(sorry for my bad english)

I am a bit disappointed about graphic in DS2. DOS already had a bad Anti aliasing support (only SMAA1x and FXAA) and accordingly the graphic, especially gras and trees flicker.

Now i see DS2 has no improvements: same graphic preferences, same anti aliasing, same flickering, exact same engine without improvements.

Is the engine still under development and is there a chance that there will come e.g. a modern anti aliasing support?

Thanks for your answer.