Hello everyone, I have to apologize for this very long post, but I desperately need help from the developers.
I've kept this as short as I could.
So this is a bug I've encountered with about a month ago, unfortunately after talking to many people on the discord channel and trying literally "Everything" we haven't been able to find any permanent fix.
First off, I'll explain the problem.
I have a GM campaign called The Last Contract, we'll call it TLC from now on, I've also made a seperate mod for TLC, this mod includes many things from NPCs to Spells items etc.
I've been playing and testing the TLC campaign from week to week with friends and improving it with updating it's mod, however, almost about a month ago when I hosted the game everything worked perfect on my side (GM) and many stuff were missing on the player's side.
After trying many things (swapping the GM/Players) (compiling the mod on other player's pc) (deleting everything, reimporting all data on a freshly downloaded engine and compiling again) and many many many scenarios we came to this conclusion:
"Certain changes made after the patch 8 update (the one where a blue fog appeared on the engine) and after are not being compiled properly"
This means that unless the "raw" files are available on the engine, the compiled mod (aka the .pak) file, won't be able to load it's data properly, here are two pictures, first one is from a computer with the raw data files on the engine, the 2nd one is from a computer without the divinity engine.
[img]
https://ibb.co/dK9OAT[/img][img]
https://ibb.co/hybs4o[/img]
As you can see the unit Tyrael has it's portait missing, alongside with it's actually HP/Armor, also when the player attacks Tyrael, no damage is done (not visible either on GM side or Player side)
According to another modder which I talked to on discord, he mentioned that Larian has changed the way that the engine saves files (something like .txt to .stats or vice versa, he suggested that this can be causing the problem, not confirmed though)
The only fix as of right now is asking people to download the engine, the raw files and then using the mod.(believe me, everything you can think of we've tried it)
P.S this is not just restricted to this mod, another mod of mine, Overlord Necromancy 2.0, which is currently on steam, any newly added content will have the same problem. (you can see many people reporting missing items, or that "all of my shields are fish now", all these random problems cause the stats are not being compiled correctly)
Thank you for your time in advance.