Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 3 of 4 1 2 3 4
Joined: Aug 2009
Location: Russia, Moscow
Borden Offline OP
stranger
OP Offline
stranger
Joined: Aug 2009
Location: Russia, Moscow
Originally Posted by LightningLockey
So it seems that it might be worth it for Larian to make a Russian release of their products? Or do the majority of people in Russia speak English? Do people in Russia buy legalized games or does everyone assume to pirate over there?

From what I can guess at, most Americans buy their games. There is a computer video game stores in just about every shopping center. I have two in my area, GameStop and GameCrazy. Gamestop has very poor customer relations, I got to GameCrazy. Once Larian gives a release date I'll be able to pre-order this game. If most Americans pirated their games, I doubt these stores would be able to keep open.

It be awesome if Larian can sell their product in another large country like Russia.


Well, at first Divinity II has not been released yet in russian shops. But of course, every product released on russian language has more chances to be bought than one released on english (other languages in games are almost dead here). A lot of people here SPEAK English, but very few of them speak English WELL. Russia is corrupted with pirates, they are everywhere, every single computer software is cracked, almost every single game and VHS/DVD is pirated. There are even some events here like "Bring pirated product and gain money or legal version of it!" where pirated products are simply BURNT. I've seen huge bonfires with pirated VHS burning in them. I would say that there are 3 types of people in Russia who buy legal goods:
1) People who have no idea about pirated products.
2) People who already have a pirated product but want to support a company.
3) People who are extremely rich or sick.
Quite a sad picture, isn't it...

I also forgot to say that a man can buy a pirated product in a SHOP (e.g. a CD shop in almost every supermarket).

Last edited by Borden; 20/08/09 03:15 PM.
Joined: Jul 2009
journeyman
Offline
journeyman
Joined: Jul 2009
I can safely say i will buy the colectors edition if i find it in my market (portugal) simply because companies like larian truly deserve all we can give. In a world dominated by large comporations and large PR stunts involving astronomical amounts of money, a company like larian is a gem that must be preserved for its efforts.


I cant even imagine how hard it was for a small company like larian to develop a game this large for years. Me, as a fan, the least i can do is to buy the game in order for the company to continue to give me good times with another game or aditional content for D2.


I can only hope more people do it because companies like larian are so rare and admirable.




Joined: Aug 2009
Location: Russia, Moscow
Borden Offline OP
stranger
OP Offline
stranger
Joined: Aug 2009
Location: Russia, Moscow
Adomingues, I can sign every single word in your post. Well said.

Joined: Aug 2009
L
apprentice
Offline
apprentice
L
Joined: Aug 2009

offtopic inc:

Lol, Adomingues, I read your post just as I was debating on getting a German CE copy of the game, in addition to the normal copy that I bought earlier... Stop reading and manipulating my mind!!! :P

Really though, I should've bought the CE edition the first time around, but the shipping made me cry... And at the time, I had higher hopes of an English CE edition, but experience tells me that US publishers tend to be very stingy when it comes to CE versions of PC games.... disagree

Sorry to be so off topic, but anyone here had the foresight of actually getting the CE version of the game? From what I can gather, most of the things in it should be non-German speaker friendly right? The only thing that requires knowledge of German to enjoy would be the game manual right?

@folks at Larian, how's the English CE version of the game looking? Possible? Regardless of that, what contents are in the German CE version of the game?

thanks

Joined: Aug 2009
old hand
Offline
old hand
Joined: Aug 2009
Originally Posted by lethial

@folks at Larian, how's the English CE version of the game looking? Possible? Regardless of that, what contents are in the German CE version of the game?
thanks

I'd also like information about an English CE version... if it comes with a soundtrack on different disc, that would be great! smile

Joined: Dec 2003
Location: Krynn
old hand
Offline
old hand
Joined: Dec 2003
Location: Krynn
Originally Posted by lethial

@folks at Larian, how's the English CE version of the game looking?


That's up to the publisher, really... We can tell them that the CE in Germany was a success, and we can advise them that people liked the figurine and the audio CD, but it's still somewhat more their decision than ours.


Tweeting @forktong
Joined: Aug 2009
Location: Russia, Moscow
Borden Offline OP
stranger
OP Offline
stranger
Joined: Aug 2009
Location: Russia, Moscow
ForkTong,
Tell them that a man with a gun aimed at his head has no choice for sure and they would better agree to do that. laugh

Joined: Aug 2009
L
apprentice
Offline
apprentice
L
Joined: Aug 2009
Originally Posted by ForkTong
Originally Posted by lethial

@folks at Larian, how's the English CE version of the game looking?


That's up to the publisher, really... We can tell them that the CE in Germany was a success, and we can advise them that people liked the figurine and the audio CD, but it's still somewhat more their decision than ours.


That settles it then, my wallet will just have take the extra 8D10+4 dmg so that I can get the German CE, hopefully more will do the same to boost the sales even more. Then we will get a English CE, and then... I'll... /wrist... ouch

Anyway, thanks for the response. Now I will just have to pray that nothing will go wrong with the order b/c I don't think I could complain to the CSR in Enghlish :P

Joined: May 2003
old hand
Offline
old hand
Joined: May 2003
Actually a lot of people in Germany speak English.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
Joined: Mar 2003
A
veteran
Offline
veteran
A
Joined: Mar 2003
It's kind of standard in education there. It is taught in schools, next to French, which is usually the second most-well-known language there. Place 3 would be the Russian language ... - rather in the eastern federal states of Germany.

What i actually don't quite like is the adaption to the English language which goes so far that even technical terms and whart not are NOT translated into the German language ! Speaking English is "cool" nowadays here, and that especially in terms of marketing. You probably won't even fiond a single advertisement poster without an English word on it ! Rather extremely put.

To me, this is no more adaption, but imho rather the beginning of ... subservience.

To me, this is like Germany losing its identity. In terms of language.

In my case, it is so that i love the English language, but the more I like it, the more proud I do become it of the German language as well. That's why I'd like to have fewer technical and otherwise terms to remain in English when they can be very much translated into the German language as well, especially when it can be done with no [too great] loss of meaning.




When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Joined: Aug 2009
L
apprentice
Offline
apprentice
L
Joined: Aug 2009
Good to hear, so at least I can talk to someone if things go wrong.

Alrik, I don't think Germany is losing its identity, it is just that English is taking over the world. :P
I am Chinese myself, and when I first came to the US, I foolishly expected to be learning Chinese here silly (I was 13 and foolish). Nowadays, everyone in China seem to also be learning English.

I think that it is for the best of the human race to have a common language (less chance of mis-communication hence less conflicts, I hope think )

We just have to never forget or de-value our own respective culture and heritage. As long as we do that, nothing would be lost. IMHO ofc.

Sorry for the massive offtopic, to go back to the topic.

I finally decided to continue on my game. The more I play, the more I wish there would be more smile.
Right now, the weakest link of the game seem to be the
Dragon game play.
- Targetting issue of the game is further aggravated in Dragon form, since things move so fast.
- The gameplay in Dragon form seems very limited. It feels like a separate arcade-ish shooter minigame. I wish it was tied into the game more:
1) More quests in dragon form
2) Ability to interact with NPCs in dragon form, or at very least don't make NPCs and monsters disappear when you take dragon form (More on this later).
- The dragon flight animation could be improved more. Right now, the dragon doesn't seem like his flying with his wings. The stiff animation make it seem more like the dragon is held up by a invisible string (esp, when you move side to side, the dragon form is completely stiff frown )

- Please don't make NPC/monsters disappear when you take dragon form. I could see why the decision was made to make them disappear, but I think by doing so, the game lost a huge opportunity to WOW the players.
1) Reducing and/or Removing XP gain while killing grounded monsters would prevent people from taking the "easy route" and use the dragon to kill everything.
2) Having NPCs disappear is fine. But don't make them all just disappear at once. Let them disappear based on proximity to the player in dragon form. A short run-away animation could be played for the NPCs as the player gets closer to them from afar (as soon as NPCs comes into the view of a player, they begin to run and disappear) and they would just disappear after couple seconds.
3) Let some NPCs persist and not disappear in Dragon form. After all, I am sure some people are not afraid of dragons, and would actually like to talk to Dragons.


Really, it is a shame that the game play in Dragon form is so limited. It would make the game that much more unique.

Joined: Aug 2009
S
enthusiast
Offline
enthusiast
S
Joined: Aug 2009
Hi Developers,

I really like the game you made, it's just... awesome. I like the amount of work that went into "pointless" details that make the game - different. The story is very good and I like it you found the courage to actually go through with it as you did.
I like the graphics, the side-quests, Bellegar is pure fun, the characters (all of them), it's awesome you can read the thoughts of everyone and that everyone has a name and is unique (apart from characters that are only xp; no "townsman" anywhere), I like the ability to transform into a dragon (yeah! I love you for that!), I like the many small things you can discover, I like the high quality of the (german) voicing and the sound and music usually is very good, the "video preview" for the skills is just a great idea (give a bonus to the guy who came up with that!), it's cool you have ingrediant-collectors that you can upgrade (and that they are actually characters who are happy if you are nice to them!), I like the "believeable" cities and cool places you build (the outside of the Maxos-temple!, lovis tower, so many other cool places!)... I could go on and on, but I already wrote a positive amazon-review, so I'm not going to repeat all this here.

I found just a few (small!) things that are a bit annoying, I'd like to give those points as "constructive critism", but that it's only nitpicking with details should tell you how much I like that game:

* armour sets "forcing" a certain type of weapon is bad.

* the enchantment could be clearer what recepies you already have and why you cannot enchant something (your enchanter is not good enough? You need a higher upgrade of his enchantment-station? You do not have the recepie?); in the same way, your alchemist should take all supplies from you and move them into HIS inventory (you still can see what you have)

* if you destroy a tower as dragon, it is a bit sucky the towers dissolve to "nothing". How about modelling ruins "below" the tower, so if the tower breaks apart and dissolves into "nothing" you still see the "ruins" later (it's a bit boring to run over empty and bleak flying fortresses when there should be debris anywhere).

* Cut-scenes cannot be cancelled. Don't get me wrong, the game rocks and the cutscenes are very, very good and nicely made. But when starting the game for the third time (or haveing saved BEFORE the scene and then died) it should be possible to just skip it.

* And one thing I *REALLY* hated: The stupid achievement-popups. The worst one was
When I found the dragon patriarch: Awesome, emotional, stylistic perfect scene where the camerca moves around *and I do not yet see what I found in that mystery cave* but then, blink, popup, "found the dragon". Pretend you just got hit 5 times with a whip, you really deserved that for creating such an awesome scene - and then totally ruining it with such utter crap!


Well, that's basically it. Cool work. Thanks for this game. If you make a sequel (please, again with transforming into a dragon!) I'll buy it gladly!
I expected "some decent game that kills the time until Risen or Dragon Age comes out" and found a real masterpiece that outshines most stuff I have played so far.

Last edited by Silverdragon; 23/08/09 09:16 PM. Reason: added achievement-crap
Joined: Jul 2009
journeyman
Offline
journeyman
Joined: Jul 2009
I expected "some decent game that kills the time until Risen or Dragon Age comes out" and found a real masterpiece that outshines most stuff I have played so far.

I laughed smile even though its mostly true for a lot of people, especialy the ones who never played divinity 1, the good quality of D2 seems a shock for most smile



Last edited by Adomingues; 24/08/09 01:14 PM.
Joined: Aug 2009
S
enthusiast
Offline
enthusiast
S
Joined: Aug 2009
Yeah, I thought "If it's as nice as Drakensang was, it's money well-spent". Well... I got more than I asked for. wink

Btw, I checked out the graphics of the old games and thought "Maybe nice, but probably too old to play these days".

Joined: Mar 2003
A
veteran
Offline
veteran
A
Joined: Mar 2003
Originally Posted by Silverdragon
Btw, I checked out the graphics of the old games and thought "Maybe nice, but probably too old to play these days".


Some games are timeless.


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Joined: May 2003
old hand
Offline
old hand
Joined: May 2003
Originally Posted by Silverdragon


Btw, I checked out the graphics of the old games and thought "Maybe nice, but probably too old to play these days".


You don't play the 1st one for the graphics, but for the story that will keep you interested in the game and up all night. As far as 2D graphics go, that game outshines other 2D games I've played. Since Divinity 1, it has become hard for me to get into another PC game. They are mostly hack and slash and no real story or interesting NPCs.

EDIT:

And btw, the Achievments were because of the X-box version. A bunch of people are hoping Larian releases a patch to remove them from the PC version.

Last edited by LightningLockey; 24/08/09 02:41 PM.

Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?
Joined: Aug 2009
S
enthusiast
Offline
enthusiast
S
Joined: Aug 2009
Well, the thing is... some old games are only playable if you already have played them "back then", others are "just ugly", no matter the story and how awesome they are and were. For example, I think could replay Giana Sisters anytime, but I doubt I could do that when I had the memories I do have.

What's the difference between Divinity I and Beyond Divinity? I always thought the second was some re-release, as Gold Edition or whatever. That's wrong, no?

Joined: Jul 2005
Location: Belgium
old hand
Offline
old hand
Joined: Jul 2005
Location: Belgium
Beyond Divinity takes place a couple of years after Divine Divinity. You have been soulforged to a death knight and must try to find a way to undo the connection.

I haven't played Beyond Divinity myself, but you should definitly try Divine Divinity, it's an awesome game.


Joined: Mar 2003
A
veteran
Offline
veteran
A
Joined: Mar 2003
Originally Posted by Silverdragon
Well, the thing is... some old games are only playable if you already have played them "back then", others are "just ugly", no matter the story and how awesome they are and were. For example, I think could replay Giana Sisters anytime, but I doubt I could do that when I had the memories I do have.


Personally, I start Commander Keen 4 or 5 every now and then, and Monkey Island is just a feast to me. smile
Same goes for Indy 4. smile


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

I wrote up a detailed comparison some time ago, but can not seem to find it now...
Hey all! So how does BD compare to DD?


I have no problem playing 'ugly' games. An issue I can have with older games is their controls, though. Awhile ago I downloaded a freeware re-release of an old adventure game (one of the earlier Quest For Glory games, or something like that). Unfortunately the DOS era controls had not been updated to the context sensitive UI like the later games in the series, so you had to manually switch the cursor between move / look / talk / use / etc (using a toolbar or right clicking to cycle through the options), which I found too tedious to continue with.

Page 3 of 4 1 2 3 4

Moderated by  Bvs, ForkTong, Larian_QA, Lar_q, Lynn, Macbeth, Raze 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5