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Please Allow Keyboard + Gamepad Split Screen PC #668167
14/06/20 06:59 PM
14/06/20 06:59 PM
Joined: Sep 2015
Posts: 42
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xxswatelitexx Offline OP
apprentice
xxswatelitexx  Offline OP
apprentice
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Joined: Sep 2015
Posts: 42
Currently, Split Screen is only 2 Gamepads ( For PC )

Can you please allow Keyboard + Gamepad support?

Last edited by xxswatelitexx; 14/06/20 07:01 PM.
Re: Please Allow Keyboard + Gamepad Split Screen PC [Re: xxswatelitexx] #668212
15/06/20 01:25 AM
15/06/20 01:25 AM
Joined: Mar 2003
Posts: 27,844
Canada
Raze Offline

Larian Studios
Raze  Offline

Larian Studios

Joined: Mar 2003
Posts: 27,844
Canada

This was initially the intent when the feature was first being implemented, but due to technical issues had to be restricted to controllers only.


While split screen co-op is only supported when using 2 controllers, it is the UI itelf which is the requirement, and at least in Windows you can use a virtual gamepad, like Headsoft's VJoy Virtual Joystick Driver (with the option set to block keys, in order to stop keystrokes from also being sent to the game).

After setting up the keys, you would need to use x360ce to get the game to recognize the virtual joystick. The default settings should be fine, though opening the x360ce program can make it easier to test the key layout and assignments.
I didn't do a full gamepad configuration when I tested this with the original release of the game, just the left stick, Dpad, A/B/X/Y and start buttons, enough to see if it would work, and get local split screen going with a keyboard and Xbox 360 controller.

Re: Please Allow Keyboard + Gamepad Split Screen PC [Re: Raze] #668247
15/06/20 01:05 PM
15/06/20 01:05 PM
Joined: Sep 2015
Posts: 42
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xxswatelitexx Offline OP
apprentice
xxswatelitexx  Offline OP
apprentice
X

Joined: Sep 2015
Posts: 42
Originally Posted by Raze

This was initially the intent when the feature was first being implemented, but due to technical issues had to be restricted to controllers only.


While split screen co-op is only supported when using 2 controllers, it is the UI itelf which is the requirement, and at least in Windows you can use a virtual gamepad, like Headsoft's VJoy Virtual Joystick Driver (with the option set to block keys, in order to stop keystrokes from also being sent to the game).

After setting up the keys, you would need to use x360ce to get the game to recognize the virtual joystick. The default settings should be fine, though opening the x360ce program can make it easier to test the key layout and assignments.
I didn't do a full gamepad configuration when I tested this with the original release of the game, just the left stick, Dpad, A/B/X/Y and start buttons, enough to see if it would work, and get local split screen going with a keyboard and Xbox 360 controller.


Thanks for the Advice. I will give it a shot

I was hoping it would be as simple as launching a "UI Profile" based on the controller type.
But I guess it is much harder than that.

Oh Well.
Hopefully, for BG 3 you guys figure out a solution and downstream it to the previous games smile


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