So like I mentionned, I am currently designing a level in divinity engine 2 and I noticed that if a rock is overlooking a path, it makes the path underneath it become un-walkable.
Basically it seems like the walking portion cannot be ontop of the rock and underneath it.
I tried to find documentation regarding this issue and how to fix it and I didnt find any.
It happens also for the doors made with the wall construction editor.
So does anyone have an idea how to fix this?Thanks
Last edited by frankffs; 05/03/20 06:31 PM.