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Re: Patch 1.47 for Beyond Divinity released [Re: madwill] #281240
21/10/05 08:20 PM
21/10/05 08:20 PM
Joined: Mar 2003
Posts: 27,841
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,841
Canada
You can safely install the latest patch and keep playing with your existing saves.

Do you mean the door that was locked by one of 2 guards when you entered the room? If so, you will not be able to open that door until later. Jump down the pit in the arena, and continue exploring.

It is a known issue that the BF fog-of-war sometimes gets reset. If you keep running around, it should clear again in largish blocks.


BF quest items and monsters are placed randomly on the third levels of the dungeons, so it is possible for any particular dungeon to have none, one or multiple items or boss monsters.

Is the entrance to the next dungeon level in one of the rooms you can not get to?
Sometimes an entrance can be partly or completely obscured by a wall. Check the auto map, to see if you can see some blue sticking out somewhere. Running around methodically searching with the mouse can also help.

Occasionally the entrance can be a pile of rocks, rather than the usual fountain thingy.

Rarely part of a level can be separated from the rest, which could contain the entrance to the next level. Since there are a couple rooms you can not get to, that may be the case here.

If you click and hold the mouse button down to direct a character, does that work any better than just clicking past the door?

Alt-tabbing out of the game and back can shift character positions slightly, so if you get both characters as close as you can to the door (or a wall) you may be able to alt-tab repeatedly to get them through. Doing this with other NPCs around can cause problems if they get through a wall and become inaccessible.

Teleporting anywhere (via hex editor)

Alternately, you can just skip the rest of that dungeon. You may miss one or more BF quest solutions by not getting to the third level, but completing the BF dungeons is not necessary.

Re: Patch 1.47 for Beyond Divinity released [Re: Raze] #281241
22/10/05 04:02 AM
22/10/05 04:02 AM
Joined: Oct 2005
Posts: 47
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madwill Offline
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madwill  Offline
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Joined: Oct 2005
Posts: 47
Hi Raze

Thank you for such a prompt reply

I will try what you suggest - except the "editing bit". I am a technical dunce !!

And I'm really happy to know I can apply the later patch and not have to start the game over so I'll go and do that now

Cheers.

madwill

Re: Patch 1.47 for Beyond Divinity released [Re: madwill] #281242
22/10/05 07:29 AM
22/10/05 07:29 AM
Joined: Oct 2005
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madwill Offline
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madwill  Offline
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Joined: Oct 2005
Posts: 47
Hi again

I have just obtained my first charm (YIT-ICERI) and my Hero has leggings which can take charms but when I double click on the leggings, the 3 charm spaces have crosses on them and I'm not allowed to apply the charm.

Is this right ??

Or is this not a technical question ??

Cheers.

Mad

Re: Patch 1.47 for Beyond Divinity released [Re: madwill] #281243
22/10/05 07:48 AM
22/10/05 07:48 AM
Joined: Mar 2003
Posts: 27,841
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,841
Canada
You should just have to single left click on an equipped item with a charm quality to open the charm window. The charm slots in Beyond Divinity look like the closed slots in Divine Divinity, but you can still drag and drop charms into the window to permanently add them to the equipment (ie no skill is required to do so). If the charm window is opening on top of the inventory window, just move it off to the side before trying to drag and drop charms, or the inventory window will cover it (move to the top) when you click on a charm.

see also: charm effects


Or is this not a technical question ??

It could be considered technical (or more accurately Help/Tips/Tricks), but is no longer about the patch.

Re: Patch 1.47 for Beyond Divinity released [Re: Raze] #281244
22/10/05 09:36 PM
22/10/05 09:36 PM
Joined: Oct 2005
Posts: 47
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madwill Offline
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madwill  Offline
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Joined: Oct 2005
Posts: 47
Hi again

Thanks very much for all your help - and giving me the "charm effects" link was a bonus !!

I am very grateful

Cheers.

madwill

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