1) Seems like thrown objects have a lot of leeway going through walls and other obstacles where arrows are blocked.
2) When your party approves/disapproves your dialogue choices it’s really hard to see in the corner of the screen and it pops off quickly. Can we have some central place to show favor/disapproval.
3) Intra-party conversations are totally lost while traveling. Need to be louder/better situated? If you have one separated character you don’t even hear the conversation.
4) I know it’s early access but a lot of pop in on initial load and conversations missing a lot of mouth movement.
5) Nettie in the grove won’t let you out no matter what choices you make.

Liking the game so far thanks!