This game has too much lag to enjoy the RTS portion of it, this needs to be addressed.

Many other RTS games like Starcraft 2 delays the player's commands based on their connection to the server so that the game flows smoothly.

Even MOBA games such as League of Legends does this. The players that lag gets delayed based on the amount of lag/ping they have with the server, while the game itself as a whole runs smoothly, even if that one player's connection is bad.

Why doesn't this game use this system? The game is really choppy and seems like the server waits for the player with the slowest connection and goes with that.

Last edited by RedHaro; 10/08/13 08:29 PM.