Is it possible in future games to add one world map?
It should consist of all local maps and the local maps should be connected to form one world.
This world map can reveal all dungeons/caves that have already been explored. I should be able to click on the cave or dungeon on the world map to see a map of the cave/dungeon.
In the map of the cave/dungeon, I can click on stairs or levels to see a map of the area after the stair or level.
In a local map, I should be able to click on the door, stair, wormhole, portal, transporter, or pit of a local map to see a map of the area after the door, stair, wormhole, portal, transporter, or pit of a local map if I have already explored that area.
Just for fun if you are clairvoyant, you can look into that area no matter where you are. If there are monsters or NPCs in that area and you are clairvoyant and telepathic, you can send them thoughts or talk to them with your mind while they hear you as well...And you can also read their minds.
If you have telepathy, clairvoyance, and telekinesis, you can move stuff in that area no matter where you are in the world, talk to NPCs, monsters, animals, or even plants, and also see everything else that is happening.
Also other supernormal ability is to hear what is going on in the other place no matter how far you are, or even cast different spells in the other place, or feel what others feel in that other place...
Interesting if some people can spot it or sense they are being watched, and try to block your abilities in that other place...
At the very least, include the mapping feature to connect all local areas to form one area, and being able to click on places to see new maps of those places...
***This map system would serve as an updated version of what is seen in The Dark Heart Of Uukrul...Please look into that game for more detail on how its mapping system works...Last time I checked, the download for that DOS game was free....***
Last edited by Rocky; 12/05/20 08:42 PM.