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Re: Make them look what they are #69290
10/06/03 09:24 AM
10/06/03 09:24 AM
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Melbourne, Australia
HandEFood Offline
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Gay pride characters!

Re: Make them look what they are #69291
10/06/03 12:43 PM
10/06/03 12:43 PM
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Estonia
Egin Offline OP
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You guys went really far in making lawful good warrior loog like an idiot, even more of that, look like gay, yek.


"Endure. In enduring, grow strong." -Githzerai adage.
Re: Make them look what they are #69292
10/06/03 08:07 PM
10/06/03 08:07 PM
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Rogue Squadron
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AlrikFassbauer Offline
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In Antwort auf:

Gay pride characters!




But then, also the female version.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay�.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
Re: Make them look what they are #69293
10/06/03 10:39 PM
10/06/03 10:39 PM
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HandEFood Offline
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Somehow I don't think combat-boots are obvously good. And besides, not all good people are gay. Female characters could be fairies!

P.S. I realise the "combat-boots" reference is a bad stereotype and I know that it is not general true (just covering my [nocando]).

Re: Make them look what they are #69294
10/06/03 11:01 PM
10/06/03 11:01 PM
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Seattle
LewsTherinKinslayer13 Offline
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oh [nocando]! that sounds bad! very bad! I'm glad to be a motherfricken thief!



Re: Make them look what they are #69295
11/06/03 03:28 AM
11/06/03 03:28 AM
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Virgo_Bluefire Offline
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I don't get out that often and travel far. Whats "nocando" mean? I saw it used several times.


This is SpArTa!! oh im sorry, I must have took a wrong turn..somewhere...(runs away)
Re: Make them look what they are #69296
11/06/03 03:49 AM
11/06/03 03:49 AM
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Canada
Raze Offline

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Any words in the forum's list of swear words get replaced with [nocando]. This reduces profanity, but means you can not describe a bas.tard sword without deliberately miss-spelling it.

You can't say <boing> on the radio.....

Re: Make them look what they are #69297
11/06/03 05:30 AM
11/06/03 05:30 AM
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Chicago, city of mediocrity
Rose Offline
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How come they have a little alien smiley face with its middle fingers raised (obviously a f-ck you gesture) but they have the censorship filters on?

Re: Make them look what they are #69298
11/06/03 07:59 AM
11/06/03 07:59 AM
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Estonia
Egin Offline OP
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The question is, how well this will be implemented.

Again, idea was to make character's actions influence his overall look (i.e. outfit, auras).
Sure, developer can make lawful-good characters look like a pokemons (or gays if you want Handefood), with stupid cartoonish auras, ha another example - asterix & obelix . And I don't want this to happend ,period.

But, provided developer puts some serious efforts, creativity, design into making these changes remarkable - characters may really look awesome whether being evil or good, mages or warriors.


PS BTW what are combat-boots ?


"Endure. In enduring, grow strong." -Githzerai adage.
Re: Make them look what they are #69299
11/06/03 08:06 AM
11/06/03 08:06 AM
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Virgo_Bluefire Offline
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Might be refering to Military boots i dunno


This is SpArTa!! oh im sorry, I must have took a wrong turn..somewhere...(runs away)
Re: Make them look what they are #69300
11/06/03 01:45 PM
11/06/03 01:45 PM
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Winterfox Offline
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Quote:

How come they have a little alien smiley face with its middle fingers raised (obviously a f-ck you gesture) but they have the censorship filters on?




Search me.

Oh, by the way, speaking of the female version, it made me think of this, for some reason. *snerk*

Re: Make them look what they are #69301
11/06/03 07:17 PM
11/06/03 07:17 PM
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Chicago, city of mediocrity
Rose Offline
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Heheh, saw that on a thread in the Interplay community forums. Yeah, the female characters (except for mage) look pretty risque when naked. But they're naked... When fully equipped in plate armor, plate leggings, etc. they look damned dangerous. The male warrior is almost totally topless when naked, too... but that's another story.

I think alignment would definitely help DD a lot, but it would also make it too similar to D&D. Maybe a different alignment system should be put into place, like instead of "lawful good" you have the "knighthood" alignment, which would be difficult to obtain. Instead of "chaotic neutral" you have the "selfish bas-tard" alignment, with all the appropriate descriptions therein. Something like that would be interesting.

As for appearances, the more options the better. I always wanted to see wings on my character especially after she attained godhood. I also wanted to see glowing swords, or at least colorful swords like those death knights have. More = better.

Re: Make them look what they are #69302
11/06/03 11:03 PM
11/06/03 11:03 PM
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Melbourne, Australia
HandEFood Offline
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Quote:

Might be refering to Military boots i dunno



Stereotypical militant lesbians wear combat-boots, have deep voices, and hate all men.

Re: Make them look what they are #69303
11/06/03 11:13 PM
11/06/03 11:13 PM
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Chicago, city of mediocrity
Rose Offline
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Quote:

Quote:

Might be refering to Military boots i dunno



Stereotypical militant lesbians wear combat-boots, have deep voices, and hate all men.




That reminds me, what was up with the voice of the female warrior in DD? I stopped playing her because it just got on my nerves. The female mage voice was too snooty for me, so I generally stick with the survivor, who sounds pretty good. Yes, I'm anal about voices.

Re: Make them look what they are #69304
11/06/03 11:45 PM
11/06/03 11:45 PM
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Virgo_Bluefire Offline
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Quote:

I think alignment would definitely help DD a lot, but it would also make it too similar to D&D. Maybe a different alignment system should be put into place, like instead of "lawful good" you have the "knighthood" alignment, which would be difficult to obtain. Instead of "chaotic neutral" you have the "selfish bas-tard" alignment, with all the appropriate descriptions therein. Something like that would be interesting.





How would you tell the difference between Chaotic Good and Chaotic Neutral? The pains of straying of the path of ones alignment but to find one's self again? What if your on the borderline of both Chaotic Good and Chaotic Neutral? What then? Is alignment not how society as a whole views an individual? What if the individual views society differently?




This is SpArTa!! oh im sorry, I must have took a wrong turn..somewhere...(runs away)
Re: Make them look what they are #69305
11/06/03 11:54 PM
11/06/03 11:54 PM
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Chicago, city of mediocrity
Rose Offline
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Thank the lord D&D is not or else we'll have to argue that one all day.

Re: Make them look what they are #69306
29/07/03 11:31 AM
29/07/03 11:31 AM
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Sykiron Offline
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Unless DD goes with a 3d engine their "custom" looks department is always gonna be a little bit smaller I think. (DD2 isn't planned as 3d is it, I've just seen rift runner ss that obviously weren't 3d? Frankly I hate the look of 3d engine rpgs anyway, except morrowind) I may be mistaken here, but I've heard that it's just too difficult to build a vast variety of "looks" with a 2d engine, because every frame of animation has to be drawn. (whereas 3d objects can just be shaped out of a few polygons, textured, and attached to your char model).



Re: Make them look what they are #69307
29/07/03 12:43 PM
29/07/03 12:43 PM
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Canada
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DEATHATTHEDOOR Offline
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In Project Ego, the appearance changes according to many things. Read the post here and follow the link: it's simply amazing, even if it's for Xbox.

Re: Make them look what they are #69308
30/07/03 09:07 AM
30/07/03 09:07 AM
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malaysia
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Project Ego which is Peter Molyneux(sorry can't remember the spelling)'s work? personality that changes the appearance of a character has happened in Black & White which is also from the same guy. if we're not going to zoom all the way to first person mode, then i don't see much point other than just looking good/bad. but then some of us like things that way..... .

Yikes! sorry Egin, i forgot that u have mentioned B&W.

Last edited by janggut; 31/07/03 01:20 AM.


......a gift from LaFille......
Re: Make them look what they are #69309
30/07/03 02:34 PM
30/07/03 02:34 PM
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Canada
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Well, I'd like to look evil

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