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Screens

Eurogamer.de has published LOTS of new Gameplay Screens for the PC
Version of Divinity 2.
[Linked Image]
[Linked Image]
[Linked Image]

You can see these in Full Resolution and more at EuroGamer

Previews
Eurogamer
GBase.ch
Krawall.de

PS.You'll have to use a Translator If you can't read German eg Google...


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Thanks, they look great.

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Ok.. now I finally found out what is the problem with this game. It's perfect and since it's that good other games compared to this one will be sh......allow.
smile

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very strange item name:
[Linked Image]

(Legendery) Common Banditbracers of The Shark of the Watcher ?!?!!!

i hope this is just a bug...

and on this screen thers the same text on both sides of the book!
http://images.eurogamer.net/assets/articles//a/6/5/2/1/3/1/a24.jpg.jpg

omg, i found 2 freaking bugs in a handfull of screenshots...

what will be the full game like?

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Wow.
Your classing too many things as bugs.
Do you go bug hunting or something?

Your trying to tell me the name sounds Odd so its a bug?
They're just being Wacky and creative laugh


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I think, the item is random-generated, like most of the items in DD were. Therefore the strange name, a combination of some additional extentions. Nothing to worry about. laugh


"They say if you play the Windows XP CD backward, you can hear satanic words." - "Oh, that's nothing. If you play it forward it installs Windows XP...!"
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I can't wait to get my (Epic) Cracked Claymore of the Bear of the Dragonslayer of the Legendary Dragon laugh! even if i have to reload a million times, I definitly will get it!
Some see this as a bug, others see it as a little humoristic touch to the game :p.


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hehe you have a very optimistic way to see the world grin

Last edited by turi; 11/07/09 07:34 PM.
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Lol who did the translation of these bracers? laugh

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Originally Posted by turi
very strange item name:


I have actually found very similar weird names of items in Blizzards D2.

Although only in the German version of the game, because the translation process rendered the assembled names (the names actually consist of several pieces, like a main name, a prefix and a suffix) so ... ridiculous like this name from the screenshot.


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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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I've seen a few different screenies of the inventory. Is it me or does it look like the inventory is managed by single inventory slots rather than by weight?

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Well, I must admit that the graphics look just plain bad in this screenshot:

[Linked Image]

Seriously, her face for a moment looked to me like an old psx videogame! But I say it's probably just a badly choosen screenshot....


Also, very crappy hairstyle on display here:

[Linked Image]


As if it wasn't enough, graphics just look very bad here (but speaking to a pig is awesome XD )....

[Linked Image]


Luckily, much more detail has been put in the dragon's model, which seems good:


[Linked Image]



(Apologies if I linked to the huge fullscreen version of the screenshots, but for some reason the links didn't work if they were the scaled down images......??)

I wanted to know, do these screenshots display the game at maxed out graphical settings???? Because they do look much worse than all the official screens I had seen before, so I am hoping this is the game as its "medium" quality detail.....

....Mind you, I definitely won't change my mind about buying Divinity 2 even if it turns out THESE graphics are the best you can make the game look like, but I wish to know if I can expected better than this or not....



"I draghi sono draghi proprio perché gli uomini non possono nulla contro di loro."
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Actually, still images look bad compared to a game where everything is moving.
These are all zoomed-in pictures and ofcourse the textures look bad.
Pictures look nice, but why is it that in almost every new game there is tons and tons of blur?

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Still Images always seem to look bad as you pay attention to things you normally wouldn't If it was in motion.
Also the images are probably stretched beyond there native resolution.
I think its blurred so you keep your eye on the main event thats going on.
It makes the main event on-screen stand out.


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It's interesting for me that the HUD seems to have changed from other recent videos and screenshots. The radar/map is moved out to the edge and the bottom HUD is flattened along the bottom (instead of two groups shaped like a diamond to the right and left of centre). Good decision!

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Originally Posted by Lun-Sei Sleidee
Well, I must admit that the graphics look just plain bad in this screenshot:
....


One of the good things about Divinity 2, is that it ain't boasting a state of the art graphical engine. Why is this so good?

1) You don't need a 2000€ rig you bought in the last year to play it
2) More focus to gameplay, leveldesign, story etc... rather than fancy graphics.

DD & BD were far from technical masterpieces even in their day, gameplay and good artwork wins over technical excellence in my book each time.


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Am I the only one worried about difficulty balencing?


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WRONG: DD was a masterpiece graphically....

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I like most of all the ability to talk to a pig ! smile wink


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Originally Posted by DivineGamer
Am I the only one worried about difficulty balencing?

Why are you worried now? The game is not even released yet. The most recent previews are from a version of June and the English version is scheduled for September.


See me @ The Locus Inn & RPGWatch
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