Re: Make them look what they are
#69310
04/08/03 09:16 PM
04/08/03 09:16 PM
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Joined: Aug 2003
Posts: 17 Nepal
Dragonfire
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stranger
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Nepal
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on the other hand, a glowing mage might not be a bad idea
Moonlight flitters in night dark,
the unheard sound of elven feet.
Firelight flickers in bar bright,
the sloshing of Dwarven brew.
No light but that of eye,
the dragon warden endures.
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Re: Make them look what they are
#69313
06/08/03 12:04 PM
06/08/03 12:04 PM
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Joined: Mar 2003
Posts: 1,947 Planet Earth
the_bean
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MMm..
or a glowin mage?
(creating a secretly loophole in this forum  )
Carpe diem, quam minimum credula postero
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Re: Make them look what they are
#69315
06/08/03 12:29 PM
06/08/03 12:29 PM
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Joined: Mar 2003
Posts: 1,947 Planet Earth
the_bean
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lol hehehe And then the mage sais; "hey baby, you want to see some magic from my pants?"
Carpe diem, quam minimum credula postero
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Re: Make them look what they are
#69317
06/08/03 04:01 PM
06/08/03 04:01 PM
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Joined: Jun 2003
Posts: 3,553 Canada
DEATHATTHEDOOR
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Quote:
And a glowing mage's stick
Is that a glowing mage's stick in your pocket or you're just happy to see me?
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Re: Make them look what they are
#69318
06/08/03 08:18 PM
06/08/03 08:18 PM
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Joined: Apr 2003
Posts: 6,899 Somewhere between Here, ..and ...
Jurak
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actually it's kinda a good idea....it would make added light, for those dark dungeons, or dark moonless nights wandering the land with your scorpion boots of nightvision, and the Helmut of Radience.....  added visual area, can you see now....
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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Re: Make them look what they are
#69319
06/08/03 08:33 PM
06/08/03 08:33 PM
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Joined: Apr 2003
Posts: 1,768 Estonia
Egin
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Or just put glowing pants on a spear and use it as a torch during the night.
Actually, yes, you are right Jurak, besides just looking cool, glowing weapons and armor can have good practical use in dark areas.
"Endure. In enduring, grow strong."
-Githzerai adage.
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Re: Make them look what they are
#69321
07/08/03 04:21 AM
07/08/03 04:21 AM
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Posts: 3,553 Canada
DEATHATTHEDOOR
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Re: Make them look what they are
#69323
07/08/03 04:50 AM
07/08/03 04:50 AM
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Joined: Mar 2003
Posts: 5,016 Melbourne, Australia
HandEFood
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Quote:
What if an evil character will have glowing eyes which are used like two flashlights?
I pity the evil assassin who's trying to sneek up on people in the dark. They'd have to keep their eyes closed so as to not be spotted.
Creeping forward... creeping forward... I hope there's no rakes there. What's this? Oh, it's a fence. Over the fence... creeping forward... What's this? Oh, it's human! "Excuse me, are you Kirnmath? I've got a contract here for your head."
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Re: Make them look what they are
#69325
04/02/08 01:15 PM
04/02/08 01:15 PM
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Joined: Nov 2007
Posts: 537
DrunkenTofu

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Quote:
Gay pride characters!
Bleah... I'm thinking more along the lines of some very warped version of Sailormoon.
*shudders*
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Re: Make them look what they are
#69327
05/02/08 04:48 PM
05/02/08 04:48 PM
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Posts: 19,669 Rogue Squadron
AlrikFassbauer
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By the wa<y, why is summoning only related to some dark, deadly figures ?
I mean that summoning Skeletons, Demons, Lichs, whatever is quite normal in an RPG. Everything nice dark and gritty.
Why aren't some lighter creatures to be summoned ? Fairies, for example ?
Are RPG players so that they just can'tcope with "cute-looking" creatures, especiually whwn they are summoned ?
And why do the big bad bosses often so poverly cool and the "Good guys" so boring ?
Time to recall some clichés, I'd say ...
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay�.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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Re: Make them look what they are
#69328
05/02/08 05:59 PM
05/02/08 05:59 PM
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Posts: 537
DrunkenTofu

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Quote:
By the wa<y, why is summoning only related to some dark, deadly figures ?
I mean that summoning Skeletons, Demons, Lichs, whatever is quite normal in an RPG. Everything nice dark and gritty.
Why aren't some lighter creatures to be summoned ? Fairies, for example ?
Are RPG players so that they just can'tcope with "cute-looking" creatures, especiually whwn they are summoned ?
And why do the big bad bosses often so poverly cool and the "Good guys" so boring ?
Time to recall some clichés, I'd say ...
Yeah... I remember bitching about the cool and ugly stuff some time ago. Glad to find another mate who shares my sentiments. C'mon, even the most ordinary of soldiers will find ways to look presentable, so that the army can have self-esteem.
Why not just put in some light stuff like faeries, unicorns, etc.? That way... players can choose whether to summon them or not. I'd love to see monkeys or orang-utans, though. It gets boring having the same fantasy stuff again and again: isn't fantasy about having imagination?
Edit: Just 'cos the setting for a certain dimension is European medieval, doesn't also mean that other dimensions should be the same either. It'd be nice to see eh, Africans, Asians, etc.
Last edited by Raito; 05/02/08 06:06 PM.
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Re: Make them look what they are
#69329
05/02/08 08:07 PM
05/02/08 08:07 PM
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Joined: Aug 2004
Posts: 5,124 Where time stands still
Ubereil
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Svar till:
By the wa<y, why is summoning only related to some dark, deadly figures ?
I mean that summoning Skeletons, Demons, Lichs, whatever is quite normal in an RPG. Everything nice dark and gritty.
Why aren't some lighter creatures to be summoned ? Fairies, for example ?
Are RPG players so that they just can'tcope with "cute-looking" creatures, especiually whwn they are summoned ?
And why do the big bad bosses often so poverly cool and the "Good guys" so boring ?
Time to recall some clichés, I'd say ...
I think that comes from the fact that necromancy requires bodies, and bringing pepole back from the dead isn't particulary nice. The same goes for demons, they allready exist (and they're all evil! EVIL!), and you can bring them up by useing a gate. How would you summon (say) a fairy? Bring her here from Neverland through a gate? And wouldn't be cruel to rip her from that world into our cold, hard world?
Übereil
Brain: an apparatus with which we think we think.
Ambrose Bierce
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