(sorry for my bad english)
I am a bit disappointed about graphic in DS2. DOS already had a bad Anti aliasing support (only SMAA1x and FXAA) and accordingly the graphic, especially gras and trees flicker.
Now i see DS2 has no improvements: same graphic preferences, same anti aliasing, same flickering, exact same engine without improvements.
Is the engine still under development and is there a chance that there will come e.g. a modern anti aliasing support?
Thanks for your answer.