[Linked Image]
Adds a scene with blank level 1 NPCs of all races to GM Mode. The NPCs should be "saved" for use in other scenes. The apearance of the NPCs can be edited as per character creation and equipment and weapons will show and give the correct armor values, except for helmets. They do give the correct armor values, but won't show for some reason.

Once you have saved/exported the NPCs you can delete the original scene and even remove the mod from your save or campaign as you won't be needing it anymore because the NPC's are now part of your exported creatures palette.

Last edited by Redunzgofasta; 28/12/17 10:56 AM.

My GM Add-ons on Steam.