very end, in a hallway on a table. Just hold alt, and you should see it easier. Look for "iron bar". I haven't tried it, but I suppose it can be used to block the wheels of the gates for the spiders, to trap them inside.


Better grab the claymore and smash the spiders for experiance. Plus you get a key in one of the haystacks.

A good RPG has several ways to deal with problems. That was a proof that BD is definitly a good RPG <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />.

#167770 04/03/04 07:07 PM
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who needs experience in the demo really? As far as I can make out, you can only get up to level 4, and that's without killing the spiders even.


Tovi May Raan refresh you!
#167771 04/03/04 07:23 PM
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yeah. good rpg. you can jump down the hole.

you can attack with a dagger
attack with a bow
attack with a sword.

attack with magic.

kill 1, then run
kill 2, the go

use the wheel thing.


tho i never found the steel rod this time through. hmm. is it on Kiya's map? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />



#167772 04/03/04 07:47 PM
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who needs experience in the demo really? As far as I can make out, you can only get up to level 4, and that's without killing the spiders even.


I do.
Seriously, I am playing demos like if they were full games.

#167773 04/03/04 08:21 PM
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[color:"orange"]i never found the steel rod this time through.[/color]

It should be partly under some garbage, by the table before the arena door.

#167774 08/03/04 02:00 PM
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I don't think that door is accessible in the demo. The DeathKnight said it could only be opened from the other side, but there may be another way. The only other way anywhere is the pit at the end of the demo.


Well, this specific door is marked on the map ( not mini map, the big map ), so according to the Divinity lore, it should be quest related. Right?


How will I laugh tomorrow, when I can't even smile today...
#167775 08/03/04 04:47 PM
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It is most likely part of the quest to leave the prison.

#167776 09/03/04 02:44 AM
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I imagine it's like the door to the holding hells where you begin. You don't ever need to go through it, but you can open it from the other side to shortcut back into the prison. It's the "normal" exit from the prison. Also, it makes for an interesting quest: escaping via the less obvious route.

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