Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Mar 2020
stranger
OP Offline
stranger
Joined: Mar 2020
So like I mentionned, I am currently designing a level in divinity engine 2 and I noticed that if a rock is overlooking a path, it makes the path underneath it become un-walkable.

Basically it seems like the walking portion cannot be ontop of the rock and underneath it.

I tried to find documentation regarding this issue and how to fix it and I didnt find any.


It happens also for the doors made with the wall construction editor.

So does anyone have an idea how to fix this?Thanks

Last edited by frankffs; 05/03/20 06:31 PM.
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

The AI grid is 2D; you can not have objects in D:OS 2 that you can walk on and under.


Moderated by  Larian_KVN 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5