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Re: Save Game Editor [Re: Dairymoose] #562318
01/02/15 04:24 PM
01/02/15 04:24 PM
Joined: Feb 2015
Posts: 3
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Fahrenheit86 Offline
stranger
Fahrenheit86  Offline
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Joined: Feb 2015
Posts: 3
I didn't play D:OS since summer and back then I used MooseEdit alpha 12 and it worked fine. Yesterday I downloaded the latest version of the editor and it doesn't see my savegames. There are simply no saves in the savegames list. Both paths are set correctly. I assume it's because of the game's update which changed the savegames' format and we have to pray that Dairymoose will make a new version of his wonderful editor? Am I correct? I really need it but I guess I will have to wait and hope that there will be an update to the editor. Please, Dairymoose, I think everyone would very much appreciate it. :)
LSTools doesn't work, either. There are no globals files in my savegames folder, only savegame name.lsv and a PNG file.
Sorry for my English.

Re: Save Game Editor [Re: Fahrenheit86] #562358
02/02/15 03:23 AM
02/02/15 03:23 AM
Joined: Mar 2003
Posts: 27,101
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,101
Canada

You are correct.

Re: Save Game Editor [Re: Raze] #562391
02/02/15 04:55 PM
02/02/15 04:55 PM
Joined: Sep 2014
Posts: 4
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bpphantom Offline
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bpphantom  Offline
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Joined: Sep 2014
Posts: 4
You can turn off the cloud sync for the saved games, but Moose will still need to update the program if he wants to go ahead with it.

I'll wait to see if there's an update in the next few weeks, but the syncing is a long awaited re-introduced feature.

Re: Save Game Editor [Re: bpphantom] #562394
02/02/15 07:11 PM
02/02/15 07:11 PM
Joined: Feb 2015
Posts: 3
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Fahrenheit86 Offline
stranger
Fahrenheit86  Offline
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Joined: Feb 2015
Posts: 3
Even if I turn off the cloud sync MooseEdit still doesn't see my saves

Re: Save Game Editor [Re: Dairymoose] #562410
03/02/15 03:52 AM
03/02/15 03:52 AM
Joined: Jul 2014
Posts: 102
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Dairymoose Offline OP
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Dairymoose  Offline OP
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Joined: Jul 2014
Posts: 102
I have looked into this and have done some work on it, but it requires translating assembly to C, which is not something I'm fond of. So I have been doing it only a little at a time. I think that for the first iteration I won't even be including compression in the save output (I will be saving that for a later release). As such, saving will result in your 5MB .lsv file becoming 15+ MB in size.

Re: Save Game Editor [Re: Dairymoose] #562425
03/02/15 10:33 AM
03/02/15 10:33 AM
Joined: Feb 2015
Posts: 2
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Deuz88 Offline
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Deuz88  Offline
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Joined: Feb 2015
Posts: 2
Moose is on the case yey!

Re: Save Game Editor [Re: Dairymoose] #562428
03/02/15 12:15 PM
03/02/15 12:15 PM
Joined: Jul 2014
Posts: 3
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Kamylow Offline
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Kamylow  Offline
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Joined: Jul 2014
Posts: 3
Just a quick post to say how appreciative i am of your tool Dairymoose and happy that you're looking into it.

Keep up the good work (and thanks to provide us a mean to unscrew ourselves when Larian doesn't).

Re: Save Game Editor [Re: Dairymoose] #562431
03/02/15 02:07 PM
03/02/15 02:07 PM
Joined: Feb 2015
Posts: 3
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Sergent Dub Offline

stranger
Sergent Dub  Offline

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Joined: Feb 2015
Posts: 3
Just made an account to say THANKS DAIRYMOOSE.

Re: Save Game Editor [Re: Dairymoose] #562444
03/02/15 06:15 PM
03/02/15 06:15 PM
Joined: Sep 2014
Posts: 4
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bpphantom Offline
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bpphantom  Offline
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Joined: Sep 2014
Posts: 4
Thanks for the update Moose. While I very much enjoy the game sans editor, there are a few things I always tweak or just little annoying things that I change here and there. Glad to hear you're working on it, and I understand the time required.

Re: Save Game Editor [Re: Dairymoose] #562493
04/02/15 07:32 PM
04/02/15 07:32 PM
Joined: Jan 2015
Posts: 3
California
Laen Offline
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Laen  Offline
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Joined: Jan 2015
Posts: 3
California
Thanks DairyMoose! I think that is a perfectly reasonable plan to de-compress the save file so it can be worked on. Then writing the save file back out in uncompressed format.

Re: Save Game Editor [Re: Dairymoose] #562495
04/02/15 08:19 PM
04/02/15 08:19 PM
Joined: Jul 2011
Posts: 9
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tedsini Offline
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tedsini  Offline
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Joined: Jul 2011
Posts: 9
I just started playing DOS and couldn't understand why none of the editors were working for me. I'm glad I found this thread and wanted to add my thanks to DairyMoose for taking the time to put out a working editor.

Re: Save Game Editor [Re: Dairymoose] #562521
05/02/15 02:57 AM
05/02/15 02:57 AM
Joined: Nov 2014
Posts: 16
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ShadowTek Offline
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ShadowTek  Offline
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Joined: Nov 2014
Posts: 16
Thanks Mr. Moose!

Re: Save Game Editor [Re: Dairymoose] #562554
05/02/15 12:30 PM
05/02/15 12:30 PM
Joined: Jan 2015
Posts: 2
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Ingvarr Offline
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Ingvarr  Offline
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Joined: Jan 2015
Posts: 2
I'm waiting eager for the editor, after the last patch my savegame got corrupted (already reported and I thank Raze a lot for the support) and I don't feel like restarting again from zero.

So, thank you Mr.Moose!

Re: Save Game Editor [Re: Dairymoose] #562620
06/02/15 05:52 PM
06/02/15 05:52 PM
Joined: Aug 2009
Posts: 55
Everfades Offline
journeyman
Everfades  Offline
journeyman

Joined: Aug 2009
Posts: 55
Yeah I really hope to see a new update soon. smile Great work!

Re: Save Game Editor [Re: Dairymoose] #562634
06/02/15 11:29 PM
06/02/15 11:29 PM
Joined: Feb 2015
Posts: 2
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Roukard Offline
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Roukard  Offline
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Joined: Feb 2015
Posts: 2
And a chant rises from the crowd ...

"MOOSE! MOOSE! MOOSE!"


Thanks for providing us with your extremely useful tool! OUTSTANDING!

Re: Save Game Editor [Re: Dairymoose] #562636
07/02/15 02:03 AM
07/02/15 02:03 AM
Joined: Jul 2014
Posts: 102
D
Dairymoose Offline OP
member
Dairymoose  Offline OP
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Joined: Jul 2014
Posts: 102
alpha30:
Added automatic extraction/decompression of new file format
Updated PAK reader to support new PAK format

https://www.mediafire.com/folder/xggb2364417f4/MooseEdit

Some important notes about this version:
-I did not implement compression yet so the files will be much larger than the LSV.
-I am not creating an LSV archive at this time, instead it just decompresses all the files and modifies them without creating a new LSV.
-If an LSV file and a globals.lsb file exist in the same folder the game will complain that the "save file might be tampered with" (but still allow you to continue). This message is meaningless in this context but if the error bothers you, you can delete the .LSV file to get rid of the error message.
-In a future release I will be replacing the .LSV file itself and you will no longer get this error message.
-The .LSV file is backed up automatically just in case.
-I don't expect any problems as a result of this update but problems sometimes happen anyway.

Re: Save Game Editor [Re: Dairymoose] #562637
07/02/15 03:31 AM
07/02/15 03:31 AM
Joined: Feb 2015
Posts: 1
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Bronston Offline
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Bronston  Offline
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Joined: Feb 2015
Posts: 1
Thanks for the awesome editor, works great. I mostly use it to fix my saves when the various bugs cause things not to work.

One thing that would make it immensely more useful though is if the items were in alphabetical order. Not sure how much trouble that would be.

Anyway Thanks again!

Re: Save Game Editor [Re: Dairymoose] #562645
07/02/15 08:19 AM
07/02/15 08:19 AM
Joined: Jan 2015
Posts: 3
California
Laen Offline
stranger
Laen  Offline
stranger

Joined: Jan 2015
Posts: 3
California
Thanks Dairymoose. I have been using your new version and it's been working just fine. Just like before.

Re: Save Game Editor [Re: Dairymoose] #562646
07/02/15 08:28 AM
07/02/15 08:28 AM
Joined: Feb 2015
Posts: 2
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Deuz88 Offline
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Deuz88  Offline
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Joined: Feb 2015
Posts: 2
Thank you Mr Moose!

Re: Save Game Editor [Re: Dairymoose] #562685
07/02/15 08:21 PM
07/02/15 08:21 PM
Joined: Feb 2015
Posts: 3
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Fahrenheit86 Offline
stranger
Fahrenheit86  Offline
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Joined: Feb 2015
Posts: 3
Many thanks, Mr Moose!

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